Pipe Bomb

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Pipe Bomb
Pipe Bomb
Pipe Bomb with attachment
General
Category Weapon
Encumbrance
Heavy Load
1.5
Equipped One-handed
Damage
Attack speed 1.5
Explosion power 90
Explosion range 7 tiles
Technical details
Ingredients 3 × Scrap Electronics
1 × Metal Pipe
20 × Gunpowder
1 × Twine
1 × Saw
Base ID PipeBomb

The Pipe Bomb is a thrown bomb, which requires moderately rare resources to craft.

Usage

Once thrown, Pipe Bombs will cover an average area of 13x13 squares, starting a few fires in the process, pushing back zombies and players alike, causing minor damages to the former. The fires themselves will last for about 10 in-game minutes, not taking into account any other objects or zombies caught in the flames.

Crafting

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3 Ingredient 4 Ingredient 5
Pipe Bomb
Pipe Bomb x1
none Engineer Electronics Scrap
Scrap Electronics x3
(consumed)
Metal Pipe
Metal Pipe x1
(consumed)
Gunpowder
Gunpowder (20 units)
(consumed)
Twine
Twine (1 unit)
(consumed)
Saw
Saw x1


You may attach a timer or other devices for varying effects.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3 Ingredient 4
Pipe Bomb with Timer
Pipe Bomb x1
none Electronics Magazine Vol.2 Pipe Bomb
Pipe Bomb x1
(consumed)
Crafted Timer
Crafted Timer x1
(consumed)
Electronics Scrap
Scrap Electronics x2
(consumed)
Duct Tape
Duct Tape (1 unit)
(consumed)
Pipe Bomb with Sensor
Pipe Bomb x1
Electrical 2 Electronics Magazine Vol.3 Pipe Bomb
Pipe Bomb x1
(consumed)
Motion Sensor
Motion Sensor x1
(consumed)
Electronics Scrap
Scrap Electronics x2
(consumed)
Duct Tape
Duct Tape (1 unit)
(consumed)
Remote Pipe Bomb
Pipe Bomb x1
Electrical 2 Electronics Magazine Vol.4 Pipe Bomb
Pipe Bomb x1
(consumed)
Crafted Trigger
Crafted Trigger x1
(consumed)
Electronics Scrap
Scrap Electronics x2
(consumed)
Duct Tape
Duct Tape (1 unit)
(consumed)


Code

PipeBomb.png Pipe Bomb

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item PipeBomb
		MaxRange		= 10,
		Type			= Weapon,
		MinimumSwingTime	= 1.5,
		SwingAnim		= Throw,
		WeaponSprite		= Molotov,
		UseSelf			= TRUE,
		DisplayName		= Pipe Bomb,
		SwingTime		= 1.5,
		SwingAmountBeforeImpact	= 0.1,
		PhysicsObject		= PipeBomb,
		MinDamage		= 0,
		Weight			= 1.5,
		MaxDamage		= 0,
		MaxHitCount		= 0,
		Icon			= PipeBomb,
		ExplosionPower		= 90,
		ExplosionRange		= 7,
		ExplosionSound		= BigExplosion,
		PlacedSprite		= constructedobjects_01_32,
		Tooltip			= Tooltip_Trap,
Other code

PipeBombTimer.png Pipe Bomb with Timer

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item PipeBombTriggered
		MaxRange		= 10,
		Type			= Weapon,
		MinimumSwingTime	= 1.5,
		SwingAnim		= Throw,
		WeaponSprite		= Molotov,
		UseSelf			= TRUE,
		DisplayName		= Pipe Bomb with Timer,
		SwingTime		= 1.5,
		SwingAmountBeforeImpact	= 0.1,
		PhysicsObject		= PipeBomb,
		MinDamage		= 0,
		Weight			= 1.5,
		MaxDamage		= 0,
		MaxHitCount		= 0,
		Icon			= PipeBombTimer,
		ExplosionPower		= 90,
		ExplosionRange		= 7,
		ExplosionTimer		= 10,
		CanBePlaced		= TRUE,
		ExplosionSound		= BigExplosion,
		PlacedSprite		= constructedobjects_01_32,

PipeBombTimer.png Pipe Bomb with Sensor

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item PipeBombSensorV1
		MaxRange		= 10,
		Type			= Weapon,
		MinimumSwingTime	= 1.5,
		SwingAnim		= Throw,
		WeaponSprite		= Molotov,
		UseSelf			= TRUE,
		DisplayName		= Pipe Bomb with Sensor,
		SwingTime		= 1.5,
		SwingAmountBeforeImpact	= 0.1,
		PhysicsObject		= PipeBomb,
		MinDamage		= 0,
		Weight			= 1.5,
		MaxDamage		= 0,
		MaxHitCount		= 0,
		Icon			= PipeBombTimer,
		ExplosionPower		= 90,
		ExplosionRange		= 7,
		ExplosionTimer		= 5,
		SensorRange		= 3,
		CanBePlaced		= TRUE,
		ExplosionSound		= BigExplosion,
		PlacedSprite		= constructedobjects_01_32,

PipeBombTimer.png Pipe Bomb with Sensor

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item PipeBombSensorV2
		MaxRange		= 10,
		Type			= Weapon,
		MinimumSwingTime	= 1.5,
		SwingAnim		= Throw,
		WeaponSprite		= Molotov,
		UseSelf			= TRUE,
		DisplayName		= Pipe Bomb with Sensor,
		SwingTime		= 1.5,
		SwingAmountBeforeImpact	= 0.1,
		PhysicsObject		= PipeBomb,
		MinDamage		= 0,
		Weight			= 1.5,
		MaxDamage		= 0,
		MaxHitCount		= 0,
		Icon			= PipeBombTimer,
		ExplosionPower		= 90,
		ExplosionRange		= 7,
		ExplosionTimer		= 5,
		SensorRange		= 4,
		CanBePlaced		= TRUE,
		ExplosionSound		= BigExplosion,
		PlacedSprite		= constructedobjects_01_32,

PipeBombTimer.png Pipe Bomb with Sensor

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item PipeBombSensorV3
		MaxRange		= 10,
		Type			= Weapon,
		MinimumSwingTime	= 1.5,
		SwingAnim		= Throw,
		WeaponSprite		= Molotov,
		UseSelf			= TRUE,
		DisplayName		= Pipe Bomb with Sensor,
		SwingTime		= 1.5,
		SwingAmountBeforeImpact	= 0.1,
		PhysicsObject		= PipeBomb,
		MinDamage		= 0,
		Weight			= 1.5,
		MaxDamage		= 0,
		MaxHitCount		= 0,
		Icon			= PipeBombTimer,
		ExplosionPower		= 90,
		ExplosionRange		= 7,
		ExplosionTimer		= 5,
		SensorRange		= 6,
		CanBePlaced		= TRUE,
		ExplosionSound		= BigExplosion,
		PlacedSprite		= constructedobjects_01_32,

PipeBombTimer.png Remote Pipe Bomb

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item PipeBombRemote
		MaxRange		= 10,
		Type			= Weapon,
		MinimumSwingTime	= 1.5,
		SwingAnim		= Throw,
		WeaponSprite		= Molotov,
		UseSelf			= TRUE,
		DisplayName		= Remote Pipe Bomb,
		SwingTime		= 1.5,
		SwingAmountBeforeImpact	= 0.1,
		PhysicsObject		= PipeBomb,
		MinDamage		= 0,
		Weight			= 1.5,
		MaxDamage		= 0,
		MaxHitCount		= 0,
		Icon			= PipeBombTimer,
		ExplosionPower		= 90,
		ExplosionRange		= 7,
		CanBePlaced		= TRUE,
		CanBeRemote		= TRUE,
		ExplosionSound		= BigExplosion,
		PlacedSprite		= constructedobjects_01_32,

See also

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