Salt: Difference between revisions

From PZwiki
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{{Languages}}
{{Header|Project Zomboid|Items|Food|Non-Perishable Food|type=Food|version=Version 41|incver=73}}
{{header/sandbox2|Project Zomboid|Items|Food|Spices}}
{{page version|41.73}}
{{Infobox food
{{Infobox food
|display_name=Salt
|display_name=Salt
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==Code==
==Code==
'''''From items_food.txt (Project Zomboid directory/media/scripts/)'''''
'''''From items_food.txt (Project Zomboid directory/media/scripts/)'''''
{{Retrieved|version=41|incver=73}}
{{Retrieved|version=41.73}}
<pre>
<pre>
     item Salt
     item Salt
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{{Navbox food}}
{{Navbox food}}
[[Category:Non-perishable food]]

Revision as of 11:49, 27 January 2024

Template:Header/sandbox2

Spiffo controlyourself.png
This page was last updated for an older version (41.73).
The current stable version is 41.78.16, released 2022-12-12, so information on this page may be inaccurate. Help get this page updated by adding any missing content. [edit]
Please update the version after updating the page.
Salt
Salt
Salt
General
Category Food
Encumbrance
Heavy Load
0.2
Nutrition
Hunger
Hunger
-10
Thirst
Thirst
+20
Calories
Calories
0
Carbohydrates
Carbohydrates
0
Proteins
Proteins
0
Fat
Fat
0
Effect
Unhappiness
Unhappiness
+20
Technical details
Item ID Base.Salt

Salt is a non-perishable 'spice' food item used in cooking.

Usage

Salt can be eaten raw, providing the player with some positive and negative effects. Salt is more effective when used as cooking ingredient, as all negative effects are removed.

Crafting

Main article: Cooking

Cooking

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3 Ingredient 4 Ingredient 5 Ingredient 6 Ingredient 7 Ingredient 8 Ingredient 9 Ingredient 10
Dough.png
Bread (dough)
2.5 Cooking none Chef
OR
Cook (trait)
OR
Good Cooking Magazine Vol. 2
RollingPin.png
Rolling Pin
(keep)
Bowl.png
Empty Bowl
(keep)

(keep)
WaterDrop.png
Water
(1 unit)

(consumed)

(1 unit)

(consumed)
Salt.png
Salt
(1 unit)

(consumed)
Yeast.png
Yeast
(1 unit)

(consumed)



Dough.png
Pie Dough
2.5 Cooking none Chef
OR
Cook (trait)
OR
Good Cooking Magazine Vol. 1
Bowl.png
Bowl
(keep)

(keep)
WaterDrop.png
Water
(2 units)

(consumed)
One of:
Cornflour.png Corn Flour x2
Flour.png Flour x2

(consumed)

(consumed)
Salt.png
Salt
(2 units)

(consumed)




PizzaWhole.png
Pizza
10 Cooking none Chef
OR
Cook (trait)
OR
Good Cooking Magazine Vol. 2
Bowl.png
Empty Bowl
(keep)
RollingPin.png
Rolling Pin
(keep)

(keep)
TomatoPaste.png
Tomato Paste
(15 units)

(consumed)
Water.png
Water
(3 units)

(consumed)
Salt.png
Salt
(2 units)

(consumed)
Yeast.png
Yeast
(1 unit)

(consumed)
Cheese.png
Cheese
(15 units)

(consumed)

(2 units)

(consumed)

(keep)
Muffintray Batter.png
Tray of Biscuits (Uncooked)
0.75 Cooking none Chef
OR
Cook (trait)
OR
Good Cooking Magazine Vol. 2
Bowl.png
Empty Bowl
(keep)

(keep)
Muffin Tray
Muffin Tray
(consumed)
Water.png
Water
(1 unit)

(consumed)
Flour.png
Flour
(1 unit)

(consumed)
Salt.png
Salt
(1 unit)

(consumed)
BakingSoda.png
Baking Soda
(1 unit)

(consumed)

(consumed)


Evolved recipes

Salt is a spice when used in cooking recipes, therefore will not be included in the maximum number of ingredients.

Product Nutrition
Soup
Soup
1
Stew
Stew
1
Salad
Salad
1
Stir Fry
Stir Fry
1
Roasted Vegetables
Roasted Vegetables
1
Sandwich
Sandwich
1
Burger
Burger
1
Pie (savory)
Pie (savory)
1
Rice Pot/Saucepan
Rice Pot/Saucepan
1
Pasta Pot/Saucepan
Pasta Pot/Saucepan
1
Taco
Taco
1
Burrito
Burrito
1
Pizza
Pizza
1
Beverage
Beverage
1
Beer
Beer
1

Distribution

Salt can be found in kitchen counters.

Code

From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.73

    item Salt
	{
		DisplayName = Salt,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.2,
		Icon = Salt,
		CantBeFrozen = TRUE,
		EvolvedRecipe = Pizza:1;Soup:1;Stew:1;Pie:1;Stir fry Griddle Pan:1;Stir fry:1;Burger:1;Salad:1;Roasted Vegetables:1;RicePot:1;RicePan:1;PastaPot:1;PastaPan:1;Sandwich:1;Sandwich Baguette:1;Taco:1;Burrito:1;Beverage:1;Beverage2:1;Beer:1;Beer2:1,
		Spice = true,
		HungerChange = -10,
		ThirstChange = 20,
		UnhappyChange = 20,
		WorldStaticModel = Salt,
		FoodType = NoExplicit,
		Tags = MinorIngredient;Salt,
	}

See also