Pork Chop
A pork chop is a perishable food item used in cooking.
Usage
Consumable properties
Prok chops can be eaten raw, which can make the player sick. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish. Template:Consumables2
Crafting
Cooking
- Main article: Cooking
Pork chops can be used in various cooking recipes.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Pork Chop (Cooked) |
2.5 Cooking | none | Heat source (Cooked: 50 mins) |
Pork Chop (Uncooked) (consumed) |
Evolved recipes
Product | Nutrition |
---|---|
Soup |
15 |
Stew |
15 |
Salad |
10 |
Stir Fry |
15 |
Roasted Vegetables |
15 |
Sandwich |
5 |
Burger |
10 |
Pie (savory) |
15 |
Rice Pot/Saucepan |
15 |
Pasta Pot/Saucepan |
15 |
Distribution
Pork chops can be found inside refrigerators.
Code
From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.68
item PorkChop { DisplayCategory = Food, HungerChange = -30, Weight = 0.3, Type = Food, IsCookable = TRUE, DangerousUncooked = TRUE, DaysTotallyRotten = 4, MinutesToBurn = 70, DisplayName = Pork Chop, Icon = Porkchop, DaysFresh = 2, MinutesToCook = 50, EvolvedRecipe = Soup:15;Stew:15;Pie:15;Stir fry Griddle Pan:15;Stir fry:15;Sandwich:5|Cooked;Sandwich Baguette:5|Cooked;Burger:10;Salad:10|Cooked;Roasted Vegetables:15;RicePot:15;RicePan:15;PastaPot:15;PastaPan:15, FoodType = Meat, Carbohydrates = 0, Proteins = 25, Lipids = 6, Calories = 150, BadInMicrowave = true, GoodHot = true, BadCold = true, WorldStaticModel = PorkChop, }