Plunger: Difference between revisions

From PZwiki
m (→‎top: Category update: "Melee weapons")
(added condition, CodeBox, see also)
Line 1: Line 1:
{{languages|{{PAGENAME}}}}
{{languages}}
{{Header|Project Zomboid|Items|Weapons|Melee weapons|type=Weapon|version=Version 41|incver=55}}
{{Header|Project Zomboid|Items|Weapons|Melee weapons|type=Weapon|version=Version 41|incver=78.16}}
{{Infobox weapon
{{Infobox weapon
|display_name=Plunger
|display_name=Plunger
Line 9: Line 9:
|alternate_name=Plunger
|alternate_name=Plunger
<!--GENERAL-->
<!--GENERAL-->
|category=Weapon
|category=Household
|weight=0.5
|weight=0.5
|equipped=One-handed
|equipped=One-handed
Line 16: Line 16:
<!--CHARACTERISTICS-->
<!--CHARACTERISTICS-->
<!--DAMAGE-->
<!--DAMAGE-->
|type=SmallBlunt
|type=Short Blunt
|swing_time=4
|swing_time=4
|min_range=0.61
|min_range=0.61
Line 26: Line 26:
|knockdown=2
|knockdown=2
<!--TECHNICAL DETAILS-->
<!--TECHNICAL DETAILS-->
|class_name=Plunger
|class_name=Base.Plunger
}}
}}
A '''plunger''' is an improvised short blunt weapon.
A '''plunger''' is an improvised short blunt weapon.
Line 32: Line 32:
== Usage ==
== Usage ==
A plunger is a short blunt weapon with a low durability and damage.
A plunger is a short blunt weapon with a low durability and damage.
==Condition==
The plunger has a maximum condition of 3. Its rate of degradation is influenced by the [[Skills|short blunt]] and [[Skills|maintenance]] skills. The chance of losing [[durability]] can be simplified to the following formula: <code>1 in (2 + maintenanceMod &times; 2)</code>. Where "maintenanceMod" is calculated using the short blunt and maintenance skills.<br>
Below is an example of the chance of losing durability at varying levels of the [[Skills|maintenance]] and [[Skills|long blunt]] skills.
{{Durability weapon|2}}


== Code ==
== Code ==
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
{{CodeBox
{{Retrieved|version=41|incver=55}}
| {{CodeSnip
<pre> item Plunger
  | lang = java
MaxRange = 1.1,
  | line = true
WeaponSprite = Plunger,
  | start = 600
MinAngle = 0.65,
  | source = weapons.txt
Type = Weapon,
  | retrieved = true
MinimumSwingTime = 4,
  | version = 41
KnockBackOnNoDeath = FALSE,
  | incver = 78.16
SwingAmountBeforeImpact = 0.02,
  | code =
Categories = Improvised;SmallBlunt,
    item Plunger
ConditionLowerChanceOneIn = 2,
{
Weight = 0.5,
    DisplayCategory = Household,
SplatNumber = 1,
MaxRange = 1.1,
PushBackMod = 0.3,
WeaponSprite = Plunger,
SubCategory = Swinging,
MinAngle = 0.65,
ConditionMax = 3,
Type = Weapon,
MaxHitCount = 2,
MinimumSwingTime = 4,
DoorDamage = 2,
KnockBackOnNoDeath = FALSE,
SwingAnim = Bat,
SwingAmountBeforeImpact = 0.02,
DisplayName = Plunger,
Categories = Improvised;SmallBlunt,
MinRange = 0.61,
ConditionLowerChanceOneIn = 2,
SwingTime = 4,
Weight = 0.5,
KnockdownMod = 2,
SplatNumber = 1,
SplatBloodOnNoDeath = FALSE,
PushBackMod = 0.3,
Icon = Plunger,
SubCategory = Swinging,
BreakSound = PlungerBreak,
ConditionMax = 3,
DoorHitSound = PlungerHit,
MaxHitCount = 2,
HitSound = PlungerHit,
DoorDamage = 2,
HitFloorSound = PlungerHit,
SwingAnim = Bat,
SwingSound = PlungerSwing,
DisplayName = Plunger,
TreeDamage = 0,
MinRange = 0.61,
CriticalChance = 5,
SwingTime = 4,
CritDmgMultiplier = 2,
KnockdownMod = 2,
MinDamage = 0.3,
SplatBloodOnNoDeath = FALSE,
MaxDamage = 0.5,
Icon = Plunger,
BaseSpeed = 1.2,
        BreakSound =   PlungerBreak,
AttachmentType = Knife,
        DoorHitSound = PlungerHit,
</pre>
HitSound = PlungerHit,
HitFloorSound = PlungerHit,
SwingSound = PlungerSwing,
        TreeDamage =   0,
        CriticalChance = 5,
        CritDmgMultiplier = 2,
        MinDamage = 0.3,
        MaxDamage = 0.5,
        BaseSpeed = 1.2,
        AttachmentType = Knife,
}
}}
}}


==See also==
*[[Broom]]
*[[Mop]]


{{Navbox_weapons}}
{{Navbox_weapons}}

Revision as of 04:51, 29 December 2023

Plunger
Plunger
Plunger
General
Category Household
Encumbrance
Heavy Load
0.5
Equipped One-handed
Condition max. 3
Skill Short Blunt
Attachment Belt
Damage
Type Short Blunt
Attack speed 4
Range 0.61–1.1 tiles
Damage 0.3–0.5
Door damage 2
Knockback 0.3
Knockdown 2
Technical details
Base ID Base.Plunger

A plunger is an improvised short blunt weapon.

Usage

A plunger is a short blunt weapon with a low durability and damage.

Condition

The plunger has a maximum condition of 3. Its rate of degradation is influenced by the short blunt and maintenance skills. The chance of losing durability can be simplified to the following formula: 1 in (2 + maintenanceMod × 2). Where "maintenanceMod" is calculated using the short blunt and maintenance skills.
Below is an example of the chance of losing durability at varying levels of the maintenance and long blunt skills.

For how this is calculated, see: Condition
Maintenance skill Weapon skill Condition lower chance
0 0 1/2 (50%)
0 4 1/4 (25%)
0 8 1/6 (17%)
4 0 1/6 (17%)
8 0 1/10 (10%)
4 4 1/8 (13%)
4 8 1/10 (10%)
8 8 1/14 (7%)
10 10 1/16 (6%)

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\weapons.txt

Retrieved: Build 41.78.16
item Plunger
	{
	    DisplayCategory = Household,
		MaxRange	=	1.1,
		WeaponSprite	=	Plunger,
		MinAngle	=	0.65,
		Type	=	Weapon,
		MinimumSwingTime	=	4,
		KnockBackOnNoDeath	=	FALSE,
		SwingAmountBeforeImpact	=	0.02,
		Categories	=	Improvised;SmallBlunt,
		ConditionLowerChanceOneIn	=	2,
		Weight	=	0.5,
		SplatNumber	=	1,
		PushBackMod	=	0.3,
		SubCategory	=	Swinging,
		ConditionMax	=	3,
		MaxHitCount	=	2,
		DoorDamage	=	2,
		SwingAnim	=	Bat,
		DisplayName	=	Plunger,
		MinRange	=	0.61,
		SwingTime	=	4,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	FALSE,
		Icon	=	Plunger,
        BreakSound  =   PlungerBreak,
        DoorHitSound = PlungerHit,
		HitSound = PlungerHit,
		HitFloorSound = PlungerHit,
		SwingSound = PlungerSwing,
        TreeDamage  =   0,
        CriticalChance	=	5,
        CritDmgMultiplier = 2,
        MinDamage	=	0.3,
        MaxDamage	=	0.5,
        BaseSpeed = 1.2,
        AttachmentType = Knife,
	}

See also