Smoke Bomb

From PZwiki
Revision as of 14:47, 12 May 2023 by Carina (talk | contribs) (Added link to model image and added link to images on the gallery)
Smoke Bomb
Smoke Bomb
Smoke Bomb Smoke Bomb with Upgrade
General
Category Weapon
Encumbrance
Heavy Load
1.5
Equipped One-handed
Damage
Attack speed 1.5
Range 0–10 tiles
Smoke range 5 tiles
Smoke timer 50
Technical details
Base ID See Item IDs

The Smoke Bomb is a thrown bomb.

Usage

A Smoke Bomb pacifies zombies that are in the area of effect of the bomb when it explodes. It deals no damage to zombies.

Note that although it immediately pacifies zombies in its area, they may still be influenced by horde behavior and continue towards their target. This is especially prevalent if there are many zombies nearby that were unaffected by the Smoke Bomb which can cause its effects to be almost unnoticeable.

Crafting

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
Smokebomb.png
Smoke Bomb
0 XP none Engineer
OR
Engineer Magazine Vol. 2
Coldpack.png
Cold Pack
(consumed)
Newspaper.png
Newspaper x2
(consumed)
Rag.png
Ripped Sheets
(consumed)

You may attach a timer or other devices for varying effects.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3 Ingredient 4
Smoke Bomb with Timer
Smoke Bomb with Timer
0 XP Electrical 2 Electronics Magazine Vol.2 Smokebomb.png
Smoke Bomb
(consumed)
TimerCrafted.png
Crafted Timer
(consumed)
ElectronicsScrap.png
Scrap Electronics x2
(consumed)
DuctTape.png
Duct Tape
(1 unit)

(consumed)
Smoke Bomb with Sensor (V1)
Smoke Bomb with Sensor (V1)
0 XP Electrical 2 Electronics Magazine Vol.3 Smokebomb.png
Smoke Bomb
(consumed)
MotionSensor.png
Motion Sensor
(consumed)
ElectronicsScrap.png
Scrap Electronics x2
(consumed)
DuctTape.png
Duct Tape
(1 unit)

(consumed)
Smoke Bomb with Sensor (V2)
Smoke Bomb with Sensor (V2)
0 XP Electrical 4 Electronics Magazine Vol.3 Smokebomb.png
Smoke Bomb
(consumed)
MotionSensor.png
Motion Sensor
(consumed)
ElectronicsScrap.png
Scrap Electronics x3
(consumed)
DuctTape.png
Duct Tape
(1 unit)

(consumed)
Smoke Bomb with Sensor (V3)
Smoke Bomb with Sensor (V3)
0 XP Electrical 6 Electronics Magazine Vol.3 Smokebomb.png
Smoke Bomb
(consumed)
MotionSensor.png
Motion Sensor
(consumed)
ElectronicsScrap.png
Scrap Electronics x4
(consumed)
DuctTape.png
Duct Tape
(1 unit)

(consumed)
Remote Smoke Bomb
Remote Smoke Bomb
0 XP Electrical 6 Electronics Magazine Vol.3 Smokebomb.png
Smoke Bomb
(consumed)
TriggerCrafted.png
Crafted Trigger
(consumed)
ElectronicsScrap.png
Scrap Electronics x2
(consumed)
DuctTape.png
Duct Tape
(1 unit)

(consumed)

Item IDs

Item Class name
Smoke Bomb Base.SmokeBomb
Smoke Bomb with Timer Base.SmokeBombTriggered
Smoke Bomb with Sensor (V1) Base.SmokeBombSensorV1
Smoke Bomb with Sensor (V2) Base.SmokeBombSensorV2
Smoke Bomb with Sensor (V3) Base.SmokeBombSensorV3
Remote Smoke Bomb Base.SmokeBombRemote

Gallery

Code

Smokebomb.png Smoke Bomb

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43

item SmokeBomb
        MaxRange	        = 10,
        Type	                = Weapon,
        MinimumSwingTime	= 1.5,
        SwingAnim	        = Bat,
        UseSelf	                = TRUE,
        DisplayName	        = Smoke Bomb,
        SwingTime	        = 1.5,
        SwingAmountBeforeImpact	= 0.1,
        PhysicsObject	        = ExplosiveTrap,
        MinDamage	        = 0,
        Weight	                = 1.5,
        MaxDamage   	        = 0,
        MaxHitCount       	= 0,
        Icon	                = Smokebomb,
        TriggerExplosionTimer   = 50,
        SmokeRange              = 5,
        CanBePlaced             = TRUE,
        PlacedSprite            = constructedobjects_01_36,
        Tooltip                 = Tooltip_Trap,


Other code

SmokebombTimer.png Smoke Bomb with Timer

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43

item SmokeBombTriggered
        MaxRange	        = 10,
        Type	                = Weapon,
        MinimumSwingTime	= 1.5,
	SwingAnim	        = Throw,
        WeaponSprite            = Molotov,
        UseSelf	                = TRUE,
        DisplayName          	= Smoke Bomb with Timer,
        SwingTime	        = 1.5,
        SwingAmountBeforeImpact = 0.1,
        PhysicsObject	        = ExplosiveTrap,
        MinDamage	        = 0,
        Weight	                = 1.5,
        MaxDamage	        = 0,
        MaxHitCount	        = 0,
        Icon	                = SmokebombTimer,
        ExplosionTimer          = 10,
        SmokeRange              = 5,
        CanBePlaced             = TRUE,
        PlacedSprite            = constructedobjects_01_36,

SmokebombTimer.png Smoke Bomb with Sensor (V1)

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43

item SmokeBombSensorV1
        MaxRange	        = 10,
        Type	                = Weapon,
        MinimumSwingTime	= 1.5,
	SwingAnim	        = Throw,
        WeaponSprite            = Molotov,
        UseSelf	                = TRUE,
        DisplayName	        = Smoke Bomb with Sensor,
        SwingTime	        = 1.5,
        SwingAmountBeforeImpact	= 0.1,
        PhysicsObject	        = ExplosiveTrap,
        MinDamage	        = 0,
        Weight	                = 1.5,
        MaxDamage	        = 0,
        MaxHitCount	        = 0,
        SensorRange             = 3,
        Icon	                = SmokebombTimer,
        SmokeRange              = 5,
        ExplosionTimer          = 5,
        CanBePlaced             = TRUE,
        PlacedSprite            = constructedobjects_01_36,

SmokebombTimer.png Smoke Bomb with Sensor (V2)

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43

item SmokeBombSensorV2
        MaxRange	        = 10,
        Type	                = Weapon,
        MinimumSwingTime	= 1.5,
	SwingAnim	        = Throw,
        WeaponSprite            = Molotov,
        UseSelf	                = TRUE,
        DisplayName	        = Smoke Bomb with Sensor,
        SwingTime	        = 1.5,
        SwingAmountBeforeImpact	= 0.1,
        PhysicsObject	        = ExplosiveTrap,
        MinDamage	        = 0,
        Weight	                = 1.5,
        MaxDamage	        = 0,
        MaxHitCount	        = 0,
        SensorRange             = 4,
        Icon	                = SmokebombTimer,
        SmokeRange              = 5,
        ExplosionTimer          = 5,
        CanBePlaced             = TRUE,
        PlacedSprite            = constructedobjects_01_36,

SmokebombTimer.png Smoke Bomb with Sensor (V3)

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43

item SmokeBombSensorV3
        MaxRange	        = 10,
        Type	                = Weapon,
        MinimumSwingTime	= 1.5,
	SwingAnim	        = Throw,
        WeaponSprite            = Molotov,
        UseSelf	                = TRUE,
        DisplayName	        = Smoke Bomb with Sensor,
        SwingTime	        = 1.5,
        SwingAmountBeforeImpact	= 0.1,
        PhysicsObject	        = ExplosiveTrap,
        MinDamage	        = 0,
        Weight	                = 1.5,
        MaxDamage	        = 0,
        MaxHitCount	        = 0,
        SensorRange             = 5,
        Icon	                = SmokebombTimer,
        SmokeRange              = 5,
        ExplosionTimer          = 5,
        CanBePlaced             = TRUE,
        PlacedSprite            = constructedobjects_01_36,

SmokebombTimer.png Remote Smoke Bomb

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43

item SmokeBombRemote
        MaxRange	        = 10,
        Type	                = Weapon,
        MinimumSwingTime  	= 1.5,
	SwingAnim 	        = Throw,
        WeaponSprite            = Molotov,
        UseSelf	                = TRUE,
        DisplayName	        = Remote Smoke Bomb,
        SwingTime	        = 1.5,
        SwingAmountBeforeImpact = 0.1,
        PhysicsObject        	= ExplosiveTrap,
        MinDamage              	= 0,
        Weight	                = 1.5,
        MaxDamage	        = 0,
        MaxHitCount	        = 0,
        Icon	                = SmokebombTimer,
        SmokeRange              = 5,
        CanBePlaced             = TRUE,
        CanBeRemote             = TRUE,
        PlacedSprite            = constructedobjects_01_36,