Fishing Rod without Line
Fishing Rod without Line
Fishing Rod without Line | ||
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General | ||
Category | Weapon | |
Encumbrance | 0.4 | |
Equipped | Two-handed | |
Condition max. | 3 | |
Skill | Long Blunt | |
Attachment | Back | |
Damage | ||
Type | Blunt | |
Attack speed | 2 | |
Range | 0.61–1.55 tiles | |
Damage | 0.2–0.3 | |
Crit chance | 5%% | |
Tree damage | - | |
Door damage | 1 | |
Knockback | 0.3 | |
Knockdown | 0 | |
Technical details | ||
Base ID | Base.FishingRodBreak | |
Fishing Rod without Line is a material to craft Fishing Rod. Can be used as a weapon.
Crafting
To craft a fishing rod, the player must have picked either the "Fisherman" occupation or "Angler" trait during character creation. Otherwise, it will be available after reading Angler USA Magazine Vol. 1
Fishing
- Main article: Fishing
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Fishing Rod |
0 XP | none | Fishing Rod without Line (consumed) |
(2 units) (consumed) |
(consumed) |
Code
Item
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.78.16
item FishingRodBreak { DisplayCategory = Fishing, MaxRange = 1.55, WeaponSprite = FishingRod_Crafted, MinAngle = 0.8, Type = Weapon, MinimumSwingTime = 2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised;Blunt, ConditionLowerChanceOneIn = 1, Weight = 0.4, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 3, MaxHitCount = 2, DoorDamage = 1, SwingAnim = Bat, DisplayName = Fishing Rod Without line, MinRange = 0.61, SwingTime = 2, KnockdownMod = 0, SplatBloodOnNoDeath = FALSE, Icon = FishingRodBreak, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = FishingRodBreak, DoorHitSound = FishingRodHit, HitSound = FishingRodHit, HitFloorSound = FishingRodHit, SwingSound = FishingRodSwing, TreeDamage = 0, Tooltip = Tooltip_BrokenRod, TwoHandWeapon = TRUE, CriticalChance = 5, CritDmgMultiplier = 2, MinDamage = 0.2, MaxDamage = 0.3, BaseSpeed = 1.3, AttachmentType = Shovel, }