Garbage Bag

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Revision as of 23:47, 19 April 2023 by Carina (talk | contribs) (Added model image)
The Game WorldItemsBaggageGarbage Bag
Garbage Bag
Garbage Bag
Garbage Bag
General
Category Container
Encumbrance
Heavy Load
0.1
Body location One-handed
Capacity 20
Encumbrance reduction 10%
Technical details
Item ID Base.Garbagebag

A garbage bag is a container item.

Usage

A garbage bag has a poor weight reduction, but high capacity. It is very common and usually a good substitute until a backpack is found, as it must be equipped in the hand. Four garbage bags are required to craft a rain collector barrel.

Garbage bags can spawn with:

Tissue.png Tissue SocksAnim.gif Socks
Lighter.png Lighter Lollipop.png Lollipop
Battery.png Battery MintCandy.png Mint Candy
Pen.png Pen IckySticks.png Cigarettes
Blue Pen Blue Pen Paper.png Sheet of Paper
Red Pen Red Pen Pop empty.png Water Bottle (Orange Soda)
Pencil.png Pencil WaterBottle Empty.png Water Bottle
Magazine.png Magazine Empty Bottle (Whiskey) Empty Bottle (Whiskey)
Newspaper.png Newspaper

Crafting

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
RainCollectorBarrel1 Carpentry.gif
Rain Collector Barrel
1.25 Carpentry Carpentry 4 Hammer.png
Hammer (tag)
(keep)
Plank.png
Plank x4
(consumed)
Nails.png
Nails x4
(consumed)
RainCollectorBarrel2 Carpentry.gif
Rain Collector Barrel
1.25 Carpentry Carpentry 7 Hammer.png
Hammer (tag)
(keep)
Plank.png
Plank x4
(consumed)
Nails.png
Nails x4
(consumed)

Distribution

Buildings

Building/Room Container Rolls Chance
All Bin 1 12
12
12
Bar Bin 1 12
12
12
Cafe Bin 1 12
Grocery Storage Bin 1 12
12
12
Kitchen Counter 2 9
Spiffo's Kitchen Counter 6 3

Code

From clothing_bags.txt (Project Zomboid directory/media/scripts/clothing/) Retrieved: Build 41.78.16

        item Garbagebag
    {
        DisplayCategory = Container,
        WeightReduction =       10,
        Weight  =       0.1,
        Type    =       Container,
        Capacity        =       20,
        DisplayName     =       Garbage Bag,
        Icon    =       Garbagebag,
        ReplaceInSecondHand = Bag_Garbagebag_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_Garbagebag_RHand holdingbagright,
        WorldStaticModel = GarbageBag_Ground,
        SoundParameter = EquippedBaggageContainer GarbageBag,
    }

See also