.308 Round

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Revision as of 15:07, 5 March 2023 by Faalagorn (talk | contribs) (Minor cleanup)
The Game WorldItemsWeaponsFirearmsAmmo.308 Round
.308 Round
.308 Round
.308 Round Box of .308 Rounds
General
Category Ammo
Weapon(s) MSR788 Rifle
Loose Ammo
Encumbrance
Heavy Load
0.02
Count 5
Box of Ammo
Encumbrance
Heavy Load
0.6
Contents 40 Rounds
Technical details
Item ID (Loose) Base.308Bullets
Item ID (Boxed) Base.308Box

The .308 round is a type of ammo for firearms.

Usage

.308 rounds are used as ammunition in the MSR788 and M14 rifle.

Crafting

40 rounds can be merged into a box of .308 rounds, saving 0.2 units of encumbrance compared to 40 individual rounds.

Additionally, this ammunition can be disassembled to obtain gunpowder.

Product XP gained Skill(s) Recipe Ingredient 1
GunpowderJar.png
Gunpowder
0 XP none
(consumed)
|-
RifleAmmo308loose.png
.308 Round x40
0 XP none Box of .308 Rounds
Box of .308 Rounds
(consumed)
|-
Box of .308 Rounds
Box of .308 Rounds
0 XP none RifleAmmo308loose.png
.308 Round x40
(consumed)

Distribution

.308 rounds are most commonly found inside gun cases and weapons lockers, however, they may also be found in the trunks of police vehicles. They may also be found inside gun stores, medical centers[verify] and even on zombies.

Trivia

The .308 rounds seen in game are loosely based on the real-life Winchester .308 round. This round is one of the most common rounds for hunting rifles.

Code

From items_weapons.txt (Project Zomboid directory/media/scripts/)

.308 Round RifleAmmo308loose.png Retrieved: Build 41.52

    item 308Bullets
    {
        Count	=	5,
        Weight	=	0.02,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	.308 Ammo,
        DisplayCategory = Ammo,
        Icon	=	RifleAmmo308loose,
        MetalValue = 1,
        WorldStaticModel = RifleAmmo,
    }

Box of .308 Rounds RifleAmmo308.png Retrieved: Build 41.52

    item 308Box
    {
        Weight	=	0.6,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	Box of .308 Bullets,
        DisplayCategory = Ammo,
        Icon	=	RifleAmmo308,
        MetalValue = 40,
        WorldStaticModel = RifleAmmoBox,
    }

See also