Smashed Bottle: Difference between revisions

From PZwiki
m (full item id)
(updated category & infobox + added crafting and see also)
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{{languages}}
{{languages}}
{{header/sandbox2|Project Zomboid|Items|Weapons|Melee weapons|Short blade weapons}}
{{header/sandbox2|Project Zomboid|Items|Weapons|Melee weapons|Short blade weapons}}
{{page version|41.55}}
{{page version|41.78.16}}
{{Infobox item
{{Infobox item
|name=Smashed Bottle
|name=Smashed Bottle
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|icon_name=Smashed Bottle
|icon_name=Smashed Bottle
<!--GENERAL-->
<!--GENERAL-->
|category=Weapon
|category=Weapon - Crafted
|weight=1
|weight=1
|equipped=One-handed
|equipped=One-handed
|skill_type=SmallBlade
<!--PROPERTIES-->
|condition_max=3
|condition_max=3
<!--CHARACTERISTICS-->
|condition_lower_chance=1
<!--DAMAGE-->
<!--PERFORMANCE-->
|type=SmallBlade
|damage_type=Slash
|swing_time=4
|base_speed=1.4
|min_range=0.61
|min_range=0.61
|max_range=0.8
|max_range=0.8
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<!--TECHNICAL DETAILS-->
<!--TECHNICAL DETAILS-->
|item_id=Base.SmashedBottle
|item_id=Base.SmashedBottle
|tags=BrokenGlass
}}
}}
A '''smashed bottle''' is a short blade weapon.
A '''smashed bottle''' is a short blade [[weapons|weapon]].


== Usage ==
== Usage ==
A smashed bottle is a short blade weapon with low durability and damage. Like many short bladed weapons, it can perform the jaw stab attack which will instantly kill a [[zombie]] when attacking from close proximity.
A smashed bottle is a short blade weapon with low durability and damage. Like many short bladed weapons, it can perform the jaw stab attack which will instantly kill a [[zombie]] when attacking from close proximity.
==Crafting==
{{Crafting header|ing=1}}
{{Crafting general|047|ing=1}}
|}


==Distribution==
==Distribution==
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   | source = items_weapons.txt
   | source = items_weapons.txt
   | retrieved = true
   | retrieved = true
   | version = 41
   | version = 41.78.16
  | incver = 55
   | code =
   | code =
item SmashedBottle
    item SmashedBottle
{
{
    MaxRange               = 0.8,
    DisplayCategory = WeaponCrafted,
    WeaponSprite           = SmashedBottle,
MaxRange = 0.8,
    MinAngle               = 0.65,
WeaponSprite = SmashedBottle,
    Type                   = Weapon,
MinAngle = 0.65,
    MinimumSwingTime       = 4,
Type = Weapon,
    KnockBackOnNoDeath     = FALSE,
MinimumSwingTime = 4,
    SwingAmountBeforeImpact = 0.02,
KnockBackOnNoDeath = FALSE,
    Categories             = SmallBlade,
SwingAmountBeforeImpact = 0.02,
    ConditionLowerChanceOneIn= 1,
Categories = SmallBlade,
    Weight                 = 1,
ConditionLowerChanceOneIn = 1,
    SplatNumber             = 3,
Weight = 1,
    PushBackMod             = 0.3,
SplatNumber = 3,
    SubCategory             = Stab,
PushBackMod = 0.3,
    CloseKillMove           = Jaw_Stab,
SubCategory = Stab,
    ConditionMax           = 3,
        CloseKillMove = Jaw_Stab,
    MaxHitCount             = 1,
ConditionMax = 3,
    DoorDamage             = 0,
MaxHitCount = 1,
    SwingAnim               = Stab,
DoorDamage = 0,
    DisplayName             = Smashed Bottle,
SwingAnim = Stab,
    MinRange               = 0.61,
DisplayName = Smashed Bottle,
    SwingTime               = 4,
MinRange = 0.61,
    KnockdownMod           = 2,
SwingTime = 4,
    SplatBloodOnNoDeath     = FALSE,
KnockdownMod = 2,
    Icon                   = BrokenBottle,
SplatBloodOnNoDeath = FALSE,
    BreakSound             = SmashedBottleBreak,
Icon = BrokenBottle,
    TreeDamage             = 0,
        BreakSound =   SmashedBottleBreak,
    CriticalChance         = 5,
        TreeDamage =   0,
    CritDmgMultiplier       = 5,
        CriticalChance = 5,
    MinDamage               = 0.2,
        CritDmgMultiplier = 5,
    MaxDamage               = 0.5,
        MinDamage = 0.2,
    BaseSpeed               = 1.4,
        MaxDamage = 0.5,
    WeaponLength           = 0.2,
        BaseSpeed = 1.4,
    DamageCategory         = Slash,
      WeaponLength = 0.2,
    DamageMakeHole         = TRUE,
      DamageCategory = Slash,
    HitFloorSound           = SmashedBottleHit,
        DamageMakeHole = TRUE,
    ImpactSound             = SmashedBottleHit,
        HitFloorSound = SmashedBottleHit,
    DoorHitSound           = SmashedBottleHit,
        ImpactSound = SmashedBottleHit,
    HitSound               = SmashedBottleHit,
        DoorHitSound = SmashedBottleHit,
    SwingSound             = SmashedBottleSwing,
        HitSound = SmashedBottleHit,
}
SwingSound = SmashedBottleSwing,
Tags = BrokenGlass,
  }
   }}
   }}
}}  
}}  
==See also==
*[[Spiked Baseball Bat]]
*[[Stake]]
*[[Stone Knife]]
*[[Table Leg]]


{{Navbox_weapons}}
{{Navbox_weapons}}

Revision as of 10:39, 14 February 2024

Template:Header/sandbox2

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Smashed Bottle
SmashedBottle Model.png
General
Category
Weapon - Crafted
Encumbrance
Moodle Icon HeavyLoad.png
1
Equipped
One-handed
Skill
Properties
Max condition
3
Condition lower chance
1
Performance
Damage type
Slash
Damage
0.2–0.5
Range
0.61–0.8
Attack speed
1.4
Knockback
0.3
Knockdown
2
Special ability
Jaw Stab
Technical
Tags
BrokenGlass
Item ID
Base.SmashedBottle

A smashed bottle is a short blade weapon.

Usage

A smashed bottle is a short blade weapon with low durability and damage. Like many short bladed weapons, it can perform the jaw stab attack which will instantly kill a zombie when attacking from close proximity.

Crafting

Product XP gained Skill(s) Recipe Ingredient 1
BrokenBottle.png
Smashed Bottle
0 XP none
(consumed)

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
bar bin 4 4
motelroomoccupied bin 4 1

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item SmashedBottle
	{
	    DisplayCategory = WeaponCrafted,
		MaxRange	=	0.8,
		WeaponSprite	=	SmashedBottle,
		MinAngle	=	0.65,
		Type	=	Weapon,
		MinimumSwingTime	=	4,
		KnockBackOnNoDeath	=	FALSE,
		SwingAmountBeforeImpact	=	0.02,
		Categories	=	SmallBlade,
		ConditionLowerChanceOneIn	=	1,
		Weight	=	1,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		SubCategory	=	Stab,
        CloseKillMove = Jaw_Stab,
		ConditionMax	=	3,
		MaxHitCount	=	1,
		DoorDamage	=	0,
		SwingAnim	=	Stab,
		DisplayName	=	Smashed Bottle,
		MinRange	=	0.61,
		SwingTime	=	4,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	FALSE,
		Icon	=	BrokenBottle,
        BreakSound  =   SmashedBottleBreak,
        TreeDamage  =   0,
        CriticalChance	=	5,
        CritDmgMultiplier = 5,
        MinDamage	=	0.2,
        MaxDamage	=	0.5,
        BaseSpeed = 1.4,
      	WeaponLength = 0.2,
      	DamageCategory = Slash,
        DamageMakeHole = TRUE,
        HitFloorSound	=	SmashedBottleHit,
        ImpactSound	=	SmashedBottleHit,
        DoorHitSound = SmashedBottleHit,
        HitSound	=	SmashedBottleHit,
		SwingSound = SmashedBottleSwing,
		Tags = BrokenGlass,
  	}

See also