Egg Sushi: Difference between revisions

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{{languages|{{PAGENAME}}}}
{{languages|Egg Sushi}}
<!--COMMENT: The header template goes below the language template, there should be NOTHING in between. The format can be seen in the header template with a working explanation. The header connects categories and Version number. PLEASE ENTER THE VERSION AND INCREMENT NUMBER WHEN YOU MAKE OR EDIT A PAGE. It helps everyone else know how old the page is version-wise -->
{{header|The Game World|Items|Food|Perishable Food|type=Food|version=Version 41|incver=73}}{{Infobox food
{{header|The Game World|Items|Food|Perishable Food|type=Food|version=Version 41|incver=65}}<!--
Comment: This section is for the infobox which will be positioned on the right of the page. The information can be pulled from the items/newitems.txt file in [Zomboid Folder\media\scripts]. For more info on how to use the infobox, see: https://pzwiki.net/wiki/Template:Infobox_food. Image.png is the default question mark image-->
{{Infobox food
|display_name=Egg Sushi
|display_name=Egg Sushi
|name_colour=Food
|name_colour=Food
|name_text_colour=Food
|name_text_colour=Food
|image=SushiEgg.png
|image=SushiEgg 120px.png
<!--GENERAL-->
<!--GENERAL-->
|category=Food
|category=Food
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<!--TECHNICAL DETAILS-->
<!--TECHNICAL DETAILS-->
|class_name=Base.SushiEgg
|class_name=Base.SushiEgg
}}<!--COMMENT: General introductory for the item-->
}}'''Egg sushi''' is a [[Food#Perishable|perishable]] food [[item]].
Egg Sushi is a [[Food#Perishable|perishable]] food [[items|item]]
 
__TOC__


== Usage ==
== Usage ==
=== Consumable properties ===
=== Consumable properties ===
Egg Sushi can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Egg sushi can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
{{Consumables2
{{Consumables2
|image = SushiEgg.png
|image = SushiEgg.png
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== Distribution ==
== Distribution ==
Egg Sushi can be found inside [[refrigerator]]s in restaurants.
Egg sushi can be found inside [[refrigerator]]s in restaurants.
 
==Gallery==
<gallery>
File:SushiEgg Model.png|Model for: [[File:SushiEgg.png]]
</gallery>


== Code ==
== Code ==
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
'''''From items_food.txt (Project Zomboid directory/media/scripts/)'''''
{{Retrieved|version=41|incver=65}}
{{Retrieved|version=41|incver=73}}
<pre>    item SushiEgg
<pre>    item SushiEgg
{
{
HungerChange = -12,
DisplayName = Egg Sushi,
Weight = 0.1,
DisplayCategory = Food,
Type = Food,
Type = Food,
DaysTotallyRotten = 4,
Weight = 0.1,
DisplayName = Egg Sushi,
Icon = SushiEgg,
Icon = SushiEgg,
DaysFresh = 2,
DaysFresh = 2,
DaysTotallyRotten = 4,
        Carbohydrates = 7,
HungerChange = -12,
        Proteins = 12,
Calories = 19,
        Lipids = 3,
Carbohydrates = 7,
        Calories = 19,</pre>
Lipids = 3,
Proteins = 12,
WorldStaticModel = SushEgg_Ground,
}
</pre>


==See also==
==See also==
*[[Maki]]
*[[Maki]]
*[[Fish Sushi]]
*[[Fish Sushi]]
{{Navbox/Consumables}}
 
{{Navbox food}}

Revision as of 08:00, 6 October 2022

Egg Sushi
Egg Sushi
General
Category Food
Encumbrance
Heavy Load
0.1
Days until stale 2 days
Days until rotten 2 days
Nutrition
Hunger
Hunger
-12
Calories
Calories
19
Carbohydrates
Carbohydrates
7
Proteins
Proteins
12
Fat
Fat
3
Technical details
Item ID Base.SushiEgg

Egg sushi is a perishable food item.

Usage

Consumable properties

Egg sushi can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. Template:Consumables2

Distribution

Egg sushi can be found inside refrigerators in restaurants.

Gallery

Code

From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.73

    item SushiEgg
	{
		DisplayName = Egg Sushi,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = SushiEgg,
		DaysFresh = 2,
		DaysTotallyRotten = 4,
		HungerChange = -12,
		Calories = 19,
		Carbohydrates = 7,
		Lipids = 3,
		Proteins = 12,
		WorldStaticModel = SushEgg_Ground,
	}

See also