Coffee
Coffee
Properties
Packaged
Yes
Technical
Item ID
Base.Coffee2
Coffee is a non-perishable food item.
Usage
Coffee can be eaten raw, providing the player with some positive and negative effects. As it is non-perishable, coffee will never go stale or rotten. Coffee is more effective when used in making beverage, as all negative effects are removed.
Crafting
- Main article: Cooking
Evolved recipes
Product | Nutrition |
---|---|
Beverage |
5 |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
bakerykitchen | counter | 4 | 1 |
counter | 4 | 2 | |
breakroom | counter | 4 | 1 |
overhead | 4 | 1 | |
dinerkitchen | crate | 4 | 1 |
crate | 4 | 1 | |
crate | 4 | 2 | |
crate | 4 | 2 | |
crate | 4 | 5 | |
generalstore | shelves | 4 | 1 |
grocerystorage | crate | 4 | 1 |
kitchen | counter | 4 | 6 |
Coffee can often be found in kitchen counters.
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\items_food.txt
item Coffee2
{
DisplayName = Coffee,
DisplayCategory = Food,
Type = Food,
Weight = 1,
Icon = InstantCoffee,
EvolvedRecipe = HotDrink:5;HotDrinkRed:5;HotDrinkWhite:5;HotDrinkSpiffo:5;HotDrinkTea:5,
FoodType = Coffee,
Packaged = TRUE,
FatigueChange = -50,
HungerChange = -30,
ThirstChange = 60,
UnhappyChange = 20,
Calories = 2,
Carbohydrates = 0,
Lipids = 0,
Proteins = 1,
WorldStaticModel = Coffee,
}