Onion
Onion | ||||
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General | ||||
Category | Food | |||
Encumbrance | 0.2 | |||
Days until stale | 7 days | |||
Days until rotten | 9 days | |||
Nutrition | ||||
Hunger | -10 | |||
Calories | 28 | |||
Carbohydrates | 6.54 | |||
Proteins | 0.77 | |||
Fat | 0.07 | |||
Technical details | ||||
Item ID | Base.Onion |
Onion is a perishable food item.
Usage
Consumable properties
Onion can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
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Crafting
What it can make
Onion needs to be cut into slices before addition to most recipes.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Onion Slices x2 |
0.75 Cooking | none | (keep) |
Onion (consumed) |
Evolved recipes
Onion is a cooking ingredient.
Product | Nutrition |
---|---|
Soup |
10 |
Stew |
10 |
Salad |
10 |
Stir Fry |
10 |
Roasted Vegetables |
10 |
Sandwich |
5 |
Burger |
10 |
Pie (savory) |
10 |
Rice Pot/Saucepan |
10 |
Pasta Pot/Saucepan |
10 |
Distribution
Onion is often found in refrigerators and grocery displays.
Gallery
Code
item Onion { DisplayName = Onion, DisplayCategory = Food, Type = Food, Weight = 0.2, Icon = Onion, /*EvolvedRecipe = Omelette:10;Soup:10;Stew:10;Pie:10;Stir fry Griddle Pan:10;Stir fry:10;Sandwich:5;Sandwich Baguette:5;Burger:10;Salad:10;Roasted Vegetables:10;RicePot:10;RicePan:10;PastaPot:10;PastaPan:10;Taco:10;Burrito:10,*/ FoodType = Vegetables, DaysFresh = 7, DaysTotallyRotten = 9, HungerChange = -10, Calories = 28, Carbohydrates = 6.54, Lipids = 0.07, Proteins = 0.77, StaticModel = RoundFood_Peach, WorldStaticModel = Onion_Ground, EvolvedRecipeName = Mushroom, }