Stake

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Stake
Stake
Stake Spear Stoneknife
General
Category Weapon
Encumbrance
Heavy Load
0.75
Function Weapons
Equipped One-handed
Condition max. 10
Skill Short Blade
Damage
Type Short Blade
Attack speed 2
Range 0.61–0.85 tiles
Damage 0.6–1.2
Knockback 0.3
Knockdown 0
Execution Jaw_Stab
Technical details
Base ID ?


WARNING: This article is under construction and may not be accurate or even contain errors!

The stake is a craftable melee weapon categorized as a short blade which can be attached to a spear [? link to spear].
It can also be used to craft a tent kit.


Usage

Tent

The stake can be used to make a tent kit.

Weapon

Pros:
The stake is a one handed blade weapon which is capable of dealing a one shot kill on zombies when the player performs a jaw stab animation. Since it's a one handed weapon the player can carry a bag in the other hand but it is advised to have enough strength to do so.

Cons:
Despite its fast attack rate, it has a short attack range and it inflicts low damage to the zombies if the player can't jaw stab the target, making it a weapon hard to master. This weapon can only hit 1 target at a time. The player should make sure other zombies are far enough in order to engage the closest one in case of a jaw stab with the weapon or else by the time this kind of attack is finished the player can't move making him and easy prey for the close zombies.

Breaking doors

It is very ineffective at bashing down doors, dealing only 1 damage per hit. For comparison, an axe deals 35 damage to that structure type.

Tree chopping

[To be filled]

Condition

The stake is a blade weapon, therefore being influenced by the blade skills: accuracy, guard and maintenance. It only has a maximum condition of 5 and will be damaged depending on the player's maintenance skill.
The chance of losing durability is: [? Add equation here]

Repairing

This item can't be repaired.

Distribution

[! To be filled or removed]

Crafting

Itself

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Survival

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Buildings

[! To be filled or removed]

Vehicles

[! To be filled or removed]

NPCs

Zombies

[! To be filled or removed]

Trivia

  • The stake was added to the game in build 41 IWMBUS. (also known as animation build)

Gallery

Code

Item

From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	
item Stake
	{
		MaxRange	=	0.85,
		WeaponSprite	=	Stake,
		MinAngle	=	0.65,
		Type	=	Weapon,
		MinimumSwingTime	=	2,
		KnockBackOnNoDeath	=	FALSE,
		SwingAmountBeforeImpact	=	0.02,
		Categories	=	SmallBlade,
		ConditionLowerChanceOneIn	=	1,
		Weight	=	0.3,
		SplatNumber	=	2,
		PushBackMod	=	0.3,
		SubCategory	=	Stab,
		AimingMod	=	0.8,
		CloseKillMove = Jaw_Stab,
		ConditionMax	=	5,
		MaxHitCount	=	1,
		IsAimedHandWeapon	=	TRUE,
		DoorDamage	=	1,
		SwingAnim	=	Stab,
		DisplayName	=	Stake,
		MinRange	=	0.61,
		SwingTime	=	2,
		KnockdownMod	=	0,
		SplatBloodOnNoDeath	=	FALSE,
		Icon	=	Stake,
		RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   BreakMetalItem,
        TreeDamage  =   0,
        EnduranceMod = 0.5,
        CriticalChance	=	10,
        CritDmgMultiplier = 10,
        MinDamage	=	0.25,
        MaxDamage	=	0.53,
		WeaponLength = 0.18,
		HitFloorSound	=	BladeHit,
        ImpactSound	=	BladeHit,
		HitSound	=	BladeHit,
		AttachmentType = Screwdriver,
 	}


Retrieved: Build 41.50

See also