Carrots: Difference between revisions
(+3d model in infobox) |
(Added information about sacks, updated code box) |
||
Line 63: | Line 63: | ||
Carrots are a [[cooking]] [[Recipe ingredients|ingredient]]. | Carrots are a [[cooking]] [[Recipe ingredients|ingredient]]. | ||
{{EvolvedRecipesForItem|Soup=8|Stew=8|Pie=8|StirFry=8|Sandwich=8|Salad=8|RoastedVegetables=8|Rice=8|Pasta=8}} | {{EvolvedRecipesForItem|Soup=8|Stew=8|Pie=8|StirFry=8|Sandwich=8|Salad=8|RoastedVegetables=8|Rice=8|Pasta=8}} | ||
===Sack of Carrots=== | |||
{{Crafting header|ing=1}} | |||
{{Crafting general|052|ing=1}} | |||
|} | |||
==Distribution== | ==Distribution== | ||
Carrots are often found in [[refrigerator]]s and [[Containers#Displays|grocery displays]]. | Carrots are often found in [[refrigerator]]s and [[Containers#Displays|grocery displays]]. | ||
Sacks of carrots can be found in grocery stores and warehouses. | |||
===Farming=== | ===Farming=== | ||
Line 80: | Line 87: | ||
==Code== | ==Code== | ||
{{CodeBox|[[File:Carrots.png]] {{ID|Base.Carrots}}<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 1129 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41 | |||
| incver = 78.16 | |||
| code = | |||
item Carrots | |||
{ | |||
DisplayName = Carrots, | DisplayName = Carrots, | ||
DisplayCategory = Food, | DisplayCategory = Food, | ||
Line 100: | Line 116: | ||
StaticModel = CylinderFood_Orange, | StaticModel = CylinderFood_Orange, | ||
WorldStaticModel = Carrots_Ground, | WorldStaticModel = Carrots_Ground, | ||
EvolvedRecipeName = Carrot,< | EvolvedRecipeName = Carrot, | ||
} | |||
}} | |||
[[File:Sandbag.png]] {{ID|Base.SackProduce_Carrot}}<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 8070 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41 | |||
| incver = 78.16 | |||
| code = | |||
item SackProduce_Carrot | |||
{ | |||
DisplayName = Sack of Carrots, | |||
DisplayCategory = Food, | |||
Type = Food, | |||
Weight = 2, | |||
Icon = Sandbag, | |||
CantEat = TRUE, | |||
DaysFresh = 6, | |||
DaysTotallyRotten = 8, | |||
WorldStaticModel = SandBag, | |||
} | |||
}} | |||
}} | |||
==See also== | ==See also== |
Revision as of 13:30, 14 January 2024
Carrots are a perishable food item.
Usage
Trapping
- Main article: Trapping
Carrots can be used as bait in traps to capture rabbits.
Consumable properties
Carrots can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Crafting
Carrots can be preserved to extend its lifespan by using a jar.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 | Ingredient 5 | Ingredient 6 |
---|---|---|---|---|---|---|---|---|---|
Jar of Carrots |
2.5 Cooking | none | Jar (consumed) |
Jar Lid (consumed) |
Carrots x5 (consumed) |
Water (10 units) (consumed) |
Vinegar (2 units) (consumed) |
(1 unit) (consumed) |
Evolved recipes
Carrots are a cooking ingredient.
Product | Nutrition |
---|---|
Soup |
8 |
Stew |
8 |
Salad |
8 |
Stir Fry |
8 |
Roasted Vegetables |
8 |
Sandwich |
8 |
Pie (savory) |
8 |
Rice Pot/Saucepan |
8 |
Pasta Pot/Saucepan |
8 |
Sack of Carrots
Product | XP gained | Skill(s) | Recipe | Ingredient 1 |
---|---|---|---|---|
Carrots x12 |
0 XP | none | Sack of Carrots (consumed) |
Distribution
Carrots are often found in refrigerators and grocery displays.
Sacks of carrots can be found in grocery stores and warehouses.
Farming
Carrots can be grown by farming with carrot seeds.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Carrots (crop) |
0 XP | none | Plowed Land (consumed) |
Carrot Seeds x12 (consumed) |
Water (65+ units) (consumed) |
Gallery
Code
Base.Carrots
Source: ProjectZomboid\media\scripts\items_food.txt
item Carrots
{
DisplayName = Carrots,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = Carrots,
EvolvedRecipe = Soup:8;Stew:8;Pie:8;Stir fry Griddle Pan:8;Stir fry:8;Sandwich:4;Sandwich Baguette:4;Salad:4;Roasted Vegetables:8;RicePot:8;RicePan:8;PastaPot:8;PastaPan:8,
FoodType = Vegetables,
DaysFresh = 6,
DaysTotallyRotten = 8,
HungerChange = -8,
ThirstChange = -4,
Calories = 25,
Carbohydrates = 5.84,
Lipids = 0.15,
Proteins = 0.57,
StaticModel = CylinderFood_Orange,
WorldStaticModel = Carrots_Ground,
EvolvedRecipeName = Carrot,
}
Base.SackProduce_Carrot
Source: ProjectZomboid\media\scripts\items_food.txt
item SackProduce_Carrot
{
DisplayName = Sack of Carrots,
DisplayCategory = Food,
Type = Food,
Weight = 2,
Icon = Sandbag,
CantEat = TRUE,
DaysFresh = 6,
DaysTotallyRotten = 8,
WorldStaticModel = SandBag,
}