Chainsaw: Difference between revisions
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{{Header|Project Zomboid|Items|Weapons|Melee weapons|Long blunt weapons}} | |||
| | {{Page version|41.78.16}} | ||
| | {{Infobox item | ||
|name=Chainsaw | |||
|model=Chainsaw_Model.png | |||
| | |icon=Crowbar.png | ||
|icon_name=Chainsaw | |||
| | <!--GENERAL--> | ||
|category=Weapon | |category=Weapon | ||
|weight=3 | |weight=3 | ||
|equipped=Two-handed | |||
|function=Chop trees | |function=Chop trees | ||
<!--PROPERTIES--> | |||
| | |material=<!-- E.g. Metal --> | ||
| | |material_value=<!-- E.g. MetalValue attribute --> | ||
|condition_max=15 | |condition_max=15 | ||
<!--DAMAGE--> | |||
|damage_type=Blunt | |||
|min_damage=0.6 | |min_damage=0.6 | ||
|max_damage=1.1 | |max_damage=1.1 | ||
|min_range=0.61 | |||
|max_range=1.2 | |||
|push_back=0.5 | |push_back=0.5 | ||
|knockdown=0 | |knockdown=0 | ||
| | <!-- TECHNICAL --> | ||
}}{{Quote|text=Just remember this is Zomboid. You want to carry a heavy, extremely loud, finite fuel weapon? You want to cut your own arm off or get eaten by a horde? It’s time to pick! I’m sure we’ll want to look into adding chainsaws at some point because, well its obvious, but their usefulness will be questionable.|author=[https://projectzomboid.com/blog/news/2014/08/apzdtisa-iv-the-quest-for-peace/ Lemmy]}}A '''chainsaw''' is an upcoming [[Weapons|weapon]] in [[Project Zomboid]]. | |item_id=Base.Chainsaw | ||
}} | |||
{{Quote|text=Just remember this is Zomboid. You want to carry a heavy, extremely loud, finite fuel weapon? You want to cut your own arm off or get eaten by a horde? It’s time to pick! I’m sure we’ll want to look into adding chainsaws at some point because, well its obvious, but their usefulness will be questionable.|author=[https://projectzomboid.com/blog/news/2014/08/apzdtisa-iv-the-quest-for-peace/ Lemmy]}} | |||
A '''chainsaw''' is an upcoming [[Weapons|weapon]] in [[Project Zomboid]]. | |||
Chainsaws have been a popular request for [[Project Zomboid]], with the developers commenting as early as [https://www.youtube.com/watch?v=On23utVO7uo&t=907s EGX Rezzed 2014]. They're expected to be extremely loud, heavy, dangerous and require constant refueling with [[Gas Can|gas]]. They will likely be more effective than an [[ | ==Overview== | ||
Chainsaws have been a popular request for [[Project Zomboid]], with the developers commenting as early as [https://www.youtube.com/watch?v=On23utVO7uo&t=907s EGX Rezzed 2014]. They're expected to be extremely loud, heavy, dangerous and require constant refueling with [[Gas Can|gas]]. They will likely be more effective than an [[axe]] at chopping trees. | |||
The first functional chainsaw was added in [[build 41]], however with only very basic functionality and only obtainable in [[debug mode]] or with server commands. The chainsaw was only added at this stage while [[Romain Dron|RJ]] was experimenting with the new animations and weapon models, but was never removed. | The first functional chainsaw was added in [[build 41]], however with only very basic functionality and only obtainable in [[debug mode]] or with server commands. The chainsaw was only added at this stage while [[Romain Dron|RJ]] was experimenting with the new animations and weapon models, but was never removed. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Chainsaw Holding.png|Player holding a chainsaw. | |||
Chainsaw Holding.png| | |||
</gallery> | </gallery> | ||
==Trivia== | |||
*The chainsaw currently uses a crowbar icon, this is likely a placeholder until it will be implemented properly. | |||
*The "PORTER" written on the chainsaw is a reference to [[Will Porter]], one of the core [[The Indie Stone]] developers. | |||
==Code== | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 1372 | |||
| source = items_weapons.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Chainsaw | |||
{ | { | ||
DisplayCategory = Weapon, | DisplayCategory = Weapon, | ||
Line 76: | Line 93: | ||
TwoHandWeapon = TRUE, | TwoHandWeapon = TRUE, | ||
WeaponLength = 0.4, | WeaponLength = 0.4, | ||
} | } | ||
}} | |||
}} | |||
==See also== | ==See also== | ||
*[[Planned features]] | |||
*[[Baseball Bat]] | *[[Baseball Bat]] | ||
*[[Carpentry]] | *[[Carpentry]] | ||
*[[Machete]] | *[[Machete]] | ||
{{Navbox weapons|blunt}} | |||
{{Navbox weapons}} |
Revision as of 10:23, 26 March 2024
A chainsaw is an upcoming weapon in Project Zomboid.
Overview
Chainsaws have been a popular request for Project Zomboid, with the developers commenting as early as EGX Rezzed 2014. They're expected to be extremely loud, heavy, dangerous and require constant refueling with gas. They will likely be more effective than an axe at chopping trees.
The first functional chainsaw was added in build 41, however with only very basic functionality and only obtainable in debug mode or with server commands. The chainsaw was only added at this stage while RJ was experimenting with the new animations and weapon models, but was never removed.
Gallery
Trivia
- The chainsaw currently uses a crowbar icon, this is likely a placeholder until it will be implemented properly.
- The "PORTER" written on the chainsaw is a reference to Will Porter, one of the core The Indie Stone developers.
Code
Source: ProjectZomboid\media\scripts\items_weapons.txt
item Chainsaw
{
DisplayCategory = Weapon,
MaxRange = 1.2,
WeaponSprite = Chainsaw,
MinAngle = 0.72,
Type = Weapon,
MinimumSwingTime = 3,
KnockBackOnNoDeath = TRUE,
SwingAmountBeforeImpact = 0.02,
Categories = Blunt,
Weight = 3,
ConditionLowerChanceOneIn = 70,
PushBackMod = 0.5,
SubCategory = Swinging,
ConditionMax = 15,
MaxHitCount = 1,
DoorDamage = 8,
SwingAnim = Bat,
CriticalChance = 35,
CritDmgMultiplier = 6,
DisplayName = Chainsaw,
MinRange = 0.61,
SwingTime = 3,
HitAngleMod = -30,
KnockdownMod = 0,
Icon = Crowbar,
RunAnim = Run_Weapon2,
BreakSound = BreakMetalItem,
TreeDamage = 0,
MetalValue = 150,
CriticalChance = 25,
CritDmgMultiplier = 3,
MinDamage = 0.6,
MaxDamage = 1.1,
BaseSpeed = 1,
TwoHandWeapon = TRUE,
WeaponLength = 0.4,
}