Canoe Paddle

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Canoe Paddle
Canoe Paddle
Canoe Paddle
General
Category Sports
Encumbrance
Heavy Load
2
Equipped One-handed
Condition max. 10
Skill Long Blunt
Attachment Back
Damage
Type Blunt
Attack speed 0.85
Range 0.61–1.6 tiles
Damage 0.5–1.3
Crit chance 40%
Tree damage 0
Door damage 1
Knockback 0.3
Knockdown 0
Technical details
Base ID Base.CanoePadel

A canoe paddle is a long blunt melee weapon.

Usage

Weapon

The canoe paddle can attack up to 3 enemies at a time dealing a maximum of 1.3 damage to enemies (unless a critical hit) from up to 1.6 tiles away at an attack speed of 0.85.

Breaking doors

It can be used to bash down doors, dealing 1 damage per hit.

Condition

The canoe paddle has a maximum condition of 10. Its rate of degradation is influenced by the long blunt and maintenance skills. The chance of losing durability can be simplified to the following formula: 1 in (10 + maintenanceMod × 2). Where "maintenanceMod" is calculated using the long blunt and maintenance skills.
Below is an example of the chance of losing durability at different levels of maintenance and long blunt levels.

For how this is calculated, see: Condition
Maintenance skill Weapon skill Condition lower chance
0 0 1/10 (10%)
0 4 1/12 (8%)
0 8 1/14 (7%)
4 0 1/14 (7%)
8 0 1/18 (6%)
4 4 1/16 (6%)
4 8 1/18 (6%)
8 8 1/22 (5%)
10 10 1/24 (4%)

Repairing

Materials that can be used to repair the canoe paddle, based on first time repairing. Repairing the canoe paddle makes following repairs less likely to succeed and can, if repaired numerous times, cause reduced durability instead of increased.

Gallery

Code

From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.68

    item CanoePadel
    {
        DisplayCategory = Sports,
        MaxRange	=	1.6,
        WeaponSprite	=	CanoePadel,
        MinAngle	=	0.85,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Blunt,
        ConditionLowerChanceOneIn	=	10,
        Weight	=	2,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	10,
        MaxHitCount	=	3,
        DoorDamage	=	1,
        SwingAnim	=	Bat,
        DisplayName	=	Canoe Paddle,
        MinRange	=	0.61,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	Paddle,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   CanoePaddleBreak,
        DoorHitSound = CanoePaddleHit,
	HitSound = CanoePaddleHit,
	HitFloorSound = CanoePaddleHit,
	SwingSound = CanoePaddleSwing,
        TreeDamage  =   0,
        TwoHandWeapon = TRUE,
        CriticalChance	=	40,
        CritDmgMultiplier = 2,
        MinDamage	=	0.5,
        MaxDamage	=	1.3,
        BaseSpeed = 0.85,
        AttachmentType = Shovel,
    }

See also