5.56mm Round

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Revision as of 06:27, 14 January 2024 by Calvy (talk | contribs) (Added 3d Model and removed reupload tag)
Project ZomboidItemsWeaponsFirearmsAmmo5.56mm Round
5.56mm Round
5.56mm Round
5.56mm Round Box of 5.56mm Rounds
General
Category Ammo
Weapon(s) M16 Assault Rifle
Loose Ammo
Encumbrance
Heavy Load
0.025
Count 5
Box of Ammo
Encumbrance
Heavy Load
1.2
Contents 60 Rounds
Technical details
Item ID (Loose) Base.556Bullets
Item ID (Boxed) Base.556Box

The 5.56mm round is a type of ammo for firearms.

Usage

5.56mm rounds are used in the M16 assault rifle. They can be loaded into a 5.56mm magazine.

Crafting

60 rounds can be merged into a box of 5.56mm rounds, saving weight compared to carrying the bullets individually

This ammunition can be disassembled to create gunpowder.

Product XP gained Skill(s) Recipe Ingredient 1
GunpowderJar.png
Gunpowder
0 XP none
(consumed)
RifleAmmo308loose.png
5.56 Round x60
0 XP none Box of 5.56 Rounds
Box of 5.56 Rounds
(consumed)
Box of 5.56 Rounds
Box of 5.56 Rounds
0 XP none RifleAmmo308loose.png
5.56 Round x60
(consumed)

Distribution

5.56mm Rounds can be found very rarely in police stations, gun stores, military buildings, and on zombies.

Code

5.56mm Round RifleAmmo308loose.png

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.65
item 556Bullets
{
  DisplayCategory   = Ammo,
  Count             = 5,
  Weight            = 0.025,
  AlwaysWelcomeGift = TRUE,
  Type              = Normal,
  DisplayName       = .556 Ammo,
  Icon              = RifleAmmo308loose,
  MetalValue        = 1,
  WorldStaticModel  = RifleAmmo,
}

Box of 5.56mm Rounds RifleAmmo308.png

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.65
item 556Box
{
  DisplayCategory   = Ammo,
  Weight            = 1.2,
  AlwaysWelcomeGift = TRUE,
  Type              = Normal,
  DisplayName       = Box of .556 Bullets,
  Icon              = RifleAmmo308,
  MetalValue        = 40,
  WorldStaticModel  = RifleAmmoBox,
}

See also