.45 Auto Round: Difference between revisions
Kingofrock37 (talk | contribs) (Created page with "{{languages}} {{header|The Game World|Items|Weapons|Firearms|Ammo|type=Weapon|version=Version 41|incver=65}}{{Infobox ammo |display_name=.45 Auto Round |name_colour=Weapons |n...") |
Kingofrock37 (talk | contribs) No edit summary |
||
Line 14: | Line 14: | ||
|weapon1=Revolver | |weapon1=Revolver | ||
|weapon2=Pistol2 | |weapon2=Pistol2 | ||
|loose_weight=0. | |loose_weight=0.04 | ||
|count=5 | |count=5 | ||
|box_weight= | |box_weight=1 | ||
|contents=30 | |contents=30 | ||
|class_name=Base. | |class_name=Base.Bullets45 | ||
|class_name2=Base. | |class_name2=Base.Bullets45Box | ||
}} | }} | ||
Revision as of 12:22, 11 January 2022
The .45 Auto Round is a type of ammo for firearms.
Usage
.45 Auto Rounds are used in the M625 Revolver and M1911 Pistol. They can be inserted into a Magazine (disambiguation).
Crafting
This ammunition can be disassembled to create gunpowder.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 |
---|---|---|---|---|
Gunpowder |
0 XP | none | One of: .38 Special Round .44 Magnum Round .45 Auto Round 9mm Round 5.56mm Round .308 Round .223 Round Shotgun Shells (consumed)|- | |
.45 Auto Round x30 |
0 XP | none | Box of .45 Auto Rounds (consumed)|- | |
Box of .45 Auto Rounds |
0 XP | none | .45 Auto Round x30 (consumed) |
Distribution
.45 Auto Rounds can be found in houses, police stations, medical centers, gun stores, military buildings, vehicles, and on zombies.
Code
From items_weapons.txt (Project Zomboid directory/media/scripts/)
"".45 Auto Round"" Retrieved: Build 41.65
item Bullets45 { DisplayCategory = Ammo, Count = 5, Weight = 0.04, Type = Normal, DisplayName = .45 Auto, Icon = 40calAmmoBox, MetalValue = 1, WorldStaticModel = 9mmRounds, }
From items_weapons.txt (Project Zomboid directory/media/scripts/)
Box of .45 Auto Rounds Retrieved: Build 41.65
item Bullets45Box { DisplayCategory = Ammo, Weight = 1, Type = Normal, DisplayName = Box of .45 Auto Bullets, Icon = HandgunAmmoBox, MetalValue = 30, WorldStaticModel = BoxOf45Auto, }