Smoke Bomb: Difference between revisions
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{{ | {{Languages}}{{Header|Project Zomboid|Items|Weapons|Throwables|Bombs and Traps|type=Weapon|version=Version 40|incver=43}} | ||
{{ | |||
{{Infobox weapon | {{Infobox weapon | ||
|display_name=Smoke Bomb | |display_name=Smoke Bomb | ||
|name_colour=Weapon | |name_colour=Weapon | ||
|name_text_colour=Weapon | |name_text_colour=Weapon | ||
|image= | |image=Smokebomb.png | ||
|alternate_image=SmokebombTimer.png | |alternate_image=SmokebombTimer.png | ||
|alternate_name=Smoke Bomb with Upgrade | |alternate_name=Smoke Bomb with Upgrade | ||
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|class_name=''See [[#Item IDs|Item IDs]]'' | |class_name=''See [[#Item IDs|Item IDs]]'' | ||
|no_style= | |no_style= | ||
}} | }}The '''Smoke Bomb''' is a [[Weapons#Throwables|thrown bomb]]. | ||
The '''Smoke Bomb''' is a [[Weapons#Throwables|thrown bomb]]. | |||
==Usage== | |||
A Smoke Bomb pacifies zombies that are in the area of effect of the bomb when it explodes. It deals no damage to [[Zombie|zombies]]. | A Smoke Bomb pacifies zombies that are in the area of effect of the bomb when it explodes. It deals no damage to [[Zombie|zombies]]. | ||
Note that although it immediately pacifies zombies in its area, they may still be influenced by [[zombie#Movement and Horde Behavior|horde behavior]] and continue towards their target. This is especially prevalent if there are many zombies nearby that were unaffected by the Smoke Bomb which can cause its effects to be almost unnoticeable. | Note that although it immediately pacifies zombies in its area, they may still be influenced by [[zombie#Movement and Horde Behavior|horde behavior]] and continue towards their target. This is especially prevalent if there are many zombies nearby that were unaffected by the Smoke Bomb which can cause its effects to be almost unnoticeable. | ||
== Crafting == | ==Crafting== | ||
{{Crafting header|ing=3}} | |||
{{Crafting electrical|305|ing=3}} | |||
{{Crafting header|ing=3}} | |||
{{Crafting | |||
}} | |||
|} | |} | ||
You may attach a [[timer]] or other devices for varying effects. | You may attach a [[timer]] or other devices for varying effects. | ||
{{Crafting header|ing=4}} | {{Crafting header|ing=4}} | ||
{{Crafting | {{Crafting electrical|421|ing=4}} | ||
{{Crafting electrical|422|ing=4}} | |||
{{Crafting electrical|423|ing=4}} | |||
{{Crafting electrical|424|ing=4}} | |||
{{Crafting electrical|425|ing=4}} | |||
}} | |||
{{Crafting | |||
}} | |||
{{Crafting | |||
}} | |||
|} | |} | ||
==Gallery== | ==Gallery== | ||
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</div></div> | </div></div> | ||
{{Navbox | {{Navbox weapons}} | ||
[[Category:Bomb and Throwing Items]] | [[Category:Bomb and Throwing Items]] | ||
[[Category:Electricals and Transmission (Project)]] | [[Category:Electricals and Transmission (Project)]] | ||
[[Category:Guns and Explosives (Project)]] | [[Category:Guns and Explosives (Project)]] |
Revision as of 14:59, 26 February 2023
Smoke Bomb | ||
---|---|---|
| ||
General | ||
Category | Weapon | |
Encumbrance | 1.5 | |
Equipped | One-handed | |
Damage | ||
Attack speed | 1.5 | |
Range | 0–10 tiles | |
Smoke range | 5 tiles | |
Smoke timer | 50 | |
Technical details | ||
Base ID | See Item IDs |
The Smoke Bomb is a thrown bomb.
Usage
A Smoke Bomb pacifies zombies that are in the area of effect of the bomb when it explodes. It deals no damage to zombies.
Note that although it immediately pacifies zombies in its area, they may still be influenced by horde behavior and continue towards their target. This is especially prevalent if there are many zombies nearby that were unaffected by the Smoke Bomb which can cause its effects to be almost unnoticeable.
Crafting
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Smoke Bomb |
0 XP | none | OR |
Cold Pack (consumed) |
Newspaper x2 (consumed) |
Ripped Sheets (consumed) |
You may attach a timer or other devices for varying effects.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 |
---|---|---|---|---|---|---|---|
Smoke Bomb with Timer |
0 XP | Electrical 2 | Smoke Bomb (consumed) |
Crafted Timer (consumed) |
Scrap Electronics x2 (consumed) |
Duct Tape (1 unit) (consumed) | |
Smoke Bomb with Sensor (V1) |
0 XP | Electrical 2 | Smoke Bomb (consumed) |
Motion Sensor (consumed) |
Scrap Electronics x2 (consumed) |
Duct Tape (1 unit) (consumed) | |
Smoke Bomb with Sensor (V2) |
0 XP | Electrical 4 | Smoke Bomb (consumed) |
Motion Sensor (consumed) |
Scrap Electronics x3 (consumed) |
Duct Tape (1 unit) (consumed) | |
Smoke Bomb with Sensor (V3) |
0 XP | Electrical 6 | Smoke Bomb (consumed) |
Motion Sensor (consumed) |
Scrap Electronics x4 (consumed) |
Duct Tape (1 unit) (consumed) | |
Remote Smoke Bomb |
0 XP | Electrical 6 | Smoke Bomb (consumed) |
Crafted Trigger (consumed) |
Scrap Electronics x2 (consumed) |
Duct Tape (1 unit) (consumed) |
Gallery
Item IDs
Item | Class name |
---|---|
Smoke Bomb | Base.SmokeBomb |
Smoke Bomb with Timer | Base.SmokeBombTriggered |
Smoke Bomb with Sensor (V1) | Base.SmokeBombSensorV1 |
Smoke Bomb with Sensor (V2) | Base.SmokeBombSensorV2 |
Smoke Bomb with Sensor (V3) | Base.SmokeBombSensorV3 |
Remote Smoke Bomb | Base.SmokeBombRemote |
Code
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43
item SmokeBomb MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Bat, UseSelf = TRUE, DisplayName = Smoke Bomb, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = ExplosiveTrap, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = Smokebomb, TriggerExplosionTimer = 50, SmokeRange = 5, CanBePlaced = TRUE, PlacedSprite = constructedobjects_01_36, Tooltip = Tooltip_Trap,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43
item SmokeBombTriggered MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Smoke Bomb with Timer, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = ExplosiveTrap, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = SmokebombTimer, ExplosionTimer = 10, SmokeRange = 5, CanBePlaced = TRUE, PlacedSprite = constructedobjects_01_36,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43
item SmokeBombSensorV1 MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Smoke Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = ExplosiveTrap, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, SensorRange = 3, Icon = SmokebombTimer, SmokeRange = 5, ExplosionTimer = 5, CanBePlaced = TRUE, PlacedSprite = constructedobjects_01_36,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43
item SmokeBombSensorV2 MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Smoke Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = ExplosiveTrap, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, SensorRange = 4, Icon = SmokebombTimer, SmokeRange = 5, ExplosionTimer = 5, CanBePlaced = TRUE, PlacedSprite = constructedobjects_01_36,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43
item SmokeBombSensorV3 MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Smoke Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = ExplosiveTrap, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, SensorRange = 5, Icon = SmokebombTimer, SmokeRange = 5, ExplosionTimer = 5, CanBePlaced = TRUE, PlacedSprite = constructedobjects_01_36,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43
item SmokeBombRemote MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Remote Smoke Bomb, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = ExplosiveTrap, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = SmokebombTimer, SmokeRange = 5, CanBePlaced = TRUE, CanBeRemote = TRUE, PlacedSprite = constructedobjects_01_36,