Saw: Difference between revisions
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|category=Tool | |category=Tool | ||
|weight=0.7 | |weight=0.7 | ||
|function=Saw [[log]]s<br>Disassemble [[Tiles|furniture]] | |function=Saw [[log]]s<br>Disassemble [[Tiles|furniture]]<br>Saw off [[Shotgun (disambiguation)|shotgun]]<br>Cut [[watermelon]] | ||
<!--Properties--> | <!--Properties--> | ||
|material=Metal | |material=Metal | ||
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==Usage== | ==Usage== | ||
Its primary purpose is to convert raw [[log]]s into usable [[plank]]s. The planks will be created in the inventory space in which the "Saw Logs" command is chosen | Its primary purpose is to convert raw [[log]]s into usable [[plank]]s. The planks will be created in the inventory space in which the "Saw Logs" command is chosen. If there are logs on the ground as well as in the inventory, and sawing the logs in the inventory is chosen, the planks created by the logs on the ground will be placed in the inventory (and vice versa). | ||
Its secondary purpose is to turn regular [[shotgun]]s into the | Its secondary purpose is to turn regular [[Shotgun (disambiguation)|shotgun]]s into the sawn off shotguns. The saw can also be used to cut [[watermelon]]s into [[Watermelon Slice|watermelon slice]]s. Saws are also used in disassembling a lot of [[Tiles|furniture]], to get more [[plank]]s and [[nails]] as well as leveling the [[player]]'s [[carpentry]] [[Skills|skill]]. Saws have no durability, so one can be used infinitely. | ||
==Crafting== | ==Crafting== | ||
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==See also== | ==See also== | ||
*[[Axe]] | |||
*[[Carpentry]] | *[[Carpentry]] | ||
*[[Garden Saw]] | |||
*[[Hammer]] | *[[Hammer]] | ||
{{Navbox equipment|tools}} | {{Navbox equipment|tools}} | ||
[[Category:Spiffo's Construction Crew (Project)]] | [[Category:Spiffo's Construction Crew (Project)]] |
Revision as of 10:12, 1 April 2024
A saw is a tool used in carpentry.
Usage
Its primary purpose is to convert raw logs into usable planks. The planks will be created in the inventory space in which the "Saw Logs" command is chosen. If there are logs on the ground as well as in the inventory, and sawing the logs in the inventory is chosen, the planks created by the logs on the ground will be placed in the inventory (and vice versa).
Its secondary purpose is to turn regular shotguns into the sawn off shotguns. The saw can also be used to cut watermelons into watermelon slices. Saws are also used in disassembling a lot of furniture, to get more planks and nails as well as leveling the player's carpentry skill. Saws have no durability, so one can be used infinitely.
Crafting
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Sturdy Stick x8 |
0 XP | none | (keep) |
Plank (consumed) | |
Sawed-off JS-2000 Shotgun |
0 XP | none | (keep) |
JS-2000 Shotgun (consumed) | |
Sawed-off Double Barrel Shotgun |
0 XP | none | (keep) |
Double Barrel Shotgun (consumed) |
Carpentry
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Plank x3 |
0.75 Carpentry (0.25 above level 3) |
none | Saw (tag) (keep) |
Log (consumed) | |
Mortar and Pestle |
0.25 Carpentry | Carpentry 2 | Saw (tag) (keep) |
Plank (consumed) |
Cooking
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Watermelon Slice x10 |
0.75 Cooking | none | One of: Kitchen Knife Hunting Knife Saw Axe Stone Axe Hand Axe Wood Axe Meat Cleaver Stone Knife Machete (keep) |
Watermelon (consumed) |
Hunting
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Snare Trap |
0.25 Carpentry | Trapping 1 | (keep) |
Plank (consumed) |
Twine (2 units) (consumed) | |
Trap Box |
1 Carpentry | Carpentry 1 Trapping 2 |
(keep) |
Plank x4 (consumed) |
Nails x7 (consumed) | |
Trap Crate |
0.75 Carpentry | none | (keep) |
Plank x3 (consumed) |
Nails x5 (consumed) |
Electrical
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 | Ingredient 5 |
---|---|---|---|---|---|---|---|---|
Pipe Bomb |
0 XP | none | (keep) |
Metal Pipe (consumed) |
Scrap Electronics x3 (consumed) |
Gunpowder (20 units) (consumed) |
Twine (1 unit) (consumed) |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | toolcabinet | 4 | 8 |
bedroom | crate | 1 | 0.4 |
cabinetfactory | crate | 4 | 1 |
closet | crate | 4 | 1 |
crate | 4 | 8 | |
crate | 4 | 8 | |
metal_shelves | 4 | 8 | |
drugshack | counter | 4 | 8 |
firestorage | metal_shelves | 4 | 8 |
garagestorage | counter | 4 | 4 |
counter | 4 | 8 | |
gasstorage | counter | 4 | 8 |
generalstore | metal_shelves | 4 | 8 |
laboratory | crate | 4 | 8 |
morgue | counter | 4 | 8 |
pawnshop | counter | 4 | 8 |
toolstorestorage | metal_shelves | 4 | 8 |
Code
Source: ProjectZomboid\media\scripts\items.txt
item Saw
{
DisplayCategory = Tool,
Weight = 0.7,
Type = Normal,
DisplayName = Saw,
Icon = Hacksaw,
MetalValue = 35,
StaticModel = Hacksaw,
SurvivalGear = TRUE,
Tags = Saw,
WorldStaticModel = HacksawGround,
}