Broccoli Chicken Casserole: Difference between revisions

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{{Languages}}
{{Header|Project Zomboid|Items|Obsolete Items|Removed Food|type=Notice|version=Version 39|incver=67.5}}
{{Header|Project Zomboid|Items|Obsolete items|type=Notice|version=Version 39|incver=67.5}}
{{Obsolete|link=Recipe ingredients#Stir Fry & Roasted Vegetables Ingredients}}
{{Obsolete|item=true|2=Recipe ingredients#Stir Fry & Roasted Vegetables Ingredients}}
{{Infobox food
{{Infobox food
|display_name=Broccoli Chicken Casserole
|display_name=Broccoli Chicken Casserole

Revision as of 11:00, 22 January 2024

Project ZomboidItemsObsolete itemsBroccoli Chicken Casserole
BoxSmall.png
This item has been removed from the game.
It has been replaced by Recipe ingredients.
Broccoli Chicken Casserole
Broccoli Chicken Casserole
General
Category Food
Encumbrance
Heavy Load
4
Nutrition
Hunger
Hunger
-100
Technical details
Item ID Base.BCCCasserole

The Broccoli Chicken Casserole was a item originally in Project Zomboid. It was superceded by the entry of the roasting pan recipe in successive versions, rendering this item obsolete.

Former description

The broccoli chicken casserole is a costly item that requires a broccoli, a chicken, a cheese, and a roasting pan. It reduces the same amount of hunger it normally would if eaten separately, but it will also reduce boredom at the cost of adding more weight to the inventory.

Effects

Former crafting

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3 Ingredient 4 Ingredient 5
RoastingpanFull.png
Broccoli Chicken Casserole
none Chicken.png
Chicken
(consumed)
Cheese.png
Cheese
(consumed)
Broccoli.png
Broccoli
(consumed)
Roasting Pan.png
Roasting Pan
Heat source.gif
Heat source
(cooked:40min burned:80min)

Code

item BCCCasserole
{
	Type = Food,
	DisplayName = Broccoli Chicken Casserole,
	Icon = RoastingpanFull,
	Weight = 4,
	IsCookable = true,
	MinutesToCook = 40,
	MinutesToBurn = 80,
	HungerChange = -100,
	BoredomChange = -15,
	ReplaceOnUse = RoastingPan,
	DaysFresh = 2,
	DaysTotallyRotten = 4,
	DangerousUncooked = true
}