Trap Box: Difference between revisions
(update to 41.78.16: new header, infobox, code) |
m (minor clean-up & formatting) |
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|build_level3=2 | |build_level3=2 | ||
|build_tool_tag=Saw | |build_tool_tag=Saw | ||
|ingredients= | |ingredients=[[Plank]] × 4<br>[[Nails]] × 7 | ||
<!--Disassemble--> | <!--Disassemble--> | ||
|destroy=true | |destroy=true | ||
|products=[[ | |products=[[Scrap Wood]]<br>[[Nails]] × 2 | ||
<!--Technical--> | <!--Technical--> | ||
|item_id=Base.TrapBox | |item_id=Base.TrapBox | ||
Line 64: | Line 64: | ||
| source = newitems.txt | | source = newitems.txt | ||
| retrieved = true | | retrieved = true | ||
| version = 41 | | version = 41.78.16 | ||
| code = | | code = | ||
item TrapBox | item TrapBox | ||
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| source = TrapDefinition.lua | | source = TrapDefinition.lua | ||
| retrieved = true | | retrieved = true | ||
| version = 41 | | version = 41.78.16 | ||
| code = | | code = | ||
local trapBox = {}; | local trapBox = {}; | ||
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==See also== | ==See also== | ||
* | *[[Cage Trap]] | ||
* | *[[Trap Crate]] | ||
* | *[[Snare Trap]] | ||
* | *[[Stick Trap]] | ||
{{Navbox equipment}} | {{Navbox equipment}} |
Revision as of 12:19, 19 February 2024
A trap box is a medium sized trap used by apprentice trappers.
Usage
A trap box is one of several traps used in trapping to catch a variety of wildlife.
Trapping
- Main article: Trapping
Trap boxes can be used to catch rabbits and squirrels.
30% | |
25% |
Crafting
To craft a trap box, the player must have picked either the "Park Ranger" occupation or "Hunter" trait during character creation. Otherwise it will be learnt after reaching trapping level 2 and carpentry level 1, or reading The Hunter Magazine Vol.3
Trapping
- Main article: Trapping
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Trap Box |
1 Carpentry | Carpentry 1 Trapping 2 |
(keep) |
Plank x4 (consumed) |
Nails x7 (consumed) |
Code
Item
Source: ProjectZomboid\media\scripts\newitems.txt
item TrapBox
{
DisplayCategory = Trapping,
Weight = 1,
Type = Normal,
DisplayName = Trap Box,
Icon = TrapBox,
Trap = true,
}
Tile
Source: ProjectZomboid\media\lua\server\Traps\TrapDefinition.lua
local trapBox = {};
trapBox.type = "Base.TrapBox";
trapBox.sprite = "constructedobjects_01_4";
trapBox.northSprite = "constructedobjects_01_7";
trapBox.closedSprite = "constructedobjects_01_5";
trapBox.northClosedSprite = "constructedobjects_01_6";
trapBox.trapStrength = 15;
trapBox.destroyItem = { "Base.UnusableWood", "Base.Nails", "Base.Nails" };
table.insert(Traps, trapBox);