Jujubes: Difference between revisions

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   | source = items_food.txt
   | source = items_food.txt
   | retrieved = true
   | retrieved = true
   | version = 41
   | version = 41.78.16
  | incver = 78.16
   | code =
   | code =
item Jujubes
item Jujubes

Revision as of 03:53, 23 February 2024

Template:Header/sandbox2

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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Jujubes
JujuJubes JellyBeans Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Nutrition
HungerMoodle Icon Hungry.png
-5
CaloriesCalories
40
CarbohydratesCarbohydrates
10
ProteinsProteins
0
FatFat
0
Effect
UnhappinessMoodle Icon Unhappy.png
-10
Technical
Item ID
Base.Jujubes

Jujubes are a non-perishable food item.

Usage

Jujubes can be eaten, providing the player with some positive effects, including reducing unhappiness.

Crafting

Main article: Cooking

Evolved recipes

Jujubes are cooking ingredient.

Product Nutrition
Cake
Cake
5
Ice Cream Cone
Ice Cream Cone
5

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
artstore shelves 4 1
bandkitchen counter 4 1
candystorage metal_shelves 4 1
candystore counter 4 1
gasstorage crate 4 1
grocerystorage crate 4 1

Jujubes can be found in grocery stores, candy stores, gas stations and theaters.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Jujubes
{
    DisplayName         = Jujubes,
    DisplayCategory     = Food,
    Type                = Food,
    Weight              = 0.1,
    Icon                = Jujujubes,
    EvolvedRecipe       = Cake:5;ConeIcecream:5,
    FoodType            = Candy,
    HungerChange        = -5,
    UnhappyChange       = -10,
    Calories            = 40,
    Carbohydrates       = 10,
    Lipids              = 0.5,
    Proteins            = 0,
    EvolvedRecipeName   = Jujube,
    WorldStaticModel    = Jujubes_Ground,
}

See also