Sage

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Revision as of 17:39, 1 January 2024 by Norokah (talk | contribs) (Added model. Added CodeBox.)
Sage
Sage
Sage
General
Category Food
Encumbrance
Heavy Load
0.1
Nutrition
Hunger
Hunger
-1
Calories
Calories
0.1
Carbohydrates
Carbohydrates
0
Proteins
Proteins
0
Fat
Fat
0
Cooking
Spice True
Technical details
Item ID Base.Sage

Sage is a wild herb which can be used as a non-perishable food item or used in cooking as 'spice'.

Usage

Sage is used as spice in cooking recipes.

Distribution

Sage does not spawn naturally and can only be obtained by foraging.

Cooking

Evolved recipes

Sage is a spice when used in cooking recipes, therefore will not be included in the maximum number of ingredients.

Product Nutrition
Soup
Soup
1
Stew
Stew
1
Roasted Vegetables
Roasted Vegetables
1
Sandwich
Sandwich
1
Burger
Burger
1
Pasta Pot/Saucepan
Pasta Pot/Saucepan
1
Omelette
Omelette
1
Bread
Bread
1
Toast
Toast
1

Foraging

Sage can only be found by foraging.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Item

HerbSage.png Base.Sage
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16 (1 January 2024)
item Sage
{
	DisplayName = Sage,
	DisplayCategory = Food,
	Type = Food,
	Weight = 0.1,
	Icon = HerbSage,
	EvolvedRecipe = Omelette:1;Roasted Vegetables:1;Soup:1;Stew:1;Bread:1;Toast:1;Burger:1;Sandwich:1;Sandwich Baguette:1;PastaPan:1;PastaPot:1,
	Spice = true,
	HungerChange = -1,
	Calories = 0.1,
	Carbohydrates = 0,
	Lipids = 0,
	Proteins = 0,
	WorldStaticModel = HerbSage_Ground,
	FoodType = Herb,
}

See also