Onion: Difference between revisions
(+3d model to infobox) |
(Added information about sacks, updated code box) |
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Onion is a [[cooking]] [[Recipe Ingredients|ingredient]]. | Onion is a [[cooking]] [[Recipe Ingredients|ingredient]]. | ||
{{EvolvedRecipesForItem|Soup=10|Stew=10|Pie=10|StirFry=10|Sandwich=5|Burger=10|Salad=10|RoastedVegetables=10|Rice=10|Pasta=10}} | {{EvolvedRecipesForItem|Soup=10|Stew=10|Pie=10|StirFry=10|Sandwich=5|Burger=10|Salad=10|RoastedVegetables=10|Rice=10|Pasta=10}} | ||
===Sack of Onion=== | |||
{{Crafting header|ing=1}} | |||
{{Crafting general|059|ing=1}} | |||
|} | |||
==Distribution== | ==Distribution== | ||
Onion is often found in [[refrigerator]]s and [[Containers#Displays|grocery displays]]. | Onion is often found in [[refrigerator]]s and [[Containers#Displays|grocery displays]]. | ||
Sacks of onion can be found in grocery stores and warehouses. | |||
==Gallery== | ==Gallery== | ||
Line 73: | Line 80: | ||
==Code== | ==Code== | ||
< | {{CodeBox|[[File:Onion.png]] {{ID|Base.Onion}}<br> | ||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 1000 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41 | |||
| incver = 78.16 | |||
| code = | |||
item Onion | item Onion | ||
{ | { | ||
Line 93: | Line 109: | ||
WorldStaticModel = Onion_Ground, | WorldStaticModel = Onion_Ground, | ||
EvolvedRecipeName = Mushroom, | EvolvedRecipeName = Mushroom, | ||
Tooltip = Tooltip_item_NeedsSliced, | |||
} | |||
}} | |||
[[File:Sandbag.png]] {{ID|Base.SackProduce_Onion}}<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 8161 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41 | |||
| incver = 78.16 | |||
| code = | |||
item SackProduce_Onion | |||
{ | |||
DisplayName = Sack of Onions, | |||
DisplayCategory = Food, | |||
Type = Food, | |||
Weight = 2, | |||
Icon = Sandbag, | |||
CantEat = TRUE, | |||
DaysFresh = 7, | |||
DaysTotallyRotten = 9, | |||
WorldStaticModel = SandBag, | |||
} | } | ||
}} | |||
}} | |||
{{Navbox food}} | {{Navbox food}} |
Revision as of 13:41, 14 January 2024
Onion | ||||
---|---|---|---|---|
| ||||
General | ||||
Category | Food | |||
Encumbrance | 0.2 | |||
Days until stale | 7 days | |||
Days until rotten | 9 days | |||
Nutrition | ||||
Hunger | -10 | |||
Calories | 28 | |||
Carbohydrates | 6.54 | |||
Proteins | 0.77 | |||
Fat | 0.07 | |||
Technical details | ||||
Item ID | Base.Onion |
Onion is a perishable food item.
Usage
Consumable properties
Onion can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Crafting
What it can make
Onion needs to be cut into slices before addition to most recipes.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Onion Slices x2 |
0.75 Cooking | none | (keep) |
Onion (consumed) |
Evolved recipes
Onion is a cooking ingredient.
Product | Nutrition |
---|---|
Soup |
10 |
Stew |
10 |
Salad |
10 |
Stir Fry |
10 |
Roasted Vegetables |
10 |
Sandwich |
5 |
Burger |
10 |
Pie (savory) |
10 |
Rice Pot/Saucepan |
10 |
Pasta Pot/Saucepan |
10 |
Sack of Onion
Product | XP gained | Skill(s) | Recipe | Ingredient 1 |
---|---|---|---|---|
Onion x12 |
0 XP | none | Sack of Onion (consumed) |
Distribution
Onion is often found in refrigerators and grocery displays.
Sacks of onion can be found in grocery stores and warehouses.
Gallery
Code
Base.Onion
Source: ProjectZomboid\media\scripts\items_food.txt
item Onion
{
DisplayName = Onion,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = Onion,
/*EvolvedRecipe = Omelette:10;Soup:10;Stew:10;Pie:10;Stir fry Griddle Pan:10;Stir fry:10;Sandwich:5;Sandwich Baguette:5;Burger:10;Salad:10;Roasted Vegetables:10;RicePot:10;RicePan:10;PastaPot:10;PastaPan:10;Taco:10;Burrito:10,*/
FoodType = Vegetables,
DaysFresh = 7,
DaysTotallyRotten = 9,
HungerChange = -10,
Calories = 28,
Carbohydrates = 6.54,
Lipids = 0.07,
Proteins = 0.77,
StaticModel = RoundFood_Peach,
WorldStaticModel = Onion_Ground,
EvolvedRecipeName = Mushroom,
Tooltip = Tooltip_item_NeedsSliced,
}
Base.SackProduce_Onion
Source: ProjectZomboid\media\scripts\items_food.txt
item SackProduce_Onion
{
DisplayName = Sack of Onions,
DisplayCategory = Food,
Type = Food,
Weight = 2,
Icon = Sandbag,
CantEat = TRUE,
DaysFresh = 7,
DaysTotallyRotten = 9,
WorldStaticModel = SandBag,
}