X2 Scope: Difference between revisions
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! style="width: 3.2em;" |Chance | ! style="width: 3.2em;" |Chance | ||
|- | |- | ||
| all | | all | ||
| [[militarycrate]] | | [[militarycrate]] | ||
| 4 | | 4 | ||
| 6 | | 6 | ||
|- | |- | ||
| garagestorage | | garagestorage | ||
| [[locker]] | | [[locker]] | ||
| 4 | | 4 | ||
| 8 | | 8 | ||
|- | |- | ||
| gunstore | | gunstore | ||
| [[counter]] | | [[counter]] | ||
| 4 | | 4 | ||
| 8 | | 8 | ||
|- | |- | ||
| policestorage | | policestorage | ||
| [[locker]] | | [[locker]] | ||
| 4 | | 4 | ||
| 4 | | 4 | ||
|} | |} |
Revision as of 11:56, 28 February 2024
x2 Scope
Performance
Min range
+6
Max range
+7
Encumbrance mod.
+0.3
Technical
Item ID
Base.x2Scope
“
Weapon attachment. Increases firearm's maximum range.
A x2 scope is a weapon mod.
Usage
Increases firearms maximum fire range.
Can be added to guns using a screwdriver.
Compatible weapons
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | militarycrate | 4 | 6 |
garagestorage | locker | 4 | 8 |
gunstore | counter | 4 | 8 |
policestorage | locker | 4 | 4 |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\newitems.txt
item x2Scope
{
Type = WeaponPart,
DisplayName = x2 Scope,
Icon = Scope2x,
Weight = 0.3,
WeightModifier = 0.3,
MaxRangeModifier = 7,
MinRangeModifier = 6,
MountOn = HuntingRifle; VarmintRifle,
PartType = Scope,
Tooltip = Tooltip_Scope,
MetalValue = 22,
}