Hand Fork: Difference between revisions

From PZwiki
(Corrected spear link)
m (Removed unnecessary comments, grammar fixes)
Line 52: Line 52:
|class_name=Base.HandFork
|class_name=Base.HandFork
}}
}}
The hand fork is a non craftable [[Weapons#Melee_weapons|melee weapon]] categorized as a [[Weapons#Short_Blade|short blade]] which can be attached to a spear [? link to spear].
The hand fork is a uncraftable [[Weapons#Melee_weapons|melee weapon]] categorized as a [[Weapons#Short_Blade|short blade]] which can be attached to a [[Wooden Spear|spear]].




==Usage==
==Usage==
<!--Comment: This section contains how the item can be used, weather it be as a weapon, tool or in recipes. -->
===Farming===
'''TODO'''


===Weapon===
===Weapon===


<b><u>Pros:</u></b><br>
'''Pros:'''<br>
The hand fork is a one handed blade weapon which is capable of dealing a one shot kill on zombies when the player performs a jaw stab animation.
The hand fork is a one handed blade weapon which is capable of dealing a one shot kill on zombies when the player performs a jaw stab animation.
Since it's a one handed weapon the player can carry a bag in the other hand but it is advised to have enough strength to do so.
Since it's a one handed weapon the player can carry a bag in the other hand but it is advised to have enough strength to do so.


<b><u>Cons:</u></b><br>
'''Cons:'''<br>
Despite its fast attack rate, it has a short attack range and it inflicts low damage to the zombies if the player can't jaw stab the target, making it a weapon hard to master.
Despite its fast attack rate, it has a short attack range and it inflicts low damage to the zombies if the player can't jaw stab the target, making it a hard weapon to master.
This weapon can only hit 1 target at a time.
This weapon can only hit 1 target at a time.
The player should make sure other zombies are far enough in order to engage the closest one in case of a jaw stab with the weapon or else by the time this kind of attack is finished the player can't move making him and easy prey for the close zombies.
The player should make sure other zombies are far enough in order to engage the closest one in case of a jaw stab with the weapon or else by the time this kind of attack is finished the player can't move making him and easy prey for the close zombies.


==Condition==
==Condition==
<!--Comment: This section contains all the info about the condition of the weapon. -->
The hand fork is a [[Skills#Blade|blade]] weapon, therefore being influenced by the blade skills: accuracy, guard and maintenance.
The hand fork is a [[Skills#Blade|blade]] weapon, therefore being influenced by the blade skills: accuracy, guard and maintenance.
It only has a maximum condition of [? Add value here] and will be damaged depending on the player's maintenance skill.
The chance of losing durability each hit (at Maintenance level 0) is: 1 in 9.
The chance of losing durability is: [? Add equation here]


===Repairing===
===Repairing===
<!--Comment: This uses the code found in the repair file [Zomboid Folder\media\scripts\fixing.txt] which defines what it costs to repair the weapon. The table below is a graphical representation of what is required to repair. -->
<!-- NOTE FROM A WIKI EDITOR: Please provide the chances and repair values below! -->
Materials that can be used to repair the hand fork, based on first time repairing.
Materials that can be used to repair the hand fork, based on first time repairing.
[Values in this section must be added!]
[Values in this section must be added!]
Line 94: Line 90:
<!--|scotchtapechance=95 -->
<!--|scotchtapechance=95 -->
}}
}}


==Distribution==
==Distribution==
<!--Comment: The locations this item can be found should be placed here. Spawn locations can be found in the distribution.lua and vehicledistribution.lua files. -->
===Buildings===
===Buildings===
<!-- NOTE FROM A WIKI EDITOR: Please add more places!-->
Hand forks can be found in tool sheds and various other places. '''TODO'''
Hand forks can be found in tool sheds and various other places.


===Vehicles===
===NPCs===
<!-- Include here all the vehicle types/areas the weapon can be found. -->
====Zombies====
[! To be filled]
 
==NPCs==
===Zombies===
<!-- NPCs Update this section when survivors NPCs will be added into the game -->
There is a chance zombies have a hand fork stuck into their body.
There is a chance zombies have a hand fork stuck into their body.
<!-- Include here if the weapon can be found on zombies, and where. I.e. Many weapons can be found on zombies in specific areas. E.g. Police baton found on police zombies are found near police stations/roadblocks.
Once survivor NPCs are added, they will also be added into this section. -->


==Trivia==
==Trivia==
*The hand fork was added to the game in build 41 IWMBUS. (also known as animation build)
*The hand fork was added to the game in build 41, also known as animation build.


==Gallery==
==Gallery==
<!-- Here are a list of images that can be used to show off the weapon. Include screenshots, model variants, or any other images that are relevant to the weapon. -->
<!-- COMMENT: Include a list of clothing variants, in-game screenshots, etc. here -->
<gallery>
<gallery>
File:Hand fork held by player.png|Hand Fork Held by a Player
File:Hand fork held by player.png|Hand Fork Held by a Player
Line 126: Line 108:


==Code==
==Code==
<!--Comment: all the code related to the item found in txt files should be placed here-->
===Item===
===Item===
<!--Comment: Current location of Code in directory for updating purposes. Example below shows how to lay it out. ''''' is for bold italic.-->
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
<!--Comment: Add the retrieved template so both visitors and editors can tell how old the code is and whether or not it may need to be updated.-->
{{Retrieved|version=41|incver=50}}
{{Retrieved|version=41|incver=50}}
<!--Comment: Example code taken from file. items.txt and newitems.txt are usually the source of the information at this time for basic items. Nowiki is used to display the text only, example used is BaseballBat.-->
<pre> item HandFork
<pre> item HandFork
MaxRange = 0.9,
MaxRange = 0.9,
Line 180: Line 158:
<pre>
<pre>
fixing Fix Hand Fork
fixing Fix Hand Fork
    {
       Require : HandFork,
       Require : HandFork,
       Fixer : DuctTape,
       Fixer : DuctTape,
       Fixer : Glue,
       Fixer : Glue,
       Fixer : Scotchtape=2,
       Fixer : Scotchtape=2,
    }
</pre>
</pre>



Revision as of 01:55, 16 June 2021


Hammer.png
This article is currently under construction.
It is in the process of an expansion or major restructuring. You are welcome to assist in its construction by editing it as well.
If this page has not been updated in a while, please replace this notice with {{Improve}}. Last edit was 16/06/2021.
Hand Fork
Hand Fork
Hand Fork Spear Handfork
General
Category Weapon
Encumbrance
Heavy Load
0.5
Function Weapons
Equipped One-handed
Condition max. 6
Skill Short Blade
Damage
Type Short Blade
Attack speed 4
Range 0.61–0.9 tiles
Damage 0.2–0.4
Door damage 5
Knockback 0.3
Knockdown 2
Execution Jaw_Stab
Technical details
Base ID Base.HandFork

The hand fork is a uncraftable melee weapon categorized as a short blade which can be attached to a spear.


Usage

Farming

TODO

Weapon

Pros:
The hand fork is a one handed blade weapon which is capable of dealing a one shot kill on zombies when the player performs a jaw stab animation. Since it's a one handed weapon the player can carry a bag in the other hand but it is advised to have enough strength to do so.

Cons:
Despite its fast attack rate, it has a short attack range and it inflicts low damage to the zombies if the player can't jaw stab the target, making it a hard weapon to master. This weapon can only hit 1 target at a time. The player should make sure other zombies are far enough in order to engage the closest one in case of a jaw stab with the weapon or else by the time this kind of attack is finished the player can't move making him and easy prey for the close zombies.

Condition

The hand fork is a blade weapon, therefore being influenced by the blade skills: accuracy, guard and maintenance. The chance of losing durability each hit (at Maintenance level 0) is: 1 in 9.

Repairing

Materials that can be used to repair the hand fork, based on first time repairing. [Values in this section must be added!]

Repair Hand Fork
DuctTape.png
Potentially repairs: 0%
Chance of success: 0%
Glue.png
Potentially repairs: 0%
Chance of success: 0%
Scotchtape.png
Potentially repairs: 0%
Chance of success: 0%

Distribution

Buildings

Hand forks can be found in tool sheds and various other places. TODO

NPCs

Zombies

There is a chance zombies have a hand fork stuck into their body.

Trivia

  • The hand fork was added to the game in build 41, also known as animation build.

Gallery

Code

Item

From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item HandFork
		MaxRange			= 0.9,
		WeaponSprite			= HandFork,
		MinAngle			= 0.65,
		Type				= Weapon,
		MinimumSwingTime		= 4,
		KnockBackOnNoDeath		= FALSE,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= SmallBlade,
		ConditionLowerChanceOneIn	= 9,
		Weight				= 0.5,
		SplatNumber			= 2,
		PushBackMod			= 0.3,
		SubCategory			= Stab,
		CloseKillMove			= Jaw_Stab,
		ConditionMax			= 6,
		MaxHitCount			= 2,
		DoorDamage			= 5,
		SwingAnim			= Stab,
		DisplayName			= Hand Fork,
		MinRange			= 0.61,
		SwingTime			= 4,
		KnockdownMod			= 2,
		SplatBloodOnNoDeath		= FALSE,
		Icon				= GardeningFork,
		BreakSound			= BreakWoodItem,
		TreeDamage			= 0,
		CriticalChance			= 10,
		CritDmgMultiplier		= 10,
		MinDamage			= 0.2,
		MaxDamage			= 0.4,
		WeaponLength			= 0.2,
		DamageCategory			= Slash,
		DamageMakeHole			= TRUE,
		HitFloorSound			= BladeHit,
		ImpactSound			= BladeHit,
		HitSound			= BladeHit,
		AttachmentType			= Knife,
		Tags				= DigPlow,


Repair

From fixing.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

fixing Fix Hand Fork
       Require : HandFork,
       Fixer : DuctTape,
       Fixer : Glue,
       Fixer : Scotchtape=2,

See also