5.56mm Round: Difference between revisions
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This ammunition can be disassembled to create [[gunpowder]]. | This ammunition can be disassembled to create [[gunpowder]]. | ||
{{Crafting | {{Crafting/sandbox2 | ||
|gunpowder | |||
|556_round | |||
|box_of_556_rounds | |||
}} | |||
==Distribution== | ==Distribution== |
Revision as of 12:58, 3 April 2024
Base.556Box
The 5.56mm round is a type of ammo for firearms.
Usage
5.56mm rounds are used in the M16 assault rifle. They can be loaded into a 5.56mm magazine.
Crafting
60 rounds can be merged into a box of 5.56mm rounds, saving encumbrance compared to carrying the rounds individually.
This ammunition can be disassembled to create gunpowder.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Gunpowder |
One of: .38 Special Round ×1 .44 Magnum Round ×1 .45 Auto Round ×1 9mm Round ×1 5.56mm Round ×1 .308 Round ×1 .223 Round ×1 Shotgun Shells ×1 |
none | none | none | none |
5.56 Round ×60 |
Box of 5.56 Rounds ×1 | none | none | none | none |
Box of 5.56 Rounds |
5.56 Round ×60 | none | none | none | none |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | locker | 4 | 1 |
militarycrate | 4 | 1 | |
militarycrate | 4 | 1 | |
militarycrate | 4 | 2 | |
militarycrate | 4 | 2 | |
militarycrate | 4 | 1 | |
militarycrate | 4 | 2 | |
druglab | metal_shelves | 4 | 1 |
pawnshopoffice | locker | 4 | 1 |
5.56mm Rounds can be found very rarely in police stations, gun stores, military buildings, and on zombies.
Code
5.56mm Round
Source: ProjectZomboid\media\scripts\items_weapons.txt
item 556Bullets
{
DisplayCategory = Ammo,
Count = 5,
Weight = 0.025,
AlwaysWelcomeGift = TRUE,
Type = Normal,
DisplayName = .556 Ammo,
Icon = RifleAmmo308loose,
MetalValue = 1,
WorldStaticModel = RifleAmmo,
}
Box of 5.56mm Rounds
Source: ProjectZomboid\media\scripts\items_weapons.txt
item 556Box
{
DisplayCategory = Ammo,
Weight = 1.2,
AlwaysWelcomeGift = TRUE,
Type = Normal,
DisplayName = Box of .556 Bullets,
Icon = RifleAmmo308,
MetalValue = 40,
WorldStaticModel = RifleAmmoBox,
PlaceOneSound = BoxOfRoundsPlaceOne,
PlaceMultipleSound = BoxOfRoundsPlaceAll,
}