Sawed-off Double Barrel Shotgun: Difference between revisions
VaileasysBot (talk | contribs) m (→top: category project: "The Game World") |
m (Cleanups) |
||
Line 5: | Line 5: | ||
|image=ShotgunDoubleBarrelSawn_Model.png | |image=ShotgunDoubleBarrelSawn_Model.png | ||
|image_width=200px | |image_width=200px | ||
|alternate_image= | |alternate_image=ShotgunDoublebarrelSawn.png | ||
|alternate_name=Sawn Off Double Barrel Shotgun | |alternate_name=Sawn Off Double Barrel Shotgun | ||
|alternate_link= | |alternate_link= | ||
|alternate_image2=ShotgunDoublebarrel.png | |||
|alternate_name2=Double Barrel Shotgun | |||
|alternate_link2=Double Barrel Shotgun | |||
|alternate_image3=ShotgunAmmo.png | |||
|alternate_name3=Shotgun Shells | |||
|alternate_link3=Shotgun Shells | |||
|alternate_image4=ShotgunAmmoBox.png | |||
|alternate_name4=Box of Shotgun Shells | |||
|alternate_link4=Shotgun Shells | |||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Weapon | |category=Weapon | ||
Line 42: | Line 51: | ||
==Usage== | ==Usage== | ||
===Weapon=== | ===Weapon=== | ||
This weapon has less range than the double barrel shotgun, but | This weapon has less range than the double barrel shotgun, but is less encumbering. | ||
===Breaking doors=== | ===Breaking doors=== | ||
It is very effective at bashing down [[ | It is very effective at bashing down [[door]]s, dealing 30 damage per hit. | ||
==Condition== | ==Condition== | ||
Line 51: | Line 61: | ||
==Distribution== | ==Distribution== | ||
{{Stub}} | {{Stub|section=true}} | ||
==Crafting== | ==Crafting== | ||
Line 58: | Line 68: | ||
{{Crafting general|046|ing=2}} | {{Crafting general|046|ing=2}} | ||
|} | |} | ||
==Code== | ==Code== | ||
Line 153: | Line 157: | ||
==See also== | ==See also== | ||
* [[JS-2000 Shotgun]] | *[[JS-2000 Shotgun]] | ||
* [[Double Barrel Shotgun]] | *[[Double Barrel Shotgun]] | ||
* [[Sawed-off JS-2000 Shotgun]] | *[[Sawed-off JS-2000 Shotgun]] | ||
{{Navbox weapons}} | {{Navbox weapons}} |
Revision as of 23:26, 13 January 2024
Sawed-off Double Barrel Shotgun | |||||
---|---|---|---|---|---|
| |||||
General | |||||
Category | Weapon | ||||
Encumbrance | 4 | ||||
Equipped | Two-handed | ||||
Condition max. | 10 | ||||
Skill | Firearm | ||||
Attachment | Back | ||||
Characteristics | |||||
Ammo type | |||||
Magazine size | 2 | ||||
Noise radius | 100 tiles | ||||
Recoil delay | 50 | ||||
Reload time | 25 | ||||
Aiming time | 20 | ||||
Damage | |||||
Type | Gunshot | ||||
Range | 0.67–8 tiles | ||||
Damage | 2–2.7 | ||||
Crit chance | 80% | ||||
Door damage | 30 | ||||
Accuracy | 80 | ||||
Knockback | 0.8 | ||||
Knockdown | 8 | ||||
Technical details | |||||
Base ID | Base.DoubleBarrelShotgunSawnoff | ||||
A sawed-off double barrel shotgun is a firearm weapon.
Usage
Weapon
This weapon has less range than the double barrel shotgun, but is less encumbering.
Breaking doors
It is very effective at bashing down doors, dealing 30 damage per hit.
Condition
Below is an example of the chance of losing durability at different levels of maintenance and firearm levels.
Maintenance skill | Weapon skill | Condition lower chance |
---|---|---|
0 | 0 | 1/60 (2%) |
0 | 4 | 1/62 (2%) |
0 | 8 | 1/64 (2%) |
4 | 0 | 1/64 (2%) |
8 | 0 | 1/68 (1%) |
4 | 4 | 1/66 (2%) |
4 | 8 | 1/68 (1%) |
8 | 8 | 1/72 (1%) |
10 | 10 | 1/74 (1%) |
Distribution
Crafting
Can be crafted using a double barrel shotgun and a saw.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Sawed-off Double Barrel Shotgun |
0 XP | none | (keep) |
Double Barrel Shotgun (consumed) |
Code
Source: ProjectZomboid\media\scripts\items_weapons.txt
item DoubleBarrelShotgunSawnoff
{
DisplayCategory = Weapon,
ImpactSound = null,
MaxRange = 8,
RangeFalloff = TRUE,
WeaponSprite = ShotgunDoubleBarrelSawn,
SoundVolume = 200,
MinAngle = 0.657,
Type = Weapon,
KnockBackOnNoDeath = TRUE,
Ranged = TRUE,
ProjectileCount = 5,
ConditionLowerChanceOneIn = 60,
Weight = 3.5,
SplatNumber = 5,
PushBackMod = 0.8,
SubCategory = Firearm,
AimingMod = 2,
ConditionMax = 10,
ShareDamage = FALSE,
MaxHitCount = 4,
IsAimedHandWeapon = TRUE,
IsAimedFirearm = TRUE,
DoorDamage = 30,
UseEndurance = FALSE,
DisplayName = Sawn Off Double Barrel Shotgun,
MinRange = 0.67,
SwingTime = 2,
AngleFalloff = TRUE,
MultipleHitConditionAffected = FALSE,
SwingSound = SawnOffDoubleBarrelShotgunShoot,
ClickSound = SawnOffDoubleBarrelShotgunJam,
SoundRadius = 100,
MinDamage = 2,
MaxDamage = 2.7,
KnockdownMod = 8,
SplatBloodOnNoDeath = TRUE,
Icon = ShotgunDoublebarrel,
RunAnim = Run_Weapon2,
CriticalChance = 80,
CritDmgMultiplier = 2,
AimingPerkCritModifier = 4,
HitChance = 80,
AimingPerkHitChanceModifier = 5,
RecoilDelay = 50,
SoundGain = 2,
ReloadTime = 25,
AimingTime = 20,
RequiresEquippedBothHands = TRUE,
BreakSound = SawnOffDoubleBarrelShotgunBreak,
MetalValue = 45,
TwoHandWeapon = TRUE,
AmmoBox = ShotgunShellsBox,
MaxAmmo = 2,
EquipSound = SawnOffDoubleBarrelShotgunEquip,
UnequipSound = SawnOffDoubleBarrelShotgunUnEquip,
InsertAmmoSound = SawnOffDoubleBarrelShotgunInsertAmmo,
EjectAmmoSound = SawnOffDoubleBarrelShotgunEjectAmmo,
InsertAmmoStartSound = SawnOffDoubleBarrelShotgunInsertAmmoStart,
InsertAmmoStopSound = SawnOffDoubleBarrelShotgunInsertAmmoStop,
EjectAmmoStartSound = SawnOffDoubleBarrelShotgunEjectAmmoStart,
EjectAmmoStopSound = SawnOffDoubleBarrelShotgunEjectAmmoStop,
ShellFallSound = SawnOffDoubleBarrelShotgunCartridgeFall,
AmmoType = Base.ShotgunShells,
WeaponReloadType = doublebarrelshotgunsawn,
JamGunChance = 0,
AttachmentType = Rifle,
InsertAllBulletsReload = TRUE,
RackAfterShoot = FALSE,
haveChamber = FALSE,
StopPower = 40,
}