Ice Hockey Stick: Difference between revisions

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m (→‎top: category & header updates)
m (→‎top: New infobox upgrade - Long Blunt)
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{{header/sandbox2|Project Zomboid|Items|Weapons|Melee weapons|Long blunt weapons}}
{{header/sandbox2|Project Zomboid|Items|Weapons|Melee weapons|Long blunt weapons}}
{{page version|41.78.16}}
{{page version|41.78.16}}
{{Infobox weapon
{{Infobox item
|display_name=Ice Hockey Stick
|name=Ice Hockey Stick
|name_colour=Weapon
|model=IceHockeyStick_Model.png
|name_text_colour=Weapon
|icon=HockeyStick.png
|image=IceHockeyStick_Model.png
|icon_name=Ice Hockey Stick
|alternate_image=HockeyStick.png
|alternate_name=Ice Hockey Stick
<!--GENERAL-->
<!--GENERAL-->
|category=Sports
|category=Sports
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|knockdown=0
|knockdown=0
<!--TECHNICAL DETAILS-->
<!--TECHNICAL DETAILS-->
|class_name=Base.IceHockeyStick
|item_id=Base.IceHockeyStick
}}
}}
An '''ice hockey stick''' is an improvised long blunt [[Weapons|weapon]].
An '''ice hockey stick''' is an improvised long blunt [[Weapons|weapon]].

Revision as of 14:05, 26 January 2024

Template:Header/sandbox2

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Ice Hockey Stick
IceHockeyStick Model.png
General
Category
Sports
Encumbrance
Moodle Icon HeavyLoad.png
1.5
Equipped
Two-handed
Slot attached
Back
Skill
Properties
Max condition
7
Performance
Damage
0.3–0.7
Door damage
1
Range
0.61–1.6
Attack speed
0.9
Knockback
0.3
Knockdown
0
Technical
Item ID
Base.IceHockeyStick

An ice hockey stick is an improvised long blunt weapon.

Usage

Weapon

The ice hockey stick can hit up to 3 enemies at a time (with multi-hit enabled), dealing a maximum of 0.7 damage to enemies (unless a critical hit) from up to 1.6 tiles away at an attack speed of 2.

Condition

The ice hockey stick has a maximum condition of 7. Its rate of degradation is influenced by the long blunt and maintenance skills. The chance of losing durability can be simplified to the following formula: 1 in (5 + maintenanceMod × 2). Where "maintenanceMod" is calculated using the long blunt and maintenance skills.
Below is an example of the chance of losing durability at varying levels of the maintenance and long blunt skills.

For how this is calculated, see: Condition
Maintenance skill Weapon skill Condition lower chance
0 0 1/5 (20%)
0 4 1/7 (14%)
0 8 1/9 (11%)
4 0 1/9 (11%)
8 0 1/13 (8%)
4 4 1/11 (9%)
4 8 1/13 (8%)
8 8 1/17 (6%)
10 10 1/19 (5%)

Repairing

An ice hockey stick can be repaired with the following:

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Item

Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item IceHockeyStick
    {
        DisplayCategory = Sports,
        MaxRange	=	1.6,
        WeaponSprite	=	IceHockeyStick,
        MinAngle	=	0.85,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Blunt,
        ConditionLowerChanceOneIn	=	5,
        Weight	=	1.5,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	7,
        MaxHitCount	=	3,
        DoorDamage	=	1,
        SwingAnim	=	Bat,
        DisplayName	=	Ice Hockey Stick,
        MinRange	=	0.61,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	HockeyStick,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   HockeyStickBreak,
        DoorHitSound = HockeyStickHit,
		HitSound = HockeyStickHit,
		HitFloorSound = HockeyStickHit,
		SwingSound = HockeyStickSwing,
        TreeDamage  =   0,
        TwoHandWeapon = TRUE,
        CriticalChance	=	30,
        CritDmgMultiplier = 2,
        MinDamage	=	0.3,
        MaxDamage	=	0.7,
        BaseSpeed = 0.9,
        AttachmentType = Shovel,
    }

Repair

Source: ProjectZomboid\media\scripts\fixing.txt

Retrieved: Build 41.78.16
fixing Fix Ice Hockey Stick
    {
       Require : IceHockeyStick,

       Fixer : Woodglue=2; Woodwork=2,
       Fixer : DuctTape=2,
       Fixer : Glue=3,
       Fixer : Scotchtape=4,
    }

See also