Saw: Difference between revisions

From PZwiki
m (Automated CodeBox update)
(Cleanups)
Line 9: Line 9:
|category=Tool
|category=Tool
|weight=0.7
|weight=0.7
|function=Saw [[log]]s<br>Disassemble [[Tiles|furniture]]
|function=Saw [[log]]s<br>Disassemble [[Tiles|furniture]]<br>Saw off [[Shotgun (disambiguation)|shotgun]]<br>Cut [[watermelon]]
<!--Properties-->
<!--Properties-->
|material=Metal
|material=Metal
Line 21: Line 21:


==Usage==
==Usage==
Its primary purpose is to convert raw [[log]]s into usable [[plank]]s. The planks will be created in the inventory space in which the "Saw Logs" command is chosen, so if there are logs on the ground as well as in your inventory, and you choose to saw the logs in your inventory, the planks created by the logs on the ground will be placed in your inventory (and vice versa).
Its primary purpose is to convert raw [[log]]s into usable [[plank]]s. The planks will be created in the inventory space in which the "Saw Logs" command is chosen. If there are logs on the ground as well as in the inventory, and sawing the logs in the inventory is chosen, the planks created by the logs on the ground will be placed in the inventory (and vice versa).


Its secondary purpose is to turn regular [[shotgun]]s into the improved [[Sawn Off Shotgun|sawn off shotgun]]. The saw can also be used to cut [[watermelon]]s into [[watermelon slice]]s. Saws are also used in disassembling a lot of [[furniture]], to get more [[plank]]s and [[nails]] as well as leveling the [[Player|player's]] [[Carpentry|carpentry]] [[Skills|skill]]. Saws have no durability so one can be used infinitely.
Its secondary purpose is to turn regular [[Shotgun (disambiguation)|shotgun]]s into the sawn off shotguns. The saw can also be used to cut [[watermelon]]s into [[Watermelon Slice|watermelon slice]]s. Saws are also used in disassembling a lot of [[Tiles|furniture]], to get more [[plank]]s and [[nails]] as well as leveling the [[player]]'s [[carpentry]] [[Skills|skill]]. Saws have no durability, so one can be used infinitely.


==Crafting==
==Crafting==
Line 175: Line 175:


==See also==
==See also==
*[[Axe]]
*[[Carpentry]]
*[[Carpentry]]
*[[Garden Saw]]
*[[Hammer]]
*[[Hammer]]
*[[Axe]]
*[[Garden Saw]]


{{Navbox equipment|tools}}
{{Navbox equipment|tools}}


[[Category:Spiffo's Construction Crew (Project)]]
[[Category:Spiffo's Construction Crew (Project)]]

Revision as of 10:12, 1 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Saw
Hacksaw Model.png
General
Category
Tool
Encumbrance
Moodle Icon HeavyLoad.png
0.7
Function
Saw logs
Disassemble furniture
Saw off shotgun
Cut watermelon
Properties
Material
Metal
Metal quantity
35
Technical
Tags
Saw
Item ID
Base.Saw

A saw is a tool used in carpentry.

Usage

Its primary purpose is to convert raw logs into usable planks. The planks will be created in the inventory space in which the "Saw Logs" command is chosen. If there are logs on the ground as well as in the inventory, and sawing the logs in the inventory is chosen, the planks created by the logs on the ground will be placed in the inventory (and vice versa).

Its secondary purpose is to turn regular shotguns into the sawn off shotguns. The saw can also be used to cut watermelons into watermelon slices. Saws are also used in disassembling a lot of furniture, to get more planks and nails as well as leveling the player's carpentry skill. Saws have no durability, so one can be used infinitely.

Crafting

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
TZ WoodenStick.png
Sturdy Stick x8
0 XP none
One of:
Hacksaw.png Saw
Handsaw.png Garden Saw

(keep)
Plank.png
Plank
(consumed)
Shotgun.png
Sawed-off JS-2000 Shotgun
0 XP none
One of:
Hacksaw.png Saw
Handsaw.png Garden Saw

(keep)
Shotgun2.png
JS-2000 Shotgun
(consumed)
ShotgunDoublebarrel.png
Sawed-off Double Barrel Shotgun
0 XP none
One of:
Hacksaw.png Saw
Handsaw.png Garden Saw

(keep)
ShotgunDoublebarrel.png
Double Barrel Shotgun
(consumed)

Carpentry

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
Plank.png
Plank x3
0.75 Carpentry
(0.25 above level 3)
none Handsaw.png
Saw (tag)
(keep)
Logs.png
Log
(consumed)
MortarPestle.png
Mortar and Pestle
0.25 Carpentry Carpentry 2 Handsaw.png
Saw (tag)
(keep)
Plank.png
Plank
(consumed)

Cooking

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
WatermelonSliced.png
Watermelon Slice x10
0.75 Cooking none
(keep)
Watermelon.png
Watermelon
(consumed)

Hunting

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
TrapSnare.png
Snare Trap
0.25 Carpentry Trapping 1 The Hunter Magazine Vol. 1
One of:
Hacksaw.png Saw
Handsaw.png Garden Saw

(keep)
Plank.png
Plank
(consumed)
Twine.png
Twine
(2 units)

(consumed)
TrapBox.png
Trap Box
1 Carpentry Carpentry 1
Trapping 2
The Hunter Magazine Vol. 3
One of:
Hacksaw.png Saw
Handsaw.png Garden Saw

(keep)
Plank.png
Plank x4
(consumed)
Nails.png
Nails x7
(consumed)
TrapCrate.png
Trap Crate
0.75 Carpentry none The Hunter Magazine Vol. 2
One of:
Hacksaw.png Saw
Handsaw.png Garden Saw

(keep)
Plank.png
Plank x3
(consumed)
Nails.png
Nails x5
(consumed)

Electrical

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3 Ingredient 4 Ingredient 5
PipeBomb.png
Pipe Bomb
0 XP none Engineer
One of:
Hacksaw.png Saw
Handsaw.png Garden Saw

(keep)
MetalTube.png
Metal Pipe
(consumed)
ElectronicsScrap.png
Scrap Electronics x3
(consumed)
GunpowderJar.png
Gunpowder
(20 units)

(consumed)
Twine.png
Twine
(1 unit)

(consumed)

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all toolcabinet 4 8
bedroom crate 1 0.4
cabinetfactory crate 4 1
closet crate 4 1
crate 4 8
crate 4 8
metal_shelves 4 8
drugshack counter 4 8
firestorage metal_shelves 4 8
garagestorage counter 4 4
counter 4 8
gasstorage counter 4 8
generalstore metal_shelves 4 8
laboratory crate 4 8
morgue counter 4 8
pawnshop counter 4 8
toolstorestorage metal_shelves 4 8

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items.txt

Retrieved: Build 41.78.16
item Saw
	{
	    DisplayCategory = Tool,
		Weight	=	0.7,
		Type	=	Normal,
		DisplayName	=	Saw,
		Icon	=	Hacksaw,
		MetalValue = 35,
		StaticModel = Hacksaw,
		SurvivalGear = TRUE,
        Tags = Saw,
        WorldStaticModel = HacksawGround,
	}

See also