Wood Axe: Difference between revisions
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[[Category: | [[Category:Tools]] |
Revision as of 06:28, 25 January 2024
A wood axe is a two-handed weapon and tool. The weapon can be attached to the character's back for quick access and weight reduction.
Usage
Pros | Cons |
---|---|
|
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Weapon
The wood axe can hit up to 3 enemies at a time (with multi-hit enabled), dealing a maximum of 3 damage to enemies (unless a critical hit) from up to 1.35 tiles away at an attack speed of 1.
Chopping trees
A wood axe is the best choice when chopping trees. It does 55 damage per swing. For comparison, a regular axe deals 35.
Breaking doors
A wood axe is the best choice when breaking down doors. It does 55 damage per swing. For comparison, a regular axe deals 35.
Condition
The wood axe has a maximum condition of 15. Its rate of degradation is influenced by the axe and maintenance skills. The chance of losing durability can be simplified to the following formula: 1 in (25 + maintenanceMod × 2)
. Where "maintenanceMod" is calculated using the a andxe maintenance skills.
Below is an example of the chance of losing durability at varying levels of the maintenance and axe skills.
Maintenance skill | Weapon skill | Condition lower chance |
---|---|---|
0 | 0 | 1/25 (4%) |
0 | 4 | 1/27 (4%) |
0 | 8 | 1/29 (3%) |
4 | 0 | 1/29 (3%) |
8 | 0 | 1/33 (3%) |
4 | 4 | 1/31 (3%) |
4 | 8 | 1/33 (3%) |
8 | 8 | 1/37 (3%) |
10 | 10 | 1/39 (3%) |
Distribution
The wood axe can be found at hardware stores and industrial locations such as warehouses, factories and storage units. It can also sometimes be found in garages. Wood axes can also be found inside of barricaded buildings and carpenter's houses.
Gallery
Code
Item
Source: ProjectZomboid\media\scripts\items_weapons.txt
item WoodAxe
{
DisplayCategory = ToolWeapon,
MaxRange = 1.35,
WeaponSprite = WoodAxe,
MinAngle = 0.8,
Type = Weapon,
MinimumSwingTime = 0.5,
KnockBackOnNoDeath = TRUE,
SwingAmountBeforeImpact = 0.002,
Categories = Axe,
ConditionLowerChanceOneIn = 25,
Weight = 3,
SplatNumber = 3,
PushBackMod = 0.3,
EnduranceMod = 3,
SubCategory = Swinging,
ConditionMax = 15,
MaxHitCount = 3,
DoorDamage = 55,
IdleAnim = Idle_Weapon2,
SwingAnim = Heavy,
DisplayName = Wood Axe,
MinRange = 0.61,
SwingTime = 0.5,
HitAngleMod = -30,
SplatSize = 5,
KnockdownMod = 3,
SplatBloodOnNoDeath = TRUE,
Icon = WoodAxe,
RunAnim = Run_Weapon2,
TwoHandWeapon = TRUE,
SwingSound = WoodAxeSwing,
DoorHitSound = WoodAxeHit,
HitSound = WoodAxeHit,
HitFloorSound = WoodAxeHit,
BreakSound = WoodAxeBreak,
TreeDamage = 55,
MetalValue = 120,
CriticalChance = 50,
CritDmgMultiplier = 12,
MinDamage = 1.3,
MaxDamage = 3,
BaseSpeed = 1,
WeaponLength = 0.5,
RequiresEquippedBothHands = TRUE,
DamageCategory = Slash,
DamageMakeHole = TRUE,
AttachmentType = BigBlade,
Tags = ChopTree;CutPlant,
}
Repair
Source: ProjectZomboid\media\scripts\fixing.txt
fixing Fix Wood Axe
{
Require : WoodAxe,
Fixer : Woodglue=2; Woodwork=2,
Fixer : DuctTape=2,
Fixer : Glue=2,
Fixer : Scotchtape=4,
}