Eggplant

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Revision as of 17:47, 26 September 2022 by Kienlabadao (talk | contribs) (Updated eggplant)
Eggplant
Eggplant
Eggplant (Rotten)
General
Category Food
Encumbrance
Heavy Load
0.2
Days until stale 5 days
Days until rotten 3 days
Nutrition
Hunger
Hunger
-15
Thirst
Thirst
-9
Calories
Calories
114
Carbohydrates
Carbohydrates
26.93
Proteins
Proteins
4.49
Fat
Fat
0.82
Technical details
Item ID Base.Eggplant

Eggplant is a perishable food item.

Usage

Consumable properties

Eggplant can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. Template:Consumables2

Crafting

Eggplant can be preserved to extend their lifespan by using a jar.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3 Ingredient 4 Ingredient 5 Ingredient 6
Jar of Eggplants
Jar of Eggplants x1
none Empty Jar
Jar x1
(consumed)
Jar Lid
Jar x1
(consumed)
Eggplant
Eggplant x5
(consumed)
Water
Water (10 units)
Vinegar
Vinegar (2 units)
Sugar
Sugar (1 unit)

Evolved Recipes

Eggplant is a cooking ingredient.

Product Nutrition
Soup
Soup
16
Stew
Stew
16
Salad
Salad
8
Stir Fry
Stir Fry
16
Roasted Vegetables
Roasted Vegetables
16
Sandwich
Sandwich
4
Burger
Burger
8
Pie (savory)
Pie (savory)
16
Rice Pot/Saucepan
Rice Pot/Saucepan
16
Omelette
Omelette
8
Pizza
Pizza
8

Distribution

Eggplant is often found in refrigerators and grocery displays.

Gallery

Code

From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.73

    item Eggplant
		DisplayName = Eggplant,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.2,
		Icon = Eggplant,
		EvolvedRecipe = Pizza:8;Omelette:8;Soup:16;Stew:16;Pie:16;Stir fry Griddle Pan:16;Stir fry:16;Burger:8;Sandwich:4;Sandwich Baguette:4;Salad:8;Roasted Vegetables:16;RicePot:16;RicePan:16;PastaPot:16;PastaPan:16,
		FoodType = Vegetables,
		DaysFresh = 5,
		DaysTotallyRotten = 8,
		HungerChange = -16,
		ThirstChange = -9,
		Calories = 114,
		Carbohydrates = 26.93,
		Lipids = 0.82,
		Proteins = 4.49,
		StaticModel = CylinderFood_Purple,
		WorldStaticModel = EggPlant_Ground,