Meat Patty: Difference between revisions

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{{languages|Meat Patty}}
{{Languages}}{{Header|Project Zomboid|Items|Food|Perishable Food|type=Food|version=Version 41|incver=73}}{{Infobox food
{{header|Project Zomboid|Items|Food|Perishable Food|type=Food|version=Version 41|incver=73}}{{Infobox food
|display_name=Meat Patty
|display_name=Meat Patty
|name_colour=Food
|name_colour=Food
|name_text_colour=Food
|name_text_colour=Food
|image=MeatPatty_120px.png
|image=MeatPatty.png
|alternate_image=MeatPattyRotten.png
|alternate_image=MeatPattyRotten.png
|alternate_name=Meat Patty (Rotten)
|alternate_name=Meat Patty (Rotten)
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==Usage==
==Usage==
===Consumable properties===
===Consumable properties===
Meat patty can be eaten raw, which can make the [[player]] [[Moodles#Sick|sick]]. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish.
Meat patty can be eaten raw, which can make the [[player]] [[Moodles#Sick|sick]]. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish.
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==Crafting==
==Crafting==
===Obtaining===
===Obtaining===
Meat patty is made by slicing [[Ground Beef|ground beef]].
Meat patty is made by slicing [[Ground Beef|ground beef]].
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</gallery>
</gallery>


== Code ==
==Code==
'''''From items_food.txt (Project Zomboid directory/media/scripts/)'''''
'''''From items_food.txt (Project Zomboid directory/media/scripts/)'''''
{{Retrieved|version=41|incver=73}}
{{Retrieved|version=41|incver=73}}
<pre>   item MeatPatty
<pre>
    item MeatPatty
{
{
DisplayName = Meat Patty,
DisplayName = Meat Patty,
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WorldStaticModel = MeatPatty,
WorldStaticModel = MeatPatty,
EvolvedRecipeName = Beef,
EvolvedRecipeName = Beef,
}</pre>
}
</pre>


==See also==
==See also==
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*[[Ground Beef]]
*[[Ground Beef]]


{{Navbox_food}}
{{Navbox food}}

Revision as of 22:38, 24 February 2023

Meat Patty
Meat Patty
Meat Patty (Rotten) Meat Patty (Cooked) Meat Patty (Burnt)
General
Category Food
Encumbrance
Heavy Load
0.3
Days until stale 2 days
Days until rotten 2 days
Nutrition
Hunger
Hunger
-40
Calories
Calories
380
Carbohydrates
Carbohydrates
0
Proteins
Proteins
46
Fat
Fat
30
Cooking
Time until cooked 50 minutes
Time until burned 20 minutes
Dangerous uncooked True
Bad microwaved True
Good hot True
Bad cold True
Technical details
Item ID Base.MeatPatty

Meat patty is a perishable food item used in cooking.

Usage

Consumable properties

Meat patty can be eaten raw, which can make the player sick. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish. Template:Consumables2

Crafting

Obtaining

Meat patty is made by slicing ground beef.

Product XP gained Skill(s) Recipe Ingredient 1
MeatPatty.png
Meat Patty
0.75 Cooking none MincedMeat.png
Ground Beef
(40 units)

(consumed)

Template:Crafting table footer

Cooking

Main article: Cooking
Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
Meat Patty (Cooked)
Meat Patty (Cooked)
2.5 Cooking none Heat source.gif
Heat source
(Cooked: 50 mins)
Meat Patty (Uncooked)
Meat Patty (Uncooked)
(consumed)

Evolved recipes

Meat patty is a cooking ingredient.

Product Nutrition
Stew
Stew
15
Burger
Burger
10
Pie (savory)
Pie (savory)
15
Taco
Taco
10
Burrito
Burrito
10

Distribution

Meat patty can be found inside refrigerators.

Gallery

Code

From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.73

    item MeatPatty
	{
		DisplayName = Meat Patty,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.3,
		Icon = MeatPatty,
		BadCold = true,
		BadInMicrowave = true,
		DangerousUncooked = TRUE,
		EvolvedRecipe = Stew:20;Pie:20;Burger:10|Cooked;Taco:10|Cooked;Burrito:10|Cooked,
		FoodType = Beef,
		GoodHot = true,
		IsCookable = TRUE,
		MinutesToCook = 50,
		MinutesToBurn = 70,
		DaysFresh = 2,
		DaysTotallyRotten = 4,
		HungerChange = -40,
		Calories = 380,
		Carbohydrates = 0,
		Lipids = 30,
		Proteins = 46,
		WorldStaticModel = MeatPatty,
		EvolvedRecipeName = Beef,
	}

See also