Sausage: Difference between revisions
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|hunger_change=-20 | |hunger_change=-20 |
Revision as of 14:50, 3 July 2023
Sausage is a perishable food item used in cooking.
Usage
Consumable properties
Sausage can be eaten raw, which can make the player sick. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish. Template:Consumables2
Crafting
Cooking
- Main article: Cooking
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Sausage (Cooked) |
2.5 Cooking | none | Heat source (Cooked: 50 mins) |
Sausage (Uncooked) (consumed) |
Evolved recipes
Sausage is a cooking ingredient.
Product | Nutrition |
---|---|
Stew |
20 |
Stir Fry |
20 |
Roasted Vegetables |
20 |
Burger |
20 |
Rice Pot/Saucepan |
20 |
Pasta Pot/Saucepan |
20 |
Taco |
5 |
Burrito |
10 |
Pizza |
20 |
Distribution
Sausage can be found inside refrigerators.
Gallery
Code
From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.73
item Sausage { DisplayName = Sausage, DisplayCategory = Food, Type = Food, Weight = 0.1, Icon = Sausage, BadCold = true, DangerousUncooked = TRUE, EvolvedRecipe = Pizza:20;Stew:20;Stir fry Griddle Pan:20;Stir fry:20;Burger:20|Cooked;Roasted Vegetables:20;PastaPot:20;PastaPan:20;RicePot:20;RicePan:20;Taco:5|Cooked;Burrito:10|Cooked, FoodType = Sausage, GoodHot = true, IsCookable = TRUE, MinutesToCook = 50, MinutesToBurn = 70, DaysFresh = 2, DaysTotallyRotten = 4, HungerChange = -20, Calories = 180, Carbohydrates = 0, Lipids = 4.35, Proteins = 15.62, WorldStaticModel = Sausage_Ground, }