5.56mm Round: Difference between revisions
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{{Header|Project Zomboid|Items|Weapons|Firearms|Ammo|type=Weapon|version=Version 41|incver=65}} | {{Header|Project Zomboid|Items|Weapons|Firearms|Ammo|type=Weapon|version=Version 41|incver=65}} | ||
{{Reupload|Missing 3D model}} | |||
{{Infobox ammo | {{Infobox ammo | ||
|display_name=5.56mm Round | |display_name=5.56mm Round | ||
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|class_name2=Base.556Box | |class_name2=Base.556Box | ||
}} | }} | ||
The '''5.56mm | The '''5.56mm round''' is a type of ammo for [[Weapons#Firearms|firearms]]. | ||
==Usage== | ==Usage== | ||
5.56mm | 5.56mm rounds are used in the [[M16 Assault Rifle]]. They can be loaded into a [[.556 Magazine|5.56mm magazine]]. | ||
==Crafting== | ==Crafting== |
Revision as of 16:22, 11 January 2024
5.56mm Round | |||
---|---|---|---|
| |||
General | |||
Category | Ammo | ||
Weapon(s) | |||
Loose Ammo | |||
Encumbrance | 0.025 | ||
Count | 5 | ||
Box of Ammo | |||
Encumbrance | 1.2 | ||
Contents | 60 Rounds | ||
Technical details | |||
Item ID (Loose) | Base.556Bullets | ||
Item ID (Boxed) | Base.556Box |
The 5.56mm round is a type of ammo for firearms.
Usage
5.56mm rounds are used in the M16 Assault Rifle. They can be loaded into a 5.56mm magazine.
Crafting
60 rounds can be merged into a box of 5.56mm rounds, saving weight compared to carrying the bullets individually
This ammunition can be disassembled to create gunpowder.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 |
---|---|---|---|---|
Gunpowder |
0 XP | none | One of: .38 Special Round .44 Magnum Round .45 Auto Round 9mm Round 5.56mm Round .308 Round .223 Round Shotgun Shells (consumed) | |
5.56 Round x60 |
0 XP | none | Box of 5.56 Rounds (consumed) | |
Box of 5.56 Rounds |
0 XP | none | 5.56 Round x60 (consumed) |
Distribution
5.56mm Rounds can be found very rarely in police stations, gun stores, military buildings, and on zombies.
Code
Source: ProjectZomboid\media\scripts\items_weapons.txt
item 556Bullets
{
DisplayCategory = Ammo,
Count = 5,
Weight = 0.025,
AlwaysWelcomeGift = TRUE,
Type = Normal,
DisplayName = .556 Ammo,
Icon = RifleAmmo308loose,
MetalValue = 1,
WorldStaticModel = RifleAmmo,
}
Source: ProjectZomboid\media\scripts\items_weapons.txt
item 556Box
{
DisplayCategory = Ammo,
Weight = 1.2,
AlwaysWelcomeGift = TRUE,
Type = Normal,
DisplayName = Box of .556 Bullets,
Icon = RifleAmmo308,
MetalValue = 40,
WorldStaticModel = RifleAmmoBox,
}