Basil: Difference between revisions

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{{Languages}}
{{Languages}}
{{Header|Project Zomboid|Items|Food|Non-Perishable Food|type=Food|version=Version 41|incver=73}}
{{Header|Project Zomboid|Items|Food|Non-Perishable Food|type=Food|version=Version 41|incver=73}}
{{Reupload}} <!-- Needs model image in infobox along with variants in a <gallery> section-->
{{Infobox food
{{Infobox food
|display_name=Basil
|display_name=Basil
|name_colour=Food
|name_colour=Food
|name_text_colour=Food
|name_text_colour=Food
|image=HerbBasil.png
|image=Basil_Model.png
|alternate_image=
|alternate_image=HerbBasil.png
<!--GENERAL-->
<!--GENERAL-->
|category=Food
|category=Food

Revision as of 10:12, 30 December 2023

Basil
Basil
HerbBasil.png
General
Category Food
Encumbrance
Heavy Load
0.1
Nutrition
Hunger
Hunger
-1
Calories
Calories
0.1
Carbohydrates
Carbohydrates
0
Proteins
Proteins
0
Fat
Fat
0
Cooking
Spice True
Technical details
Item ID Base.Basil

Basil is a wild herb which can be used as a non-perishable food item or used in cooking as 'spice'.

Usage

Basil is used as spice in cooking recipes.

Distribution

Basil does not spawn naturally and can only be obtained by foraging.

Cooking

Evolved recipes

Basil is a spice when used in cooking recipes, therefore will not be included in the maximum number of ingredients.

Product Nutrition
Soup
Soup
1
Stew
Stew
1
Salad
Salad
1
Stir Fry
Stir Fry
1
Roasted Vegetables
Roasted Vegetables
1
Sandwich
Sandwich
1
Burger
Burger
1
Rice Pot/Saucepan
Rice Pot/Saucepan
1
Pasta Pot/Saucepan
Pasta Pot/Saucepan
1
Omelette
Omelette
1
Pizza
Pizza
1
Bread
Bread
1

Foraging

Basil can only be found by foraging.

Code

From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.73

	
	item Basil
	{
		DisplayName = Basil,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = HerbBasil,
		EvolvedRecipe = Stir fry:1;Stir fry Griddle Pan:1;Pizza:1;Omelette:1;PastaPan:1;PastaPot:1;RicePan:1;RicePot:1;Sandwich:1;Salad:1;Sandwich Baguette:1;Soup:1;Stew:1;Bread:1;Burger:1;Roasted Vegetables:1,
		Spice = true,
		HungerChange = -1,
		Calories = 0.1,
		Carbohydrates = 0,
		Lipids = 0,
		Proteins = 0,
		WorldStaticModel = Basil_Ground,
		FoodType = Herb,
	}

See also