Red Wine: Difference between revisions
(→Code: Codebox Update) |
(→Code: Update codebox to B41) |
||
Line 51: | Line 51: | ||
| lang = java | | lang = java | ||
| line = true | | line = true | ||
| start = | | start = 3631 | ||
| source = | | source = items_food.txt | ||
| retrieved = true | | retrieved = true | ||
| version = | | version = 41.78.16 | ||
| code = | | code = | ||
item Wine2 | item Wine2 | ||
{ | { | ||
DisplayName = Red Wine, | |||
DisplayCategory = Food, | |||
Type = Food, | |||
Weight = 1, | |||
Icon = Wine2Full, | |||
EvolvedRecipe = Beverage:4;Beverage2:4;HotDrink:4;HotDrinkRed:4;HotDrinkWhite:4;HotDrinkSpiffo:4;HotDrinkTea:4;WineInGlass:4;PastaPot:4;PastaPan:4, | |||
/*EvolvedRecipe = Beverage:4;Beverage2:4;HotDrink:4;HotDrinkRed:4;HotDrinkWhite:4;HotDrinkSpiffo:4;HotDrinkTea:4;Soup:4;Stew:4;PastaPot:4;PastaPan:4;WineInGlass:4,*/ | |||
FoodType = Wine, | |||
Alcoholic = TRUE, | |||
CantBeFrozen = TRUE, | |||
EatType = Bourbon, | |||
Packaged = TRUE, | |||
ReplaceOnUse = WineEmpty2, | |||
HungerChange = -20, | |||
ThirstChange = -20, | |||
UnhappyChange = -20, | |||
Calories = 510, | |||
} | Carbohydrates = 0, | ||
Lipids = 0, | |||
Proteins = 0, | |||
CustomContextMenu = Drink, | |||
CustomEatSound = DrinkingFromBottleGlass, | |||
StaticModel = RedWineBottle, | |||
WorldStaticModel = WineRedGround, | |||
} | |||
}} | }} | ||
}} | }} |
Revision as of 09:00, 2 February 2024
Red wine is an alcoholic non-perishable food item.
Usage
Red wine can be consumed, relieving some thirst, hunger and unhappiness.
Alcohol
Red wine is an alcoholic beverage, and will therefore increase the player's drunkenness when consumed. Being drunk will affect the player's coordination (controls), both on foot and in a vehicle. It also lowers weapon accuracy.
Crafting
Red wine is unable to be turned into a molotov cocktail.
Distribution
Red wine can be found in kitchen and bar counters, as well as near people who committed suicide.
Evolved recipes
red wine is a cooking ingredient.
Product | Nutrition |
---|---|
Soup |
10 |
Stew |
10 |
Salad |
10 |
Beverage |
10 |
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item Wine2
{
DisplayName = Red Wine,
DisplayCategory = Food,
Type = Food,
Weight = 1,
Icon = Wine2Full,
EvolvedRecipe = Beverage:4;Beverage2:4;HotDrink:4;HotDrinkRed:4;HotDrinkWhite:4;HotDrinkSpiffo:4;HotDrinkTea:4;WineInGlass:4;PastaPot:4;PastaPan:4,
/*EvolvedRecipe = Beverage:4;Beverage2:4;HotDrink:4;HotDrinkRed:4;HotDrinkWhite:4;HotDrinkSpiffo:4;HotDrinkTea:4;Soup:4;Stew:4;PastaPot:4;PastaPan:4;WineInGlass:4,*/
FoodType = Wine,
Alcoholic = TRUE,
CantBeFrozen = TRUE,
EatType = Bourbon,
Packaged = TRUE,
ReplaceOnUse = WineEmpty2,
HungerChange = -20,
ThirstChange = -20,
UnhappyChange = -20,
Calories = 510,
Carbohydrates = 0,
Lipids = 0,
Proteins = 0,
CustomContextMenu = Drink,
CustomEatSound = DrinkingFromBottleGlass,
StaticModel = RedWineBottle,
WorldStaticModel = WineRedGround,
}