Jar of Cabbage: Difference between revisions
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{{Languages}}{{header/sandbox2|Project Zomboid|Items|Food|Pickled food}} | {{Languages}}{{header/sandbox2|Project Zomboid|Items|Food|Pickled food}} | ||
{{page version|41.73}}{{Infobox | {{page version|41.73}}{{Infobox item | ||
| | |name=Jar of Cabbage | ||
| | |model=JarFoodCabbage_Model.png | ||
|icon=JarGreen.png | |||
|icon_name=Jar of Cabbage | |||
| | |icon2=Cabbage.png | ||
Cabbage | |||
| | |icon_name2=Cabbage | ||
| | |||
| | |||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Food | |category=Food | ||
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|burn_minutes=60 | |burn_minutes=60 | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
| | |item_id=Base.CannedCabbage | ||
}}A '''jar of cabbage''' is a [[Food#Perishable|perishable]] food [[item]]. | }}A '''jar of cabbage''' is a [[Food#Perishable|perishable]] food [[item]]. | ||
Revision as of 11:12, 29 January 2024
A jar of cabbage is a perishable food item.
Usage
Jar of cabbage is used to preserve cabbage longer than their standard 2 days of freshness. After jarring, it is necessary to cook the jar of food in a heat source. Otherwise, the food will rot as fast as if it were not jarred.
Cabbage cannot be eaten directly from the jar, therefore the jar must first be opened, returning the Cabbage, with their usual freshness.
Crafting
Cabbage can be pickled to preserve their lifespan by using sugar and vinegar.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 | Ingredient 5 | Ingredient 6 |
---|---|---|---|---|---|---|---|---|---|
Jar of Cabbage |
2.5 Cooking | none | Jar (consumed) |
Jar Lid (consumed) |
Cabbage x3 (consumed) |
Water (10 units) (consumed) |
Vinegar (2 units) (consumed) |
(1 unit) (consumed) |
Code
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.73
item CannedCabbage { DisplayCategory = Food, Type = Food, DisplayName = Jar of Cabbage, Icon = JarGreen, Weight = 0.5, DaysFresh = 60, DaysTotallyRotten = 90, OnCooked = CannedFood_OnCooked, IsCookable = TRUE, MinutesToBurn = 120, MinutesToCook = 60, StaticModel = CanClosed, WorldStaticModel = JarFoodCabbage_Ground, }