Packaged Corn: Difference between revisions
VaileasysBot (talk | contribs) m (Category Project: Vegetables) |
VaileasysBot (talk | contribs) (→top: New infobox upgrade - Food) |
||
Line 2: | Line 2: | ||
{{header/sandbox2|Project Zomboid|Items|Food|Vegetables}} | {{header/sandbox2|Project Zomboid|Items|Food|Vegetables}} | ||
{{page version|41.73}} | {{page version|41.73}} | ||
{{Infobox | {{Infobox item | ||
| | |name=Packaged corn | ||
| | |model=FrozenCorn_Model.png | ||
|icon=Frozen Corn.png | |||
| | |||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Food | |category=Food | ||
Line 22: | Line 20: | ||
|carbohydrates=94 | |carbohydrates=94 | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
| | |item_id=Base.CornFrozen | ||
}} | }} | ||
'''Packaged corn''' is a [[Food#Perishable|perishable]] food [[item]]. | '''Packaged corn''' is a [[Food#Perishable|perishable]] food [[item]]. |
Revision as of 11:29, 29 January 2024
Packaged corn is a perishable food item.
Usage
Consumable properties
Packaged corn can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Crafting
- Main article: Cooking
Evolved recipes
Packaged corn is a cooking ingredient.
Product | Nutrition |
---|---|
Soup |
10 |
Stew |
10 |
Stir Fry |
10 |
Roasted Vegetables |
10 |
Rice Pot/Saucepan |
10 |
Omelette |
5 |
Distribution
Packaged corn is often found in refrigerators and grocery displays.
Code
Item
Base.CornFrozen
Source: ProjectZomboid\media\scripts\items_food.txt
item CornFrozen
{
DisplayName = Packaged Corn,
DisplayCategory = Food,
Type = Food,
Weight = 0.6,
Icon = Frozen_Corn,
EvolvedRecipe = Soup:10;Stew:10;Stir fry Griddle Pan:10;Stir fry:10;Roasted Vegetables:10;RicePot:10;RicePan:10;Omelette:5;Burrito:5;Taco:5,
FoodType = Vegetables,
EvolvedRecipeName = Corn,
Packaged = TRUE,
DaysFresh = 3,
DaysTotallyRotten = 5,
HungerChange = -20,
ThirstChange = -5,
Calories = 396,
Carbohydrates = 94,
Lipids = 5,
Proteins = 15,
WorldStaticModel = CornFrozen_Ground,
}