Fishing Rod without Line

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Fishing Rod without Line
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The Game WorldItemsWeaponsMelee WeaponsFishing Rod without Line
Fishing Rod without Line
Fishing Rod without Line
General
Category Weapon
Encumbrance
Heavy Load
0.4
Equipped Two-handed
Condition max. 3
Skill Long Blunt
Attachment Back
Damage
Type Blunt
Attack speed 2
Range 0.61–1.55 tiles
Damage 0.2–0.3
Crit chance 5%
Knockback 0.3
Knockdown 0
Technical details
Base ID Base.FishingRodBreak

Fishing Rod without Line is a material to craft Fishing Rod. Can be used as a weapon.

Crafting

To craft a fishing rod, the player must have picked either the "Fisherman" occupation or "Angler" trait during character creation. Otherwise, it will be available after reading Angler USA Magazine Vol. 1

Fishing

Main article: Fishing
Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
FishingRod.png
Fishing Rod
0 XP none Angler USA Magazine Vol. 1 Fishing Rod without Line
Fishing Rod without Line
(consumed)

(2 units)

(consumed)

(consumed)

Code

Item

From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.78.16

   item FishingRodBreak
    {
        DisplayCategory = Fishing,
        MaxRange = 1.55,
        WeaponSprite = FishingRod_Crafted,
        MinAngle = 0.8,
        Type = Weapon,
        MinimumSwingTime = 2,
        KnockBackOnNoDeath = FALSE,
        SwingAmountBeforeImpact = 0.02,
        Categories = Improvised;Blunt,
        ConditionLowerChanceOneIn = 1,
        Weight = 0.4,
        SplatNumber = 1,
        PushBackMod = 0.3,
        SubCategory = Swinging,
        ConditionMax = 3,
        MaxHitCount = 2,
        DoorDamage = 1,
        SwingAnim = Bat,
        DisplayName = Fishing Rod Without line,
        MinRange = 0.61,
        SwingTime = 2,
        KnockdownMod = 0,
        SplatBloodOnNoDeath = FALSE,
        Icon = FishingRodBreak,
        RunAnim = Run_Weapon2,
        IdleAnim = Idle_Weapon2,
        BreakSound = FishingRodBreak,
        DoorHitSound = FishingRodHit,
        HitSound = FishingRodHit,
        HitFloorSound = FishingRodHit,
        SwingSound = FishingRodSwing,
        TreeDamage = 0,
        Tooltip = Tooltip_BrokenRod,
        TwoHandWeapon = TRUE,
        CriticalChance = 5,
        CritDmgMultiplier = 2,
        MinDamage = 0.2,
        MaxDamage = 0.3,
        BaseSpeed = 1.3,
        AttachmentType = Shovel,
    }        

See also