Hand Axe

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Revision as of 21:35, 28 March 2023 by SimonC4 (talk | contribs) (Added critical chance and critical multiplier to infobox.)
The Game WorldItemsToolsHand Axe
Hand Axe
Hand Axe
AxeHand.png
General
Category Tool
Encumbrance
Heavy Load
2
Equipped One-handed
Condition max. 10
Skill Axe
Attachment Belt
Damage
Type Axe
Attack speed 4
Range 0.61–1.1 tiles
Damage 0.7–1.5
Crit chance 15%
Tree damage 15
Door damage 20
Knockback 0.3
Knockdown 2
Technical details
Base ID HandAxe

A hand axe is a one-handed weapon and tool. The weapon can be attached to the left or right slot of a Belt for quick access and weight reduction.

Usage

Pros Cons
  • Fastest swing speed of any axe.
  • Weighs less than most axes.
  • Can be used as an effective tool for chopping down trees and breaking down doors.
  • Not too difficult to find.
  • Shortest range of any axe.
  • Deals less damage than most axes.
  • Not as durable as most axes.
  • Tied with the Stone Axe for lowest critical hit chance of any axe.

Chopping trees

A hand axe is a decent choice when chopping trees and collecting logs to turn into planks using a saw. It does 15 damage per swing. For comparison, a regular axe deals 35.

Breaking doors

A hand axe is a decent choice when breaking down doors. It does 20 damage per swing. For comparison, a regular axe deals 35.

Distribution

  • The best method of finding a hand axe is looting places like hardware stores and industrial locations such as warehouses, factories and storage units. It can also sometimes be found in garages.
  • Hand axes can also be found inside of barricaded buildings and carpenter's houses.
  • Occasionally, some zombies can be found with hand axes stuck to them.

Crafting

Cooking

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
WatermelonSliced.png
Watermelon Slice x10
0.75 Cooking none
(keep)
Watermelon.png
Watermelon
(consumed)

Gallery

Code

From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.78.16

    item HandAxe
	{
		DisplayCategory = ToolWeapon,
		MaxRange	=	1.1,
		WeaponSprite	=	HandAxe,
		MinAngle	=	0.67,
		Type	=	Weapon,
		MinimumSwingTime	=	3,
		KnockBackOnNoDeath	=	FALSE,
		SwingAmountBeforeImpact	=	0.02,
		Categories	=	Axe,
		ConditionLowerChanceOneIn	=	15,
		Weight	=	2,
		SplatNumber	=	2,
		PushBackMod	=	0.3,
		SubCategory	=	Swinging,
		ConditionMax	=	10,
		MaxHitCount	=	2,
		DoorDamage	=	20,
		SwingAnim	=	Bat,
		DisplayName	=	Hand Axe,
		MinRange	=	0.61,
		SwingTime	=	4,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	FALSE,
		Icon	=	AxeHand,
		BreakSound  =   HandAxeBreak,
		DoorHitSound = HandAxeHit,
		HitSound = HandAxeHit,
		HitFloorSound = HandAxeHit,
		SwingSound = HandAxeSwing,
		TreeDamage  =   15,
		CriticalChance	=	15,
		CritDmgMultiplier = 5,
		MinDamage	=	0.7,
		MaxDamage	=	1.5,
		BaseSpeed = 1,
		WeaponLength = 0.35,
		DamageCategory = Slash,
		DamageMakeHole = TRUE,
		AttachmentType = Hammer,
		Tags = ChopTree;CutPlant,
  	}