Coffee

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Coffee
Coffee Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
1
Properties
Packaged
Yes
Nutrition
HungerMoodle Icon Hungry.png
-30
ThirstMoodle Icon Thirsty.png
-20
CaloriesCalories
2
CarbohydratesCarbohydrates
0
ProteinsProteins
1
FatFat
0
Effect
UnhappinessMoodle Icon Unhappy.png
+20
FatigueMoodle Icon Tired.png
-50
Technical
Item ID
Base.Coffee2

Coffee is a non-perishable food item.

Usage

Coffee can be eaten raw, providing the player with some positive and negative effects. As it is non-perishable, coffee will never go stale or rotten. Coffee is more effective when used in making beverage, as all negative effects are removed.

Crafting

Main article: Cooking

Evolved recipes

Product Nutrition
Beverage
Beverage
5

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
bakerykitchen counter 4 1
counter 4 2
breakroom counter 4 1
overhead 4 1
dinerkitchen crate 4 1
crate 4 1
crate 4 2
crate 4 2
crate 4 5
generalstore shelves 4 1
grocerystorage crate 4 1
kitchen counter 4 6

Coffee can often be found in kitchen counters.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.73
item Coffee2
{
    DisplayName = Coffee,
    DisplayCategory = Food,
    Type = Food,
    Weight = 1,
    Icon = InstantCoffee,
    EvolvedRecipe = HotDrink:5;HotDrinkRed:5;HotDrinkWhite:5;HotDrinkSpiffo:5;HotDrinkTea:5,
    FoodType = Coffee,
    Packaged = TRUE,
    FatigueChange = -50,
    HungerChange = -30,
    ThirstChange = 60,
    UnhappyChange = 20,
    Calories = 2,
    Carbohydrates = 0,
    Lipids = 0,
    Proteins = 1,
    WorldStaticModel = Coffee,
}

See also