Canoe Paddle - Double-bladed: Difference between revisions
Gambastical (talk | contribs) m (Specify category.) |
(added CodeBox, removed some autogenerated content) |
||
Line 1: | Line 1: | ||
{{Languages}} | {{Languages}} | ||
{{Header|The Game World|Items|Weapons|Melee weapons|Blunt weapons|Long blunt weapons|version=Version 41|incver= | {{Header|The Game World|Items|Weapons|Melee weapons|Blunt weapons|Long blunt weapons|version=Version 41|incver=78.16}} | ||
{{Infobox weapon | {{Infobox weapon | ||
|display_name=Canoe Paddle - Double-bladed | |display_name=Canoe Paddle - Double-bladed | ||
Line 15: | Line 14: | ||
|condition_max=10 | |condition_max=10 | ||
|attachment_type=Shovel | |attachment_type=Shovel | ||
|skill_type=Long Blunt | |||
<!--DAMAGE--> | <!--DAMAGE--> | ||
|type=Blunt | |type=Blunt | ||
|base_speed=0.8 | |base_speed=0.8 | ||
|min_range=0.61 | |min_range=0.61 | ||
Line 30: | Line 29: | ||
|knockdown=0 | |knockdown=0 | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
|class_name=Base.CanoePadelX2 | |class_name=Base.CanoePadelX2 | ||
}} | }} | ||
A | A '''canoe paddle - double bladed''' is a long blunt melee [[weapon]]. | ||
==Usage== | ==Usage== | ||
===Weapon=== | ===Weapon=== | ||
Line 39: | Line 38: | ||
===Breaking doors=== | ===Breaking doors=== | ||
It can be used to bash down [[Door|doors]], dealing 1 damage per hit. | It can be used to bash down [[Door|doors]], dealing 1 damage per hit. | ||
==Condition== | ==Condition== | ||
The canoe paddle - double bladed has a maximum condition of 10. Its rate of degradation is influenced by the [[Skills|long blunt]] and [[Skills|maintenance]] skills. The chance of losing [[durability]] can be simplified to the following formula: <code>1 in (10 + maintenanceMod × 2)</code>. Where "maintenanceMod" is calculated using the long blunt and maintenance skills.<br> | The canoe paddle - double bladed has a maximum condition of 10. Its rate of degradation is influenced by the [[Skills|long blunt]] and [[Skills|maintenance]] skills. The chance of losing [[durability]] can be simplified to the following formula: <code>1 in (10 + maintenanceMod × 2)</code>. Where "maintenanceMod" is calculated using the long blunt and maintenance skills.<br> | ||
Below is an example of the chance of losing durability at different levels of [[Skills|maintenance]] and [[Skills|long blunt]] levels. | Below is an example of the chance of losing durability at different levels of [[Skills|maintenance]] and [[Skills|long blunt]] levels. | ||
{{Durability weapon|10}} | {{Durability weapon|10}} | ||
==Distribution== | ==Distribution== | ||
{{Stub}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Line 69: | Line 52: | ||
File:CanoePadelX2_Model.png|Item model | File:CanoePadelX2_Model.png|Item model | ||
</gallery> | </gallery> | ||
==Code== | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 2267 | |||
| source = items_weapons.txt | |||
| retrieved = true | |||
| version = 41 | |||
| incver = 78.16 | |||
| code = | |||
item CanoePadelX2 | |||
{ | { | ||
DisplayCategory = Sports, | DisplayCategory = Sports, | ||
Line 102: | Line 94: | ||
BreakSound = CanoePaddleDoubleBreak, | BreakSound = CanoePaddleDoubleBreak, | ||
DoorHitSound = CanoePaddleDoubleHit, | DoorHitSound = CanoePaddleDoubleHit, | ||
HitSound = CanoePaddleDoubleHit, | |||
HitFloorSound = CanoePaddleDoubleHit, | |||
SwingSound = CanoePaddleDoubleSwing, | |||
TreeDamage = 0, | TreeDamage = 0, | ||
TwoHandWeapon = TRUE, | TwoHandWeapon = TRUE, | ||
Line 113: | Line 105: | ||
BaseSpeed = 0.8, | BaseSpeed = 0.8, | ||
AttachmentType = Shovel, | AttachmentType = Shovel, | ||
} | } | ||
}} | |||
}} | |||
==See also== | ==See also== | ||
*[[Canoe Paddle]] | *[[Canoe Paddle]] | ||
{{Navbox weapons}} | {{Navbox weapons}} | ||
Revision as of 13:48, 29 December 2023
Canoe Paddle - Double-bladed | ||
---|---|---|
| ||
General | ||
Category | Sports | |
Encumbrance | 2.2 | |
Equipped | One-handed | |
Condition max. | 10 | |
Skill | Long Blunt | |
Attachment | Back | |
Damage | ||
Type | Blunt | |
Attack speed | 0.8 | |
Range | 0.61–1.6 tiles | |
Damage | 0.8–1.9 | |
Crit chance | 50% | |
Tree damage | 0 | |
Door damage | 1 | |
Knockback | 0.3 | |
Knockdown | 0 | |
Technical details | ||
Base ID | Base.CanoePadelX2 | |
A canoe paddle - double bladed is a long blunt melee weapon.
Usage
Weapon
The canoe paddle - double bladed can attack up to 3 enemies at a time dealing a maximum of 1.9 damage to enemies (unless a critical hit) from up to 1.6 tiles away at an attack speed of 0.8.
Breaking doors
It can be used to bash down doors, dealing 1 damage per hit.
Condition
The canoe paddle - double bladed has a maximum condition of 10. Its rate of degradation is influenced by the long blunt and maintenance skills. The chance of losing durability can be simplified to the following formula: 1 in (10 + maintenanceMod × 2)
. Where "maintenanceMod" is calculated using the long blunt and maintenance skills.
Below is an example of the chance of losing durability at different levels of maintenance and long blunt levels.
Maintenance skill | Weapon skill | Condition lower chance |
---|---|---|
0 | 0 | 1/10 (10%) |
0 | 4 | 1/12 (8%) |
0 | 8 | 1/14 (7%) |
4 | 0 | 1/14 (7%) |
8 | 0 | 1/18 (6%) |
4 | 4 | 1/16 (6%) |
4 | 8 | 1/18 (6%) |
8 | 8 | 1/22 (5%) |
10 | 10 | 1/24 (4%) |
Distribution
Gallery
Code
Source: ProjectZomboid\media\scripts\items_weapons.txt
item CanoePadelX2
{
DisplayCategory = Sports,
MaxRange = 1.6,
WeaponSprite = CanoePadelX2,
MinAngle = 0.85,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = Improvised;Blunt,
ConditionLowerChanceOneIn = 10,
Weight = 2.2,
SplatNumber = 1,
PushBackMod = 0.3,
SubCategory = Swinging,
ConditionMax = 10,
MaxHitCount = 3,
DoorDamage = 1,
SwingAnim = Bat,
DisplayName = Canoe Paddle Double,
MinRange = 0.61,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = FALSE,
Icon = PaddleDouble,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
BreakSound = CanoePaddleDoubleBreak,
DoorHitSound = CanoePaddleDoubleHit,
HitSound = CanoePaddleDoubleHit,
HitFloorSound = CanoePaddleDoubleHit,
SwingSound = CanoePaddleDoubleSwing,
TreeDamage = 0,
TwoHandWeapon = TRUE,
CriticalChance = 50,
CritDmgMultiplier = 2,
MinDamage = 0.8,
MaxDamage = 1.9,
BaseSpeed = 0.8,
AttachmentType = Shovel,
}