Chocolate Cookie: Difference between revisions
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item CookiesChocolate | item CookiesChocolate |
Revision as of 03:21, 23 February 2024
A chocolate cookie is a non-perishable food item.
Usage
Chocolate cookies can be eaten, providing the player with some positive effects, including reducing unhappiness.
Crafting
Cooking
- Main article: Cooking
The player must first learn how to make chocolate chip cookies before they can be crafted. This can be done by either reading a Good Cooking Magazine Vol.1, or starting with the chef occupation during character creation.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 | Ingredient 5 | Ingredient 6 | Ingredient 7 | Ingredient 8 | Ingredient 9 | Ingredient 10 | Ingredient 11 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Baking Tray with Chocolate Cookie (Uncooked) |
0.75 Cooking | none | OR OR |
Empty Bowl (keep) |
Rolling Pin (keep) |
(keep) |
Flour (1 unit) (consumed) |
Baking Tray (consumed) |
Baking Soda (1 unit) (consumed) |
Cocoa Powder (10 units) (consumed) |
Water (1 unit) (consumed) |
(consumed) |
(consumed) |
(consumed) |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | displaycasebakery | 4 | 1 |
cafeteria | displaycasebakery | 4 | 4 |
Chocolate cookies can be found in bakery display counters.
Code
Source: ProjectZomboid\media\scripts\items.txt
item CookiesChocolate
{
DisplayName = Chocolate Cookie,
DisplayCategory = Food,
Type = Food,
Weight = 0.1,
Icon = CookiesChocolate,
/*DaysFresh = 7,
DaysTotallyRotten = 30,*/
HungerChange = -5,
UnhappyChange = -10,
Calories = 170,
Carbohydrates = 25,
Lipids = 9,
Proteins = 2,
CustomEatSound = EatingCrispy,
WorldStaticModel = Cookie_Chocolate_Ground,
Tags = FitsToaster,
}