Rabbit Meat: Difference between revisions
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{{languages}} | {{languages|Rabbit Meat}} | ||
{{header|Project Zomboid|Items|Food|Perishable Food|type=Food|version=Version 41|incver= | {{header|Project Zomboid|Items|Food|Perishable Food|type=Food|version=Version 41|incver=73}}{{Infobox food | ||
|display_name=Rabbit Meat | |display_name=Rabbit Meat | ||
|name_colour=Food | |name_colour=Food | ||
|name_text_colour=Food | |name_text_colour=Food | ||
|image= | |image=Rabbitmeat_120px.png | ||
|alternate_image=RabbitmeatRotten.png | |||
|alternate_image= | |alternate_name=Rabbit Meat (Rotten) | ||
|alternate_name=Rabbit Meat | |||
|alternate_link= | |alternate_link= | ||
|alternate_image2= | |alternate_image2=RabbitmeatCooked.png | ||
|alternate_name2=Rabbit Meat ( | |alternate_name2=Rabbit Meat (Cooked) | ||
|alternate_link2= | |alternate_link2= | ||
|alternate_image3= | |alternate_image3=RabbitmeatOverdone.png | ||
|alternate_name3=Rabbit Meat ( | |alternate_name3=Rabbit Meat (Burnt) | ||
|alternate_link3= | |alternate_link3= | ||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Food | |category=Food | ||
|weight=0.3 | |weight=0.3 | ||
|days_fresh=2 | |days_fresh=2 | ||
|days_rotten= | |days_rotten=2 | ||
<!--NUTRITION--> | <!--NUTRITION--> | ||
|hunger_change=-30 | |hunger_change=-30 | ||
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<!--COOKING--> | <!--COOKING--> | ||
|cook_minutes=25 | |cook_minutes=25 | ||
|burn_minutes= | |burn_minutes=45 | ||
|dangerous_uncooked=True | |dangerous_uncooked=True | ||
|bad_microwaved=True | |bad_microwaved=True | ||
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<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
|class_name=Base.Rabbitmeat | |class_name=Base.Rabbitmeat | ||
}} | }}'''Rabbit meat''' is a [[Food#Perishable|perishable]] food [[item]] used in [[cooking]]. | ||
'''Rabbit meat''' is a [[Food#Perishable|perishable]] food [[item]] used in [[cooking]]. | |||
==Usage== | ==Usage== | ||
===Consumable properties=== | ===Consumable properties=== | ||
Rabbit meat can be eaten raw, which can make the [[player]] [[Moodles#Sick|sick]]. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish. | Rabbit meat can be eaten raw, which can make the [[player]] [[Moodles#Sick|sick]]. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish. <br> | ||
''Note that the nutrition values depends on how big the rabbit is. The figures below are based on a rabbit providing -30 hunger.'' | ''Note that the nutrition values depends on how big the rabbit is. The figures below are based on a rabbit providing -30 hunger.'' | ||
{{Consumables2 | {{Consumables2 | ||
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== Crafting == | == Crafting == | ||
Rabbit meat is made by | ===Obtaining=== | ||
Rabbit meat is made by butchering a [[Dead Rabbit|dead rabbit]] which has been [[trapping|caught]]. | |||
{{Crafting header|type=food|ing=2}} | {{Crafting header|type=food|ing=2}} | ||
{{Crafting cooking|124|ing=2}} | {{Crafting cooking|124|ing=2}} | ||
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=== Cooking === | === Cooking === | ||
{{Main|Cooking}} | {{Main|Cooking}} | ||
{{Crafting header|type=food|ing=2}} | {{Crafting header|type=food|ing=2}} | ||
{{Crafting cooking|234|ing=2}} | {{Crafting cooking|234|ing=2}} | ||
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====Evolved recipes==== | ====Evolved recipes==== | ||
{{EvolvedRecipesForItem| | Rabbit meat is a [[cooking]] [[Recipe Ingredients|ingredient]]. | ||
{{EvolvedRecipesForItem|Soup=15|Stew=15|Pie=15|StirFry=15|sandwichcooked=5|burgercooked=10|saladcooked=10|RoastedVegetables=15|Rice=15|Pasta=15}} | |||
==Distribution== | |||
Rabbit meat do not spawn naturally and can only be obtained through [[#Crafting|crafting]]. | |||
==Gallery== | |||
<gallery> | |||
File:RabbitMeat Model.png|Rabbit meat model when placed in the world. | |||
File:RabbitMeatCooked Model.png|Cooked rabbit meat model when placed in the world. | |||
File:RabbitMeatBurnt Model.png|Overcooked rabbit meat model when placed in the world. | |||
</gallery> | |||
== Code == | == Code == | ||
'''''From items_food.txt (Project Zomboid directory/media/scripts/)''''' | '''''From items_food.txt (Project Zomboid directory/media/scripts/)''''' | ||
{{Retrieved|version=41|incver= | {{Retrieved|version=41|incver=73}} | ||
<pre> item Rabbitmeat | <pre> item Rabbitmeat | ||
{ | { | ||
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WorldStaticModel = RabbitMeat, | WorldStaticModel = RabbitMeat, | ||
EvolvedRecipeName = Rabbit, | EvolvedRecipeName = Rabbit, | ||
} | }</pre> | ||
==See also== | ==See also== |
Revision as of 14:36, 1 October 2022
Rabbit Meat | ||||
---|---|---|---|---|
Rabbit Meat | ||||
| ||||
General | ||||
Category | Food | |||
Encumbrance | 0.3 | |||
Days until stale | 2 days | |||
Days until rotten | 2 days | |||
Nutrition | ||||
Hunger | -30 | |||
Calories | 969 | |||
Carbohydrates | 20 | |||
Proteins | 185 | |||
Fat | 20 | |||
Cooking | ||||
Time until cooked | 25 minutes | |||
Time until burned | 45 minutes | |||
Dangerous uncooked | True | |||
Bad microwaved | True | |||
Good hot | True | |||
Bad cold | True | |||
Technical details | ||||
Item ID | Base.Rabbitmeat |
Rabbit meat is a perishable food item used in cooking.
Usage
Consumable properties
Rabbit meat can be eaten raw, which can make the player sick. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish.
Note that the nutrition values depends on how big the rabbit is. The figures below are based on a rabbit providing -30 hunger.
Template:Consumables2
Crafting
Obtaining
Rabbit meat is made by butchering a dead rabbit which has been caught.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | ||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rabbit Meat |
2.5 Cooking | none | (keep) |
Dead Rabbit (consumed) Template:Crafting table footer Cooking
|