Banana: Difference between revisions
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===Evolved recipes=== | ===Evolved recipes=== | ||
{{EvolvedRecipesForItem|Bread=16|Cake=16|FruitSalad=8|Pancakes=8|Waffles=8|Muffin=8|ConeIcecream=4|Pie=16|Oatmeal=4|Sandwich=8 | {{EvolvedRecipesForItem|Bread=16|Cake=16|FruitSalad=8|Pancakes=8|Waffles=8|Muffin=8|ConeIcecream=4|Pie=16|Oatmeal=4|Sandwich=8}} | ||
==Distribution== | ==Distribution== |
Revision as of 16:20, 31 March 2024
Banana is a perishable food item.
Usage
Trapping
- Main article: Trapping
Banana can also be used in traps to capture rabbits.
Consumable properties
Banana can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Crafting
- Main article: Cooking
Evolved recipes
Product | Nutrition |
---|---|
Fruit Salad |
8 |
Sandwich |
8 |
Pie (savory) |
16 |
Cake |
16 |
Muffin |
8 |
Pancakes |
8 |
Waffles |
8 |
Oatmeal |
4 |
Ice Cream Cone |
4 |
Bread |
16 |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | fridge | 4 | 2 |
fridge | 4 | 2 | |
fridge | 4 | 2 | |
bakery | fridge | 4 | 8 |
breakroom | fridge | 4 | 8 |
cafe | fridge | 4 | 8 |
gigamart | grocerstand | 4 | 1 |
grocerstand | 4 | 2 | |
kitchen_crepe | fridge | 4 | 8 |
Banana are often found in refrigerators and grocery displays.
Gallery
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item Banana
{
DisplayName = Banana,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = Banana,
EvolvedRecipe = Bread:16;Cake:16;FruitSalad:8;Pancakes:8;Waffles:8;Muffin:8;ConeIcecream:4;PieSweet:16;Oatmeal:4;Sandwich:8;Sandwich Baguette:8,
FoodType = Fruits,
DaysFresh = 5,
DaysTotallyRotten = 7,
HungerChange = -16,
ThirstChange = -5,
Calories = 105,
Carbohydrates = 26.95,
Lipids = 0.39,
Proteins = 1.29,
CustomEatSound = EatingMushy,
StaticModel = CylinderFood_Yellow,
WorldStaticModel = Banana_Ground,
}