Catfish: Difference between revisions
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{{Header|Project Zomboid|Items|Food|Protein|Fish}} | |||
{{Header|Project Zomboid|Items|Food| | {{Page version|41.51}} | ||
{{ | {{Reupload|Missing 3D Variant Models (Cooked, Burned, Rotten, Rotten Cooked)}} | ||
{{Infobox | {{Infobox item | ||
| | |name=Catfish | ||
| | |model=Catfish_Model.png | ||
|icon=FishCatfish.png | |||
|icon_name=Catfish | |||
| | |icon2=FishCatfishCooked.png | ||
|icon_name2=Catfish (Cooked) | |||
| | |||
| | |icon3=FishCatfishOverdone.png | ||
|icon_name3=Catfish (Burnt) | |||
| | |||
|icon4=FishCatfishRotten.png | |||
| | |icon_name4=Catfish (Rotten) | ||
| | |||
|icon5=FishFillet.png | |||
| | |icon_name5=Fish Fillet | ||
| | Fish Fillet | ||
| | |||
| | |||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Food | |category=Food | ||
Line 43: | Line 39: | ||
|bad_cold=True | |bad_cold=True | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
| | |item_id=Base.Catfish | ||
}}A '''catfish''' is a [[ | }} | ||
A '''catfish''' is a perishable [[food]] [[Items|item]] used in [[cooking]]. | |||
==Usage== | ==Usage== | ||
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==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;" | |||
! colspan="4" | Containers | |||
|- | |||
! Building/Room | |||
! Container | |||
! style="width: 3.2em;" | Rolls | |||
! style="width: 3.2em;" | Chance | |||
|- | |||
|butcher | |||
|[[displaycasebutcher]] | |||
|4 | |||
|1 | |||
|} | |||
===Fishing=== | ===Fishing=== | ||
{{Main|Fishing}} | {{Main|Fishing}} | ||
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==Code== | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 1676 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Catfish | |||
{ | |||
DisplayName = Catfish, | |||
DisplayCategory = Food, | |||
Type = Food, | |||
Weight = 0.4, | |||
Icon = FishCatfish, | |||
BadCold = true, | |||
BadInMicrowave = true, | |||
DangerousUncooked = TRUE, | |||
GoodHot = true, | |||
IsCookable = true, | |||
OnCreate = Fishing.OnCreateFish, | |||
RemoveUnhappinessWhenCooked = true, | |||
MinutesToCook = 20, | |||
MinutesToBurn = 60, | |||
DaysFresh = 4, | |||
DaysTotallyRotten = 8, | |||
HungerChange = -15, | |||
UnhappyChange = 20, | |||
Calories = 215, | |||
Carbohydrates = 1, | |||
Lipids = 4, | |||
Proteins = 28, | |||
StaticModel = Catfish, | |||
WorldStaticModel = Catfish, | |||
} | |||
}} | |||
}} | |||
==See also== | ==See also== | ||
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{{Navbox food}} | {{Navbox food}} | ||
[[Category:Perishable food]] |
Revision as of 01:05, 25 March 2024
A catfish is a perishable food item used in cooking.
Usage
Consumable properties
A catfish can be eaten raw, which will provide the player with some positive effects, or improved by cooking, however these will become negative the longer it's left to perish.
Crafting
A catfish can be used in various cooking recipes.
Cooking
- Main article: Cooking
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Fish Fillet x2 |
10 Cooking | none | (keep) |
(consumed) | |
Catfish (Cooked) |
2.5 Cooking | none | Heat source (Cooked: 20 mins) |
Catfish (Uncooked) (consumed) |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
butcher | displaycasebutcher | 4 | 1 |
Fishing
- Main article: Fishing
Catfish can be caught using a fishing rod. When caught, they can be small(15cm-25cm), medium(25cm-35cm), or large(35cm-55cm). Catfish are fairly easy to catch, in fact small ones can be caught at low fishing skills with a fishing spear, making it an easily acquired early-game food source if the player is near a large body of water.
Vehicles
Catfish can be found in the bed of a fisherman's truck.
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item Catfish
{
DisplayName = Catfish,
DisplayCategory = Food,
Type = Food,
Weight = 0.4,
Icon = FishCatfish,
BadCold = true,
BadInMicrowave = true,
DangerousUncooked = TRUE,
GoodHot = true,
IsCookable = true,
OnCreate = Fishing.OnCreateFish,
RemoveUnhappinessWhenCooked = true,
MinutesToCook = 20,
MinutesToBurn = 60,
DaysFresh = 4,
DaysTotallyRotten = 8,
HungerChange = -15,
UnhappyChange = 20,
Calories = 215,
Carbohydrates = 1,
Lipids = 4,
Proteins = 28,
StaticModel = Catfish,
WorldStaticModel = Catfish,
}