Canoe Paddle: Difference between revisions

From PZwiki
m (Specify category.)
(added CodeBox, removed some autogenerated content)
Line 1: Line 1:
<!-- This page has been auto-generated using ItemZed with a custom Lua script -->
{{Languages}}
{{Languages}}
{{Header|The Game World|Items|Weapons|Melee weapons|Blunt weapons|Long blunt weapons|version=Version 41|incver=68}}
{{Header|The Game World|Items|Weapons|Melee weapons|Blunt weapons|Long blunt weapons|version=Version 41|incver=78.16}}
{{Infobox weapon
{{Infobox weapon
|display_name=Canoe Paddle
|display_name=Canoe Paddle
Line 30: Line 29:
|knockdown=0
|knockdown=0
<!--TECHNICAL DETAILS-->
<!--TECHNICAL DETAILS-->
|ingredients=
|class_name=Base.CanoePadel
|class_name=Base.CanoePadel
}}
}}
A <b>canoe paddle</b> is a long blunt melee [[weapon]].
A '''canoe paddle''' is a long blunt melee [[Weapons|weapon]].
==Usage==
==Usage==
===Weapon===
===Weapon===
Line 39: Line 37:
===Breaking doors===
===Breaking doors===
It can be used to bash down [[Door|doors]], dealing 1 damage per hit.  
It can be used to bash down [[Door|doors]], dealing 1 damage per hit.  
==Condition==
==Condition==
The canoe paddle has a maximum condition of 10. Its rate of degradation is influenced by the [[Skills|long blunt]] and [[Skills|maintenance]] skills. The chance of losing [[durability]] can be simplified to the following formula: <code>1 in (10 + maintenanceMod &times; 2)</code>. Where "maintenanceMod" is calculated using the long blunt and maintenance skills.<br>
The canoe paddle has a maximum condition of 10. Its rate of degradation is influenced by the [[Skills|long blunt]] and [[Skills|maintenance]] skills. The chance of losing [[durability]] can be simplified to the following formula: <code>1 in (10 + maintenanceMod &times; 2)</code>. Where "maintenanceMod" is calculated using the long blunt and maintenance skills.<br>
Below is an example of the chance of losing durability at different levels of [[Skills|maintenance]] and [[Skills|long blunt]] levels.
Below is an example of the chance of losing durability at different levels of [[Skills|maintenance]] and [[Skills|long blunt]] levels.
{{Durability weapon|10}}
{{Durability weapon|10}}
===Repairing===
 
Materials that can be used to repair the canoe paddle, based on first time repairing. Repairing the canoe paddle makes following repairs less likely to succeed and can, if repaired numerous times, cause reduced durability instead of increased.
<!-- {{Fixing weapon
|item=Canoe Paddle
|woodglue=2
|woodgluerepairs=20
|woodgluechance=35
|woodwork=2
|ducttape=2
|ducttaperepairs=10
|ducttapechance=95
|glue=2
|gluerepairs=10
|gluechance=95
|scotchtape=4
|scotchtaperepairs=10
|scotchtapechance=95
}}
==Distribution==
==Distribution==
==Crafting==
{{Stub}}
<!-- ==Trivia== -->
 
==Gallery==
==Gallery==
<gallery>
<gallery>
Line 69: Line 51:
File:CanoePadel_Model.png|Item model
File:CanoePadel_Model.png|Item model
</gallery>
</gallery>
==Code==
==Code==
<b><i>From items_weapons.txt (Project Zomboid directory/media/scripts/)</i></b>
{{CodeBox
{{Retrieved|version=41|incver=68}}
| {{CodeSnip
<pre>    item CanoePadel
  | lang = java
  | line = true
  | start = 2224
  | source = weapons.txt
  | retrieved = true
  | version = 41
  | incver = 78.16
  | code =
    item CanoePadel
     {
     {
         DisplayCategory = Sports,
         DisplayCategory = Sports,
Line 102: Line 93:
         BreakSound  =  CanoePaddleBreak,
         BreakSound  =  CanoePaddleBreak,
         DoorHitSound = CanoePaddleHit,
         DoorHitSound = CanoePaddleHit,
HitSound = CanoePaddleHit,
HitSound = CanoePaddleHit,
HitFloorSound = CanoePaddleHit,
HitFloorSound = CanoePaddleHit,
SwingSound = CanoePaddleSwing,
SwingSound = CanoePaddleSwing,
         TreeDamage  =  0,
         TreeDamage  =  0,
         TwoHandWeapon = TRUE,
         TwoHandWeapon = TRUE,
Line 113: Line 104:
         BaseSpeed = 0.85,
         BaseSpeed = 0.85,
         AttachmentType = Shovel,
         AttachmentType = Shovel,
     }</pre>
     }
}}
}}
 
==See also==
==See also==
*[[Canoe Paddle - Double-bladed]]
*[[Canoe Paddle - Double-bladed]]
{{Navbox weapons}}
{{Navbox weapons}}
{{clear}}

Revision as of 13:42, 28 December 2023

Canoe Paddle
Canoe Paddle
Canoe Paddle
General
Category Sports
Encumbrance
Heavy Load
2
Equipped One-handed
Condition max. 10
Skill Long Blunt
Attachment Back
Damage
Type Blunt
Attack speed 0.85
Range 0.61–1.6 tiles
Damage 0.5–1.3
Crit chance 40%
Tree damage 0
Door damage 1
Knockback 0.3
Knockdown 0
Technical details
Base ID Base.CanoePadel

A canoe paddle is a long blunt melee weapon.

Usage

Weapon

The canoe paddle can attack up to 3 enemies at a time dealing a maximum of 1.3 damage to enemies (unless a critical hit) from up to 1.6 tiles away at an attack speed of 0.85.

Breaking doors

It can be used to bash down doors, dealing 1 damage per hit.

Condition

The canoe paddle has a maximum condition of 10. Its rate of degradation is influenced by the long blunt and maintenance skills. The chance of losing durability can be simplified to the following formula: 1 in (10 + maintenanceMod × 2). Where "maintenanceMod" is calculated using the long blunt and maintenance skills.
Below is an example of the chance of losing durability at different levels of maintenance and long blunt levels.

For how this is calculated, see: Condition
Maintenance skill Weapon skill Condition lower chance
0 0 1/10 (10%)
0 4 1/12 (8%)
0 8 1/14 (7%)
4 0 1/14 (7%)
8 0 1/18 (6%)
4 4 1/16 (6%)
4 8 1/18 (6%)
8 8 1/22 (5%)
10 10 1/24 (4%)

Distribution

Notebook.png
This article may need more content.
Editors are encouraged to add new material to the page while expanding upon current topics.

Gallery

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\weapons.txt

Retrieved: Build 41.78.16
item CanoePadel
    {
        DisplayCategory = Sports,
        MaxRange	=	1.6,
        WeaponSprite	=	CanoePadel,
        MinAngle	=	0.85,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Blunt,
        ConditionLowerChanceOneIn	=	10,
        Weight	=	2,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	10,
        MaxHitCount	=	3,
        DoorDamage	=	1,
        SwingAnim	=	Bat,
        DisplayName	=	Canoe Paddle,
        MinRange	=	0.61,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	Paddle,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   CanoePaddleBreak,
        DoorHitSound = CanoePaddleHit,
		HitSound = CanoePaddleHit,
		HitFloorSound = CanoePaddleHit,
		SwingSound = CanoePaddleSwing,
        TreeDamage  =   0,
        TwoHandWeapon = TRUE,
        CriticalChance	=	40,
        CritDmgMultiplier = 2,
        MinDamage	=	0.5,
        MaxDamage	=	1.3,
        BaseSpeed = 0.85,
        AttachmentType = Shovel,
    }

See also