Bare Hands

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Revision as of 22:17, 19 November 2023 by Faalagorn (talk | contribs) (Faalagorn moved page Bare Hands to Bare Hands over redirect: In-game name)
Bare Hands
Bare Hands
General
Category Weapon
Skill Unarmed
Damage
Type Unarmed
Attack speed 2.5
Range 0–1.2 tiles
Damage 0.2–0.4
Knockback 0.5
Technical details
Base ID Base.BareHands

Bare hands are the player's primary weapon when they have none equipped or an item that can't be used as a weapon.

Overview

Unarmed combat comes in two different forms - Shove and Stomp. These are performed contextually depending on your target, and can both be executed by pressing spacebar even while holding a weapon. The chance to knock them down, and the damage you deal once you have, is modified by your strength and fatigue.

Shove

The first move is a simple shove, deals no damage to the target and prolonged fighting will tire out a player. However, if a shove successfully hits an enemy, the target will be pushed back and may even fall onto the ground. This attack will also be performed while holding a weapon by attacking closer than the weapons minimum range instead of the actual strike.

Stomp

The second move is a brutal stomp to the fallen target. This only works if the enemy is knocked down on the floor. Unlike the Push, this attack deals damage to the enemy, although it can still take many strikes to kill a downed foe. This also prevents a downed enemy from getting back on its feet, and knocks over a zombie struggling to stand if you catch them early in the animation. The damage is dependent on your position over the enemy - stomping the head will garner better results than crushing their ankles.

Strategy

The best strategy is to push a zombie to the floor then stand on their chest and stomp until you hear the splatter. Position yourself so you stomp on their head for best results, but be cautious to not step too far - they'll get up quickly without you standing on them. Unarmed combat in general will expend energy very quickly because the attacks are very weak. This should not be attempted if there are multiple zombies as it can take a lot of time to kill a single target. If there are three or more, it is generally advised to flee and find a way to avoid or separate them from each other. If there are two, it is a simple matter of shoving one away while you stomp on the other. Do note that the shoves do no damage on their own - if you can't down a zombie and stomp on them, you will never actually kill them.

Unarmed killing is quite useful when a survivor encounters a singular zombie in the early game, if you see a singular zombie, don’t be tempted to run away and attract more, kill that zombie and loot their body, they may well have something that will prove handy to the player.

Code

From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.39

	item BareHands
 {
 MaxRange = 1.2,
 WeaponSprite = null,
 MinAngle = 0.1,
 MinimumSwingTime = 2.5,
 Type = Weapon,
 SwingAnim = Shove,
 KnockBackOnNoDeath = TRUE,
 WeaponWeight = 0,
 DisplayName = Bare Hands,
 Categories = Unarmed,
 SwingAmountBeforeImpact = 0.1,
 SwingTime = 2.5,
 MinDamage = 0.2,
 SplatNumber = 1,
 Weight = 1,
 PushBackMod = 0.5,
 MaxDamage = 0.4,
 SplatBloodOnNoDeath = FALSE,
 MaxHitCount = 3,
 Icon = Axe,
 DoorDamage = 0,
 TreeDamage = 0,
 }

See also