Leek
Leek | ||
---|---|---|
Leek | ||
| ||
General | ||
Category | Food | |
Encumbrance | 0.2 | |
Days until stale | 5 days | |
Days until rotten | 8 days | |
Nutrition | ||
Hunger | -12 | |
Thirst | -5 | |
Calories | 54 | |
Carbohydrates | 12.59 | |
Proteins | 1.34 | |
Fat | 0.27 | |
Technical details | ||
Item ID | Base.Leek |
Leek is a perishable food item.
Usage
Consumable properties
Leek can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. Template:Consumables2
Crafting
Leek can be preserved to extend their lifespan by using a jar.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 | Ingredient 5 | Ingredient 6 |
---|---|---|---|---|---|---|---|---|---|
Jar of Leeks x1 |
none | Jar x1 (consumed) |
Jar Lid Jar x1 (consumed) |
Leek x5 (consumed) |
Water (10 units) |
Vinegar (2 units) |
Sugar (1 unit) |
Evolved recipes
Leek is a cooking ingredient.
Product | Nutrition |
---|---|
Soup |
12 |
Stew |
12 |
Salad |
6 |
Stir Fry |
12 |
Roasted Vegetables |
12 |
Pie (savory) |
12 |
Rice Pot/Saucepan |
12 |
Pasta Pot/Saucepan |
2 |
Omelette |
6 |
Distribution
Leek are often found in refrigerators and grocery displays.
Gallery
Code
From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.73
item Leek { DisplayName = Leek, DisplayCategory = Food, Type = Food, Weight = 0.2, Icon = Leek, EvolvedRecipe = Omelette:6;Soup:12;Stew:12;Pie:12;Stir fry Griddle Pan:12;Stir fry:12;Salad:6;Roasted Vegetables:12;RicePot:12;RicePan:12;PastaPot:12;PastaPan:12, FoodType = Vegetables, DaysFresh = 5, DaysTotallyRotten = 8, HungerChange = -12, ThirstChange = -5, Calories = 54, Carbohydrates = 12.59, Lipids = 0.27, Proteins = 1.34, StaticModel = CylinderFood_Green, WorldStaticModel = Leek_Ground, }