Steak: Difference between revisions
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|alternate_name4=Steak (Burnt) | |alternate_name4=Steak (Burnt) | ||
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Revision as of 10:53, 25 April 2022
Steak is a perishable food item used in cooking.
Usage
Consumable properties
Steak can be eaten raw, which can make the player sick. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish. Template:Consumables2
Crafting
Cooking
- Main article: Cooking
Steak can be used in various cooking recipes.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Steak (Cooked) |
2.5 Cooking | none | Heat source (Cooked: 50 mins) |
Steak (Uncooked) (consumed) |
Evolved recipes
Product | Nutrition |
---|---|
Stew |
20 |
Stir Fry |
20 |
Roasted Vegetables |
20 |
Burger |
20 |
Rice Pot/Saucepan |
20 |
Pasta Pot/Saucepan |
20 |
Code
From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.68
item Steak { DisplayCategory = Food, HungerChange = -40, Weight = 0.3, Type = Food, IsCookable = TRUE, DangerousUncooked = TRUE, DaysTotallyRotten = 4, MinutesToBurn = 70, DisplayName = Steak, Icon = Steak, DaysFresh = 2, MinutesToCook = 50, EvolvedRecipe = Stew:20;Stir fry Griddle Pan:20;Stir fry:20;Burger:20;Roasted Vegetables:20;PastaPot:20;PastaPan:20;RicePot:20;RicePan:20, FoodType = Meat, Carbohydrates = 0, Proteins = 31.62, Lipids = 9.35, Calories = 220, BadInMicrowave = true, GoodHot = true, BadCold = true, WorldStaticModel = Steak, }